include (${gazebo_cmake_dir}/GazeboUtils.cmake) include_directories(SYSTEM ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_SOURCE_DIR}/deps/opende/OPCODE/Ice ) ######################################## # Include all the search paths for headers set ( sources OPC_AABBCollider.cpp OPC_AABBTree.cpp OPC_BaseModel.cpp OPC_Collider.cpp OPC_Common.cpp OPC_HybridModel.cpp OPC_LSSCollider.cpp OPC_MeshInterface.cpp OPC_Model.cpp OPC_OBBCollider.cpp Opcode.cpp OPC_OptimizedTree.cpp OPC_Picking.cpp OPC_PlanesCollider.cpp OPC_RayCollider.cpp OPC_SphereCollider.cpp OPC_TreeBuilders.cpp OPC_TreeCollider.cpp OPC_VolumeCollider.cpp StdAfx.cpp Ice/IceAABB.cpp Ice/IceContainer.cpp Ice/IceHPoint.cpp Ice/IceIndexedTriangle.cpp Ice/IceMatrix3x3.cpp Ice/IceMatrix4x4.cpp Ice/IceOBB.cpp Ice/IcePlane.cpp Ice/IcePoint.cpp Ice/IceRandom.cpp Ice/IceRay.cpp Ice/IceRevisitedRadix.cpp Ice/IceSegment.cpp Ice/IceTriangle.cpp Ice/IceUtils.cpp ) set ( headers OPC_AABBCollider.h OPC_AABBTree.h OPC_BaseModel.h OPC_BoxBoxOverlap.h OPC_Collider.h OPC_Common.h OPC_HybridModel.h OPC_IceHook.h OPC_LSSAABBOverlap.h OPC_LSSCollider.h OPC_LSSTriOverlap.h OPC_MeshInterface.h OPC_Model.h OPC_OBBCollider.h Opcode.h OPC_OptimizedTree.h OPC_Picking.h OPC_PlanesAABBOverlap.h OPC_PlanesCollider.h OPC_PlanesTriOverlap.h OPC_RayAABBOverlap.h OPC_RayCollider.h OPC_RayTriOverlap.h OPC_Settings.h OPC_SphereAABBOverlap.h OPC_SphereCollider.h OPC_SphereTriOverlap.h OPC_TreeBuilders.h OPC_TreeCollider.h OPC_TriBoxOverlap.h OPC_TriTriOverlap.h OPC_VolumeCollider.h Stdafx.h ) set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DBUILDING_DLL_OPCODE") if (WIN32) add_library(gazebo_opcode SHARED ${sources}) else() gz_add_library(gazebo_opcode ${sources}) endif() gz_install_library(gazebo_opcode) gz_install_includes("opcode" ${headers})