/* * Copyright (C) 2012 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #ifndef _GAZEBO_GUI_EDITOR_HH_ #define _GAZEBO_GUI_EDITOR_HH_ #include #include #include "gazebo/gui/qt.h" #include "gazebo/common/Event.hh" #include "gazebo/util/system.hh" namespace gazebo { namespace gui { class MainWindow; /// \brief Base class for editors, such as BuildingEditor and /// TerrainEditor. class GZ_GUI_VISIBLE Editor : public QObject { Q_OBJECT /// \brief Constuctor. /// \param[in] _mainWindow Pointer to the main window. public: Editor(MainWindow *_mainWindow); /// \brief Destuctor public: virtual ~Editor(); /// \brief Initialize the editor. Each child class should call this /// function on construction. /// \param[in] _objName Name of the object, which can be used in the /// style sheet. /// \param[in] _tabLabel String used for the tab label. /// \param[in] _widget Widget that is put inside the tab. /// \param[in] _cornerWidget Optional widget to go on the top right /// corner. protected: void Init(const std::string &_objName, const std::string &_tabLabel, QWidget *_widget, QWidget *_cornerWidget = NULL); /// \brief The tab widget that holds the editor's set of buttons. protected: QTabWidget *tabWidget; /// \brief Pointer to the main window. protected: MainWindow *mainWindow; /// \brief List of Event based connections. protected: std::vector connections; }; } } #endif