/* * Copyright (C) 2012 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ /* Desc: Position 3d Interface for Player * Author: Nate Koenig * Date: 2 March 2006 */ /* TODO PLAYER_POSITION3D_GET_GEOM PLAYER_POSITION3D_RESET_ODOM */ #include #include #include #include "GazeboDriver.hh" #include "Position3dInterface.hh" using namespace libgazebo; boost::recursive_mutex *Position3dInterface::mutex = NULL; Position3dInterface::Position3dInterface(player_devaddr_t addr, GazeboDriver *driver, ConfigFile *cf, int section) : GazeboInterface(addr, driver, cf, section), iface(NULL), gz_id(NULL), datatime(0.0) { /* // Get the ID of the interface this->gz_id = (char*) calloc(1024, sizeof(char)); strcat(this->gz_id, GazeboClient::prefixId); strcat(this->gz_id, cf->ReadString(section, "gz_id", "")); // Allocate a Position Interface this->iface = new PositionIface(); this->datatime = -1; if (this->mutex == NULL) this->mutex = new boost::recursive_mutex(); */ } Position3dInterface::~Position3dInterface() { /* // Release this interface delete this->iface; */ } int Position3dInterface::ProcessMessage(QueuePointer &respQueue, player_msghdr_t *hdr, void *data) { /* boost::recursive_mutex::scoped_lock lock(*this->mutex); this->iface->Lock(1); // COMMAND VELOCITY: if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_CMD, PLAYER_POSITION3D_CMD_SET_VEL, this->device_addr)) { player_position3d_cmd_vel_t *cmd; cmd = (player_position3d_cmd_vel_t*) data; this->iface->data->cmdVelocity.pos.x = cmd->vel.px; this->iface->data->cmdVelocity.pos.y = cmd->vel.py; this->iface->data->cmdVelocity.pos.z = cmd->vel.pz; this->iface->data->cmdVelocity.roll = cmd->vel.proll; this->iface->data->cmdVelocity.pitch = cmd->vel.ppitch; this->iface->data->cmdVelocity.yaw = cmd->vel.pyaw; return 0; } // REQUEST SET ODOMETRY else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ, PLAYER_POSITION3D_REQ_SET_ODOM, this->device_addr)) { if (hdr->size != sizeof(player_position3d_set_odom_req_t)) { PLAYER_WARN("Arg to odometry set requestes wrong size; ignoring"); return -1; } player_position3d_set_odom_req_t *odom = (player_position3d_set_odom_req_t*)data; this->iface->data->pose.pos.x = odom->pos.px; this->iface->data->pose.pos.y = odom->pos.py; this->iface->data->pose.pos.z = odom->pos.pz; this->iface->data->pose.roll = odom->pos.proll; this->iface->data->pose.pitch = odom->pos.ppitch; this->iface->data->pose.yaw = odom->pos.pyaw; this->driver->Publish(this->device_addr, respQueue, PLAYER_MSGTYPE_RESP_ACK, PLAYER_POSITION3D_REQ_SET_ODOM); return 0; } // REQUEST SET MOTOR POWER else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_CMD, PLAYER_POSITION3D_REQ_MOTOR_POWER, this->device_addr)) { if (hdr->size != sizeof(player_position3d_power_config_t)) { PLAYER_WARN("Arg to motor set requestes wrong size; ignoring"); return -1; } player_position3d_power_config_t *power; power = (player_position3d_power_config_t*) data; this->iface->data->cmdEnableMotors = power->state; this->driver->Publish(this->device_addr, respQueue, PLAYER_MSGTYPE_RESP_ACK, PLAYER_POSITION3D_REQ_MOTOR_POWER); return 0; } // REQUEST GET GEOMETRY else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ, PLAYER_POSITION3D_REQ_GET_GEOM, this->device_addr)) { if (hdr->size != 0) { PLAYER_WARN("Arg get robot geom is wrong size; ignoring"); return -1; } player_position3d_geom_t geom; // TODO: get correct dimensions; there are for the P2AT geom.pose.px = 0; geom.pose.py = 0; geom.pose.pz = 0; geom.size.sw = 0.53; geom.size.sl = 0.38; geom.size.sh = 0.2; this->driver->Publish(this->device_addr, respQueue, PLAYER_MSGTYPE_RESP_ACK, PLAYER_POSITION3D_REQ_GET_GEOM, &geom, sizeof(geom), NULL); return 0; } // REQUEST RESET ODOMETRY else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ, PLAYER_POSITION3D_REQ_RESET_ODOM, this->device_addr)) { if (hdr->size != 0) { PLAYER_WARN("Arg reset position request is wrong size; ignoring"); return -1; } // TODO: Make this work!! // this->driver->Publish(this->device_addr, respQueue, PLAYER_MSGTYPE_RESP_ACK, PLAYER_POSITION3D_REQ_RESET_ODOM); return 0; } this->iface->Unlock(); */ return -1; } void Position3dInterface::Update() { /* player_position3d_data_t data; struct timeval ts; boost::recursive_mutex::scoped_lock lock(*this->mutex); this->iface->Lock(1); // Only Update when new data is present if (this->iface->data->head.time > this->datatime) { this->datatime = this->iface->data->head.time; ts.tv_sec = (int) (this->iface->data->head.time); ts.tv_usec = (int) (fmod(this->iface->data->head.time, 1) * 1e6); data.pos.px = this->iface->data->pose.pos.x; data.pos.py = this->iface->data->pose.pos.y; data.pos.pz = this->iface->data->pose.pos.z; data.pos.proll = this->iface->data->pose.roll; data.pos.ppitch = this->iface->data->pose.pitch; data.pos.pyaw = this->iface->data->pose.yaw; data.vel.px = this->iface->data->velocity.pos.x; data.vel.py = this->iface->data->velocity.pos.y; data.vel.pz = this->iface->data->velocity.pos.z; data.vel.proll = this->iface->data->velocity.roll; data.vel.ppitch = this->iface->data->velocity.pitch; data.vel.pyaw = this->iface->data->velocity.yaw; data.stall = (uint8_t) this->iface->data->stall; this->driver->Publish(this->device_addr, PLAYER_MSGTYPE_DATA, PLAYER_POSITION3D_DATA_STATE, (void*)&data, sizeof(data), &this->datatime); } this->iface->Unlock(); */ } void Position3dInterface::Subscribe() { /* // Open the interface try { boost::recursive_mutex::scoped_lock lock(*this->mutex); this->iface->Open(GazeboClient::client, this->gz_id); } catch (std::string &e) { // std::ostringstream stream; std::cout <<"Error Subscribing to Gazebo Position3d Interface\n" << e << "\n"; // gzthrow(stream.str()); exit(0); } */ } void Position3dInterface::Unsubscribe() { /* boost::recursive_mutex::scoped_lock lock(*this->mutex); this->iface->Close(); */ }