pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/physics/SphereShape.cc

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/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
/* Desc: Sphere shape
* Author: Nate Koenig
* Date: 14 Oct 2009
*/
#include "gazebo/physics/SphereShape.hh"
using namespace gazebo;
using namespace physics;
//////////////////////////////////////////////////
SphereShape::SphereShape(CollisionPtr _parent)
: Shape(_parent)
{
this->AddType(Base::SPHERE_SHAPE);
}
//////////////////////////////////////////////////
SphereShape::~SphereShape()
{
}
//////////////////////////////////////////////////
void SphereShape::Init()
{
this->SetRadius(this->sdf->Get<double>("radius"));
}
//////////////////////////////////////////////////
void SphereShape::SetRadius(double _radius)
{
this->sdf->GetElement("radius")->Set(_radius);
}
//////////////////////////////////////////////////
double SphereShape::GetRadius() const
{
return this->sdf->Get<double>("radius");
}
//////////////////////////////////////////////////
void SphereShape::SetScale(const math::Vector3 &_scale)
{
if (_scale.x < 0 || _scale.y < 0 || _scale.z < 0)
return;
if (_scale == this->scale)
return;
double newRadius = std::max(_scale.z, std::max(_scale.x, _scale.y));
double oldRadius = std::max(this->scale.z,
std::max(this->scale.x, this->scale.y));
this->SetRadius((newRadius/oldRadius)*this->GetRadius());
this->scale = _scale;
}
//////////////////////////////////////////////////
void SphereShape::FillMsg(msgs::Geometry &_msg)
{
_msg.set_type(msgs::Geometry::SPHERE);
_msg.mutable_sphere()->set_radius(this->GetRadius());
}
//////////////////////////////////////////////////
void SphereShape::ProcessMsg(const msgs::Geometry &_msg)
{
this->SetRadius(_msg.sphere().radius());
}
//////////////////////////////////////////////////
double SphereShape::ComputeVolume() const
{
return 4*M_PI*pow(this->GetRadius(), 3)/3;
}