pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/physics/JointState.cc

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2019-03-28 10:57:49 +08:00
/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License")
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include "gazebo/common/Exception.hh"
#include "gazebo/physics/Joint.hh"
#include "gazebo/physics/Link.hh"
#include "gazebo/physics/World.hh"
#include "gazebo/physics/JointState.hh"
using namespace gazebo;
using namespace physics;
/////////////////////////////////////////////////
JointState::JointState()
: State()
{
}
/////////////////////////////////////////////////
JointState::JointState(JointPtr _joint, const common::Time &_realTime,
const common::Time &_simTime, const uint64_t _iterations)
: State(_joint->GetName(), _realTime, _simTime, _iterations)
{
// Set the joint angles.
for (unsigned int i = 0; i < _joint->GetAngleCount(); ++i)
this->angles.push_back(_joint->GetAngle(i));
}
/////////////////////////////////////////////////
JointState::JointState(JointPtr _joint)
: State(_joint->GetName(), _joint->GetWorld()->GetRealTime(),
_joint->GetWorld()->GetSimTime(), _joint->GetWorld()->GetIterations())
{
// Set the joint angles.
for (unsigned int i = 0; i < _joint->GetAngleCount(); ++i)
this->angles.push_back(_joint->GetAngle(i));
}
/////////////////////////////////////////////////
JointState::JointState(const sdf::ElementPtr _sdf)
: State()
{
// Load the state from SDF
this->Load(_sdf);
}
/////////////////////////////////////////////////
JointState::~JointState()
{
}
/////////////////////////////////////////////////
void JointState::Load(JointPtr _joint, const common::Time &_realTime,
const common::Time &_simTime)
{
this->name = _joint->GetName();
this->realTime = _realTime;
this->simTime = _simTime;
this->wallTime = common::Time::GetWallTime();
// Set the joint angles.
for (unsigned int i = 0; i < _joint->GetAngleCount(); ++i)
this->angles.push_back(_joint->GetAngle(i));
}
/////////////////////////////////////////////////
void JointState::Load(const sdf::ElementPtr _elem)
{
// Set the name
this->name = _elem->Get<std::string>("name");
// Set the angles
this->angles.clear();
if (_elem->HasElement("angle"))
{
sdf::ElementPtr childElem = _elem->GetElement("angle");
while (childElem)
{
unsigned int axis = childElem->Get<unsigned int>("axis");
if (axis+1 > this->angles.size())
this->angles.resize(axis+1, math::Angle(0.0));
this->angles[axis] = childElem->Get<double>();
childElem = childElem->GetNextElement("angle");
}
}
}
/////////////////////////////////////////////////
unsigned int JointState::GetAngleCount() const
{
return this->angles.size();
}
/////////////////////////////////////////////////
math::Angle JointState::GetAngle(unsigned int _axis) const
{
if (_axis < this->angles.size())
return this->angles[_axis];
gzthrow("Index[" + boost::lexical_cast<std::string>(_axis) +
"] is out of range.");
return math::Angle();
}
/////////////////////////////////////////////////
const std::vector<math::Angle> &JointState::GetAngles() const
{
return this->angles;
}
/////////////////////////////////////////////////
bool JointState::IsZero() const
{
bool result = true;
for (std::vector<math::Angle>::const_iterator iter = this->angles.begin();
iter != this->angles.end() && result; ++iter)
{
result = result && (*iter) == math::Angle::Zero;
}
return result;
}
/////////////////////////////////////////////////
JointState &JointState::operator=(const JointState &_state)
{
State::operator=(_state);
// Clear the angles.
this->angles.clear();
// Copy the angles.
for (std::vector<math::Angle>::const_iterator iter = _state.angles.begin();
iter != _state.angles.end(); ++iter)
{
this->angles.push_back(*iter);
}
return *this;
}
/////////////////////////////////////////////////
JointState JointState::operator-(const JointState &_state) const
{
JointState result;
// Set the name
result.name = this->name;
// Set the angles.
/// \TODO: this will produce incorrect results if _state doesn't have the
/// same set of angles as *this.
int i = 0;
for (std::vector<math::Angle>::const_iterator iterA = this->angles.begin(),
iterB = _state.angles.begin(); iterA != this->angles.end() &&
iterB != _state.angles.end(); ++iterA, ++iterB, ++i)
{
result.angles.push_back((*iterA) - (*iterB));
}
return result;
}
/////////////////////////////////////////////////
JointState JointState::operator+(const JointState &_state) const
{
JointState result;
// Set the name
result.name = this->name;
// Set the angles.
/// \TODO: this will produce incorrect results if _state doesn't have the
/// same set of angles as *this.
int i = 0;
for (std::vector<math::Angle>::const_iterator iterA = this->angles.begin(),
iterB = _state.angles.begin(); iterA != this->angles.end() &&
iterB != _state.angles.end(); ++iterA, ++iterB, ++i)
{
result.angles.push_back((*iterA) + (*iterB));
}
return result;
}
/////////////////////////////////////////////////
void JointState::FillSDF(sdf::ElementPtr _sdf)
{
_sdf->ClearElements();
_sdf->GetAttribute("name")->Set(this->name);
int i = 0;
for (std::vector<math::Angle>::const_iterator iter = this->angles.begin();
iter != this->angles.end(); ++iter, ++i)
{
sdf::ElementPtr elem = _sdf->AddElement("angle");
elem->GetAttribute("axis")->Set(i);
elem->Set((*iter).Radian());
}
}