/* * Copyright (C) 2012 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include "KeyFrame.hh" using namespace gazebo; using namespace common; ///////////////////////////////////////////////// KeyFrame::KeyFrame(double _time) : time(_time) { } ///////////////////////////////////////////////// KeyFrame::~KeyFrame() { } ///////////////////////////////////////////////// double KeyFrame::GetTime() const { return this->time; } ///////////////////////////////////////////////// PoseKeyFrame::PoseKeyFrame(double _time) : KeyFrame(_time) { } ///////////////////////////////////////////////// PoseKeyFrame::~PoseKeyFrame() { } ///////////////////////////////////////////////// void PoseKeyFrame::Translation(const ignition::math::Vector3d &_trans) { this->translate = _trans; } ///////////////////////////////////////////////// ignition::math::Vector3d PoseKeyFrame::Translation() const { return this->translate; } ///////////////////////////////////////////////// void PoseKeyFrame::Rotation(const ignition::math::Quaterniond &_rot) { this->rotate = _rot; } ///////////////////////////////////////////////// ignition::math::Quaterniond PoseKeyFrame::Rotation() const { return this->rotate; } ///////////////////////////////////////////////// NumericKeyFrame::NumericKeyFrame(double _time) : KeyFrame(_time) { } ///////////////////////////////////////////////// NumericKeyFrame::~NumericKeyFrame() { } ///////////////////////////////////////////////// void NumericKeyFrame::SetValue(const double &_value) { this->value = _value; } ///////////////////////////////////////////////// const double &NumericKeyFrame::GetValue() const { return this->value; }