111 lines
3.8 KiB
C++
111 lines
3.8 KiB
C++
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/*
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* Copyright (C) 2017 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GAZEBO_PLUGINS_TOUCHPLUGIN_HH_
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#define GAZEBO_PLUGINS_TOUCHPLUGIN_HH_
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#include <string>
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#include <vector>
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#include <gazebo/common/Events.hh>
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#include <gazebo/common/Plugin.hh>
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#include <gazebo/sensors/ContactSensor.hh>
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#include <gazebo/transport/Node.hh>
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#include <sdf/sdf.hh>
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namespace gazebo
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{
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/// \brief Plugin which checks if this model has touched some specific target
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/// for a given time continuously and exclusively. After the touch is
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/// completed, the plugin is disabled. It can be re-enabled through a Gazebo
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/// transport topic.
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///
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/// It requires that contact sensors be placed in at least one link on this
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/// model.
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///
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/// Parameters:
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///
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/// <sensor> Name of contact sensor attached to one of this model's links.
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/// There can be multiple sensor elements in case many links are
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/// checked.
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///
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/// <target> Scoped name of collision which we want to be touching. This can
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/// be a substring of the desired collision name so we match more
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/// than one collision. For example, using the name of a model will
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/// match all its collisions.
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///
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/// <time> Target time in seconds to maintain contact.
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///
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/// <namespace> Namespace for transport topics:
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/// /<namespace>/enable : Topic used to enable and disable the
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/// plugin.
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/// /<namespace>/touched : Topic where a message is published once
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/// the touch is complete.
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///
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/// <enabled> Set this to true so the plugin works from the start and doesn't
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/// need to be enabled.
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///
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class GAZEBO_VISIBLE TouchPlugin : public ModelPlugin
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{
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/// \brief Constructor
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public: TouchPlugin();
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// Documentation inherited
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public: virtual void Load(physics::ModelPtr _model, sdf::ElementPtr _sdf);
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/// \brief Callback for enable "service".
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/// \param[in] _msg Message with 0 to disable and 1 to enable the plugin.
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public: void Enable(ConstIntPtr &_msg);
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/// \brief Update plugin's function.
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/// \_param[in] _info Information about world.
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private: void OnUpdate(const common::UpdateInfo &_info);
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/// \brief Contact sensors attached to links in the model
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private: std::vector<sensors::ContactSensorPtr> contactSensors;
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/// \brief Name of this model, to be used to check collisions against
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private: std::string modelName;
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/// \brief Target collisions which this model should be touching. This can
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/// be a substring shared by several collisions.
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private: std::string target;
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/// \brief Namespace for transport topics.
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private: std::string ns;
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/// \brief Target time to continuously touch.
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private: common::Time targetTime = 5;
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/// \brief Time when started touching.
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private: common::Time touchStart;
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/// \brief Gazebo transport node for communication.
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private: transport::NodePtr gzNode;
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/// \brief Publisher which publishes a message after touched for enough time
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private: transport::PublisherPtr touchedPub;
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/// \brief Subscriber to enable messages.
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private: transport::SubscriberPtr enableSub;
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/// \brief Connection to World Update events.
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private: event::ConnectionPtr updateConnection;
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};
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}
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#endif
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