pxmlw6n2f/Gazebo_Distributed/plugins/VehiclePlugin.cc

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2019-03-28 10:57:49 +08:00
/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include "gazebo/physics/physics.hh"
#include "gazebo/transport/transport.hh"
#include "plugins/VehiclePlugin.hh"
using namespace gazebo;
GZ_REGISTER_MODEL_PLUGIN(VehiclePlugin)
/////////////////////////////////////////////////
VehiclePlugin::VehiclePlugin()
{
this->joints.resize(4);
this->aeroLoad = 0.1;
this->swayForce = 10;
this->maxSpeed = 10;
this->frontPower = 50;
this->rearPower = 50;
this->wheelRadius = 0.3;
this->maxBrake = 0.0;
this->maxGas = 0.0;
this->steeringRatio = 1.0;
this->tireAngleRange = 1.0;
}
/////////////////////////////////////////////////
void VehiclePlugin::Load(physics::ModelPtr _model, sdf::ElementPtr _sdf)
{
this->model = _model;
// this->physics = this->model->GetWorld()->GetPhysicsEngine();
this->joints[0] = this->model->GetJoint(_sdf->Get<std::string>("front_left"));
if (!this->joints[0])
{
gzerr << "Unable to find joint: front_left\n";
return;
}
this->joints[1] = this->model->GetJoint(
_sdf->Get<std::string>("front_right"));
if (!this->joints[1])
{
gzerr << "Unable to find joint: front_right\n";
return;
}
this->joints[2] = this->model->GetJoint(_sdf->Get<std::string>("back_left"));
if (!this->joints[2])
{
gzerr << "Unable to find joint: back_left\n";
return;
}
this->joints[3] = this->model->GetJoint(_sdf->Get<std::string>("back_right"));
if (!this->joints[3])
{
gzerr << "Unable to find joint: back_right\n";
return;
}
this->joints[0]->SetParam("suspension_erp", 0, 0.15);
this->joints[0]->SetParam("suspension_cfm", 0, 0.04);
this->joints[1]->SetParam("suspension_erp", 0, 0.15);
this->joints[1]->SetParam("suspension_cfm", 0, 0.04);
this->joints[2]->SetParam("suspension_erp", 0, 0.15);
this->joints[2]->SetParam("suspension_cfm", 0, 0.04);
this->joints[3]->SetParam("suspension_erp", 0, 0.15);
this->joints[3]->SetParam("suspension_cfm", 0, 0.04);
this->gasJoint = this->model->GetJoint(_sdf->Get<std::string>("gas"));
this->brakeJoint = this->model->GetJoint(_sdf->Get<std::string>("brake"));
this->steeringJoint = this->model->GetJoint(
_sdf->Get<std::string>("steering"));
if (!this->gasJoint)
{
gzerr << "Unable to find gas joint["
<< _sdf->Get<std::string>("gas") << "]\n";
return;
}
if (!this->steeringJoint)
{
gzerr << "Unable to find steering joint["
<< _sdf->Get<std::string>("steering") << "]\n";
return;
}
if (!this->joints[0])
{
gzerr << "Unable to find front_left joint["
<< _sdf->GetElement("front_left") << "]\n";
return;
}
if (!this->joints[1])
{
gzerr << "Unable to find front_right joint["
<< _sdf->GetElement("front_right") << "]\n";
return;
}
if (!this->joints[2])
{
gzerr << "Unable to find back_left joint["
<< _sdf->GetElement("back_left") << "]\n";
return;
}
if (!this->joints[3])
{
gzerr << "Unable to find back_right joint["
<< _sdf->GetElement("back_right") << "]\n";
return;
}
this->maxSpeed = _sdf->Get<double>("max_speed");
this->aeroLoad = _sdf->Get<double>("aero_load");
this->tireAngleRange = _sdf->Get<double>("tire_angle_range");
this->frontPower = _sdf->Get<double>("front_power");
this->rearPower = _sdf->Get<double>("rear_power");
this->connections.push_back(event::Events::ConnectWorldUpdateBegin(
boost::bind(&VehiclePlugin::OnUpdate, this)));
this->node = transport::NodePtr(new transport::Node());
this->node->Init(this->model->GetWorld()->GetName());
this->velSub = this->node->Subscribe(std::string("~/") +
this->model->GetName() + "/vel_cmd", &VehiclePlugin::OnVelMsg, this);
}
/////////////////////////////////////////////////
void VehiclePlugin::Init()
