/* * Copyright (C) 2012 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include "gazebo/physics/ContactManager.hh" #include "gazebo/test/ServerFixture.hh" using namespace gazebo; class ContactManagerTest : public ServerFixture { }; ///////////////////////////////////////////////// TEST_F(ContactManagerTest, CreateFilter) { Load("worlds/empty.world", false); // Get a pointer to the world, make sure world loads physics::WorldPtr world = physics::get_world("default"); ASSERT_TRUE(world != NULL); // Verify physics engine type physics::PhysicsEnginePtr physics = world->GetPhysicsEngine(); ASSERT_TRUE(physics != NULL); physics::ContactManager *manager = physics->GetContactManager(); ASSERT_TRUE(physics != NULL); EXPECT_EQ(manager->GetFilterCount(), 0u); // Verify that no topic is created if passing in an empty collisions std::vector collisions; std::string emptyName = "empty"; std::string topic = manager->CreateFilter(emptyName, collisions); EXPECT_EQ(topic, ""); EXPECT_TRUE(!manager->HasFilter(emptyName)); EXPECT_EQ(manager->GetFilterCount(), 0u); // Verify we get a valid topic name after passing in collisions std::map collisionMap; collisionMap["test_collision"] = physics::CollisionPtr(); std::string collisionMapName = "collision_map"; topic = manager->CreateFilter(collisionMapName, collisionMap); EXPECT_TRUE(topic.find(collisionMapName) != std::string::npos); EXPECT_TRUE(manager->HasFilter(collisionMapName)); EXPECT_EQ(manager->GetFilterCount(), 1u); std::vector collisionVector; collisionVector.push_back("test_collision2"); std::string collisionVectorName = "collision_vector"; topic = manager->CreateFilter( collisionVectorName, collisionVector); EXPECT_TRUE(topic.find(collisionVectorName) != std::string::npos); EXPECT_TRUE(manager->HasFilter(collisionVectorName)); EXPECT_EQ(manager->GetFilterCount(), 2u); } ///////////////////////////////////////////////// TEST_F(ContactManagerTest, RemoveFilter) { Load("worlds/empty.world", false); // Get a pointer to the world, make sure world loads physics::WorldPtr world = physics::get_world("default"); ASSERT_TRUE(world != NULL); // Verify physics engine type physics::PhysicsEnginePtr physics = world->GetPhysicsEngine(); ASSERT_TRUE(physics != NULL); physics::ContactManager *manager = physics->GetContactManager(); ASSERT_TRUE(physics != NULL); // Add one filter then remove it std::map collisionMap; collisionMap["test_collision"] = physics::CollisionPtr(); std::string collisionMapName = "collision_map"; std::string topic = manager->CreateFilter(collisionMapName, collisionMap); EXPECT_TRUE(topic.find(collisionMapName) != std::string::npos); EXPECT_TRUE(manager->HasFilter(collisionMapName)); EXPECT_EQ(manager->GetFilterCount(), 1u); // Verify that the filter is removed manager->RemoveFilter(collisionMapName); EXPECT_TRUE(!manager->HasFilter(collisionMapName)); EXPECT_EQ(manager->GetFilterCount(), 0u); // Add more filters then remove them one by one std::string name = "collisions"; unsigned int runs = 5; for (unsigned int i = 0; i < runs; ++i) { std::stringstream ss; ss << name << i; std::map collisions; collisionMap["collision"] = physics::CollisionPtr(); ASSERT_TRUE(collisionMap["collision"] == NULL); manager->CreateFilter(ss.str(), collisions); EXPECT_TRUE(manager->HasFilter(ss.str())); EXPECT_EQ(manager->GetFilterCount(), i+1); } for (unsigned int i = 0; i < runs; ++i) { std::stringstream ss; ss << name << i; manager->RemoveFilter(ss.str()); EXPECT_TRUE(!manager->HasFilter(ss.str())); EXPECT_EQ(manager->GetFilterCount(), runs - (i+1)); } EXPECT_EQ(manager->GetFilterCount(), 0u); // Add and remove filter with :: in name collisionMapName = "link::collision"; collisionMap[collisionMapName] = physics::CollisionPtr(); topic = manager->CreateFilter(collisionMapName, collisionMap); EXPECT_TRUE(topic.find("link/collision") != std::string::npos); EXPECT_TRUE(manager->HasFilter(collisionMapName)); EXPECT_EQ(manager->GetFilterCount(), 1u); // Verify that the filter is removed manager->RemoveFilter(collisionMapName); EXPECT_FALSE(manager->HasFilter(collisionMapName)); EXPECT_EQ(manager->GetFilterCount(), 0u); } int main(int argc, char **argv) { ::testing::InitGoogleTest(&argc, argv); return RUN_ALL_TESTS(); }