pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/common/Event_TEST.cc

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2019-03-28 10:57:49 +08:00
/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <gtest/gtest.h>
#include <boost/bind.hpp>
#include <gazebo/common/Time.hh>
#include <gazebo/common/Event.hh>
#include "test/util.hh"
using namespace gazebo;
class EventTest : public gazebo::testing::AutoLogFixture { };
int g_callback = 0;
int g_callback1 = 0;
event::EventT<void ()> g_event;
event::ConnectionPtr g_conn;
event::ConnectionPtr g_conn2;
/////////////////////////////////////////////////
void callback()
{
g_callback++;
}
/////////////////////////////////////////////////
void callback1()
{
g_callback1++;
}
/////////////////////////////////////////////////
// Used by the CallbackDisconnect test.
void callbackDisconnect()
{
// Remove both connections in the callback, which should not cause
// a segfault.
g_event.Disconnect(g_conn);
g_event.Disconnect(g_conn2);
}
/////////////////////////////////////////////////
// Used by the CallbackDisconnect test.
void callbackDisconnect2()
{
// This function should still be called, even though it was disconnected
// in the callDisconnect function. The mutex in Event.hh prevents
// a callback from deleting active connections until the event is
// complete.
ASSERT_TRUE(true);
}
/////////////////////////////////////////////////
// Make sure that calling disconnect in an event callback does not produce
// a segfault.
TEST_F(EventTest, CallbackDisconnect)
{
// Create two connections
g_conn = g_event.Connect(boost::bind(&callbackDisconnect));
g_conn2 = g_event.Connect(boost::bind(&callbackDisconnect2));
// Call the event. See the callback functions for more info.
g_event();
}
/////////////////////////////////////////////////
TEST_F(EventTest, SignalOnce)
{
g_callback = 0;
event::EventT<void ()> evt;
event::ConnectionPtr conn = evt.Connect(boost::bind(&callback));
evt();
EXPECT_EQ(g_callback, 1);
}
/////////////////////////////////////////////////
TEST_F(EventTest, SignalTwice)
{
g_callback = 0;
event::EventT<void ()> evt;
event::ConnectionPtr conn = evt.Connect(boost::bind(&callback));
evt();
evt();
EXPECT_EQ(g_callback, 2);
}
/////////////////////////////////////////////////
TEST_F(EventTest, SignalN)
{
g_callback = 0;
event::EventT<void ()> evt;
event::ConnectionPtr conn = evt.Connect(boost::bind(&callback));
for (unsigned int i = 0; i < 100; ++i)
evt();
EXPECT_EQ(g_callback, 100);
}
/////////////////////////////////////////////////
TEST_F(EventTest, Disconnect)
{
g_callback = 0;
event::EventT<void ()> evt;
event::ConnectionPtr conn = evt.Connect(boost::bind(&callback));
conn.reset();
evt();
EXPECT_EQ(g_callback, 0);
}
/////////////////////////////////////////////////
TEST_F(EventTest, MultiCallback)
{
g_callback = 0;
g_callback1 = 0;
event::EventT<void ()> evt;
event::ConnectionPtr conn = evt.Connect(boost::bind(&callback));
event::ConnectionPtr conn1 = evt.Connect(boost::bind(&callback1));
evt();
EXPECT_EQ(g_callback, 1);
EXPECT_EQ(g_callback1, 1);
}
/////////////////////////////////////////////////
TEST_F(EventTest, MultiCallbackDisconnect)
{
g_callback = 0;
g_callback1 = 0;
event::EventT<void ()> evt;
event::ConnectionPtr conn = evt.Connect(boost::bind(&callback));
event::ConnectionPtr conn1 = evt.Connect(boost::bind(&callback1));
conn.reset();
evt();
EXPECT_EQ(g_callback, 0);
EXPECT_EQ(g_callback1, 1);
}
/////////////////////////////////////////////////
TEST_F(EventTest, MultiCallbackReconnect)
{
g_callback = 0;
g_callback1 = 0;
event::EventT<void ()> evt;
event::ConnectionPtr conn = evt.Connect(boost::bind(&callback));
event::ConnectionPtr conn1 = evt.Connect(boost::bind(&callback1));
conn.reset();
conn = evt.Connect(boost::bind(&callback));
evt();
EXPECT_EQ(g_callback, 1);
EXPECT_EQ(g_callback1, 1);
}
/////////////////////////////////////////////////
TEST_F(EventTest, ManyChanges)
{
g_callback = 0;
g_callback1 = 0;
event::EventT<void ()> evt;
event::ConnectionPtr conn = evt.Connect(boost::bind(&callback));
event::ConnectionPtr conn1 = evt.Connect(boost::bind(&callback1));
conn.reset();
conn1.reset();
evt();
EXPECT_EQ(g_callback, 0);
EXPECT_EQ(g_callback1, 0);
conn = evt.Connect(boost::bind(&callback));
conn1 = evt.Connect(boost::bind(&callback1));
evt();
EXPECT_EQ(g_callback, 1);
EXPECT_EQ(g_callback1, 1);
evt();
EXPECT_EQ(g_callback, 2);
EXPECT_EQ(g_callback1, 2);
conn1.reset();
evt();
EXPECT_EQ(g_callback, 3);
EXPECT_EQ(g_callback1, 2);
}
/////////////////////////////////////////////////
int main(int argc, char **argv)
{
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}