{
this->chassis = this->joints[0]->GetParent();
// This assumes that the largest dimension of the wheel is the diameter
physics::EntityPtr parent = boost::dynamic_pointer_cast<physics::Entity>(
this->joints[0]->GetChild());
math::Box bb = parent->GetBoundingBox();
this->wheelRadius = bb.GetSize().GetMax() * 0.5;
// The total range the steering wheel can rotate
double steeringRange = this->steeringJoint->GetHighStop(0).Radian() -
this->steeringJoint->GetLowStop(0).Radian();
// Compute the angle ratio between the steering wheel and the tires
this->steeringRatio = steeringRange / this->tireAngleRange;
// Maximum gas is the upper limit of the gas joint
this->maxGas = this->gasJoint->GetHighStop(0).Radian();
// Maximum brake is the upper limit of the gas joint
this->maxBrake = this->gasJoint->GetHighStop(0).Radian();
printf("SteeringRation[%f] MaxGa[%f]\n", this->steeringRatio, this->maxGas);
}
/////////////////////////////////////////////////
void VehiclePlugin::OnUpdate()
{
// Get the normalized gas and brake amount
double gas = this->gasJoint->GetAngle(0).Radian() / this->maxGas;
double brake = this->brakeJoint->GetAngle(0).Radian() / this->maxBrake;
// A little force to push back on the pedals
this->gasJoint->SetForce(0, -0.1);
this->brakeJoint->SetForce(0, -0.1);
// Get the steering angle
double steeringAngle = this->steeringJoint->GetAngle(0).Radian();
// Compute the angle of the front wheels.
double wheelAngle = steeringAngle / this->steeringRatio;
// double idleSpeed = 0.5;
// Compute the rotational velocity of the wheels
double jointVel = (std::max(0.0, gas-brake) * this->maxSpeed) /
this->wheelRadius;
// Set velocity and max force for each wheel
this->joints[0]->SetVelocityLimit(1, -jointVel);
this->joints[0]->SetForce(1, (gas + brake) * this->frontPower);
this->joints[1]->SetVelocityLimit(1, -jointVel);
this->joints[1]->SetForce(1, (gas + brake) * this->frontPower);
this->joints[2]->SetVelocityLimit(1, -jointVel);
this->joints[2]->SetForce(1, (gas + brake) * this->rearPower);
this->joints[3]->SetVelocityLimit(1, -jointVel);
this->joints[3]->SetForce(1, (gas + brake) * this->rearPower);
// Set the front-left wheel angle
this->joints[0]->SetLowStop(0, wheelAngle);
this->joints[0]->SetHighStop(0, wheelAngle);
this->joints[0]->SetLowStop(0, wheelAngle);
this->joints[0]->SetHighStop(0, wheelAngle);
// Set the front-right wheel angle
this->joints[1]->SetHighStop(0, wheelAngle);
this->joints[1]->SetLowStop(0, wheelAngle);
this->joints[1]->SetHighStop(0, wheelAngle);
this->joints[1]->SetLowStop(0, wheelAngle);
// Get the current velocity of the car
this->velocity = this->chassis->GetWorldLinearVel();
// aerodynamics
this->chassis->AddForce(
math::Vector3(0, 0, this->aeroLoad * this->velocity.GetSquaredLength()));
// Sway bars
math::Vector3 bodyPoint;
math::Vector3 hingePoint;
math::Vector3 axis;
for (int ix = 0; ix < 4; ++ix)
{
hingePoint = this->joints[ix]->GetAnchor(0);
bodyPoint = this->joints[ix]->GetAnchor(1);
axis = this->joints[ix]->GetGlobalAxis(0).Round();
double displacement = (bodyPoint - hingePoint).Dot(axis);
float amt = displacement * this->swayForce;
if (displacement > 0)
{
if (amt > 15)
amt = 15;
math::Pose p = this->joints[ix]->GetChild()->GetWorldPose();
this->joints[ix]->GetChild()->AddForce(axis * -amt);
this->chassis->AddForceAtWorldPosition(axis * amt, p.pos);
p = this->joints[ix^1]->GetChild()->GetWorldPose();
this->joints[ix^1]->GetChild()->AddForce(axis * amt);
this->chassis->AddForceAtWorldPosition(axis * -amt, p.pos);
}
}
}
/////////////////////////////////////////////////
void VehiclePlugin::OnVelMsg(ConstPosePtr &/*_msg*/)
{
}