/* * Copyright (C) 2012 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ /* Desc: Fiducial Interface for Player * Author: Nate Koenig * Date: 2 March 2006 */ /* TODO - PLAYER_FIDUCIAL_REQ_GET_GEOM - PLAYER_FIDUCIAL_REQ_SET_ID - PLAYER_FIDUCIAL_REQ_GET_ID */ #include #include #include #include "GazeboDriver.hh" #include "FiducialInterface.hh" using namespace libgazebo; boost::recursive_mutex *FiducialInterface::mutex = NULL; ///////////////////////////////////////////////// FiducialInterface::FiducialInterface(player_devaddr_t addr, GazeboDriver *driver, ConfigFile *cf, int section) : GazeboInterface(addr, driver, cf, section), iface(NULL), gz_id(NULL), datatime(0.0) { /* // Get the ID of the interface this->gz_id = (char*) calloc(1024, sizeof(char)); strcat(this->gz_id, GazeboClient::prefixId); strcat(this->gz_id, cf->ReadString(section, "gz_id", "")); // Allocate a Position Interface this->iface = new FiducialIface(); this->datatime = -1; memset(&this->data, 0, sizeof(this->data)); if (this->mutex == NULL) this->mutex = new boost::recursive_mutex(); */ } ///////////////////////////////////////////////// FiducialInterface::~FiducialInterface() { /* player_fiducial_data_t_cleanup(&this->data); // Release this interface delete this->iface; */ } ///////////////////////////////////////////////// int FiducialInterface::ProcessMessage(QueuePointer &respQueue, player_msghdr_t *hdr, void *data) { /* boost::recursive_mutex::scoped_lock lock(*this->mutex); // Request the pose and size of the fiducial device if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ, PLAYER_FIDUCIAL_REQ_GET_GEOM, this->device_addr)) { player_fiducial_geom_t rep; rep.pose.px = 0.0; rep.pose.py = 0.0; rep.pose.pz = 0.0; rep.pose.proll = 0.0; rep.pose.ppitch = 0.0; rep.pose.pyaw = 0.0; rep.size.sw = 0.0; rep.size.sl = 0.0; rep.size.sh = 0.0; rep.fiducial_size.sw = 0.05; rep.fiducial_size.sl = 0.50; this->driver->Publish(this->device_addr, respQueue, PLAYER_MSGTYPE_RESP_ACK, PLAYER_FIDUCIAL_REQ_GET_GEOM, &rep, sizeof(rep), NULL); return 0; } else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ, PLAYER_FIDUCIAL_REQ_SET_ID, this->device_addr)) { if (hdr->size == sizeof(player_fiducial_id_t)) { // TODO: Implement me player_fiducial_id_t pid; pid.id = 0; // acknowledge, including the new ID this->driver->Publish(this->device_addr, respQueue, PLAYER_MSGTYPE_RESP_ACK, PLAYER_FIDUCIAL_REQ_SET_ID, (void*)&pid, sizeof(pid)); return 0; } else { printf("Incorrect packet size setting fiducial ID (%d/%d)", (int)hdr->size, (int)sizeof(player_fiducial_id_t)); return -1; // error - NACK is sent automatically } } else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ, PLAYER_FIDUCIAL_REQ_GET_ID, this->device_addr)) { // TODO: Implement me // fill in the data formatted player-like player_fiducial_id_t pid; pid.id = 0; // acknowledge, including the new ID this->driver->Publish(this->device_addr, respQueue, PLAYER_MSGTYPE_RESP_ACK, PLAYER_FIDUCIAL_REQ_GET_ID, (void*)&pid, sizeof(pid)); return 0; } */ return -1; } ///////////////////////////////////////////////// void FiducialInterface::Update() { /* struct timeval ts; boost::recursive_mutex::scoped_lock lock(*this->mutex); this->iface->Lock(1); // Only Update when new data is present if (this->iface->data->head.time > this->datatime) { int i; FiducialFid *fid; this->datatime = this->iface->data->head.time; ts.tv_sec = (int) (this->iface->data->head.time); ts.tv_usec = (int) (fmod(this->iface->data->head.time, 1) * 1e6); unsigned int oldCount = this->data.fiducials_count; this->data.fiducials_count = this->iface->data->count; if (oldCount != this->data.fiducials_count) { delete [] this->data.fiducials; this->data.fiducials = new player_fiducial_item_t[this->data.fiducials_count]; } for (i = 0; i < this->iface->data->count; i++) { fid = this->iface->data->fids + i; this->data.fiducials[i].id = (int16_t) fid->id; this->data.fiducials[i].pose.px = fid->pose.pos.x; this->data.fiducials[i].pose.py = fid->pose.pos.y; this->data.fiducials[i].pose.pz = fid->pose.pos.z; this->data.fiducials[i].pose.proll = fid->pose.roll; this->data.fiducials[i].pose.ppitch = fid->pose.pitch; this->data.fiducials[i].pose.pyaw = fid->pose.yaw; } this->driver->Publish(this->device_addr, PLAYER_MSGTYPE_DATA, PLAYER_FIDUCIAL_DATA_SCAN, reinterpret_cast(&data), sizeof(this->data), &this->datatime); } this->iface->Unlock(); */ } ///////////////////////////////////////////////// void FiducialInterface::Subscribe() { /* // Open the interface try { boost::recursive_mutex::scoped_lock lock(*this->mutex); this->iface->Open(GazeboClient::client, this->gz_id); } catch (std::string &e) { // std::ostringstream stream; std::cerr << "Error Subscribing to Gazebo Fiducial Interface\n" << e << "\n"; // gzthrow(stream.str()); exit(0); } */ } ///////////////////////////////////////////////// void FiducialInterface::Unsubscribe() { /* boost::recursive_mutex::scoped_lock lock(*this->mutex); this->iface->Close(); */ }