pxmlw6n2f/Gazebo_Distributed_TCP/plugins/events/SimStateEventSource.cc

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2019-03-28 10:57:49 +08:00
/*
* Copyright (C) 2014 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include "SimStateEventSource.hh"
using namespace gazebo;
////////////////////////////////////////////////////////////////////////////////
SimStateEventSource::SimStateEventSource(transport::PublisherPtr _pub,
physics::WorldPtr _world)
:EventSource(_pub, "sim_state", _world), hasPaused(false)
{
}
////////////////////////////////////////////////////////////////////////////////
SimStateEventSource::~SimStateEventSource()
{
event::Events::DisconnectPause(this->pauseConnection);
}
////////////////////////////////////////////////////////////////////////////////
void SimStateEventSource::Load(const sdf::ElementPtr _sdf)
{
EventSource::Load(_sdf);
// Listen to the pause event. This event is broadcast every
// simulation iteration.
this->pauseConnection = event::Events::ConnectPause(
boost::bind(&SimStateEventSource::OnPause, this, _1));
// Listen to the update event. This event is broadcast every
// simulation iteration.
this->updateConnection = event::Events::ConnectWorldUpdateBegin(
boost::bind(&SimStateEventSource::OnUpdate, this, _1));
}
////////////////////////////////////////////////////////////////////////////////
void SimStateEventSource::OnUpdate(const common::UpdateInfo &_info)
{
if (_info.simTime < this->simTime)
{
std::string json;
json = "{\"state\": \"reset\" }";
this->Emit(json);
}
this->simTime = _info.simTime;
}
////////////////////////////////////////////////////////////////////////////////
void SimStateEventSource::OnPause(const bool _pause)
{
std::string json;
if (_pause)
{
json = "{\"state\": \"paused\" }";
}
else
{
json = "{\"state\": \"running\" }";
}
this->Emit(json);
this->hasPaused = _pause;
}