/* * Copyright (C) 2015 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #ifndef _GAZEBO_APPLYWRENCHVISUAL_PRIVATE_HH_ #define _GAZEBO_APPLYWRENCHVISUAL_PRIVATE_HH_ #include #include #include "gazebo/rendering/VisualPrivate.hh" namespace gazebo { namespace rendering { /// \brief Private data for the Apply Wrench Visual class. class ApplyWrenchVisualPrivate : public VisualPrivate { /// \brief Material for the current mode. public: std::string selectedMaterial; /// \brief Material for the unselected mode. public: std::string unselectedMaterial; /// \brief Arrow representing force. public: VisualPtr forceVisual; /// \brief Tube and line representing torque. public: VisualPtr torqueVisual; /// \brief Line connecting the torque visual to the CoM. public: rendering::DynamicLines *torqueLine; /// \brief CoM position in link coordinates. public: ignition::math::Vector3d comVector; /// \brief Force application point in link coordinates. public: ignition::math::Vector3d forcePosVector; /// \brief Force vector expressed in the link frame. public: ignition::math::Vector3d forceVector; /// \brief Torque vector expressed in the link frame. public: ignition::math::Vector3d torqueVector; /// \brief Mutex to protect variables public: std::mutex mutex; /// \brief Rotation tool composed of two circles. public: rendering::SelectionObjPtr rotTool; /// \brief If true, the rotation tool was rotated by the mouse and /// shouldn't be oriented again according to the vector. public: bool rotatedByMouse; /// \brief Text displaying the force magnitude. public: MovableText forceText; /// \brief Text displaying the torque magnitude. public: MovableText torqueText; }; } } #endif