/* * Copyright (C) 2012 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ /* Desc: Simulation Interface for Player * Author: Nate Koenig * Date: 2 March 2006 */ #ifndef GAZEBO_SIMULATION_INTERFACE_HH #define GAZEBO_SIMULATION_INTERFACE_HH #include #include #include "GazeboInterface.hh" #include "gazebo/msgs/msgs.hh" #include "gazebo/transport/TransportTypes.hh" #include "gazebo/util/system.hh" namespace boost { class recursive_mutex; } /// \addtogroup player_iface /// \{ /// \defgroup simulation_player Simulation Interface /// Provides: /// - PLAYER_SIMULATION_REQ_SET_POSE3D /// - "set_pose3d" /// - PLAYER_SIMULATION_REQ_SET_POSE2D /// - "set_pose2d" /// - PLAYER_SIMULATION_REQ_GET_POSE3D /// - "get_pose" /// - PLAYER_SIMULATION_REQ_GET_POSE2D /// - "get_pose" /// - PLAYER_SIMULATION_REQ_GET_PROPERTY /// - "sim_time" returns double /// - "real_time" returns double /// - "pause_time" returns double /// \brief The Simulation interface /// \{ /// /// \brief The Simulation interface class GAZEBO_VISIBLE SimulationInterface : public GazeboInterface { /// \brief Constructor public: SimulationInterface(player_devaddr_t addr, GazeboDriver *driver, ConfigFile *cf, int section); /// \brief Destructor public: virtual ~SimulationInterface(); /// \brief Handle all messages. This is called from GazeboDriver public: virtual int ProcessMessage(QueuePointer &respQueue, player_msghdr_t *hdr, void *data); /// \brief Update this interface, publish new info. public: virtual void Update(); /// \brief Open a SHM interface when a subscription is received. /// This is called fromGazeboDriver::Subscribe public: virtual void Subscribe(); /// \brief Close a SHM interface. This is called from /// GazeboDriver::Unsubscribe public: virtual void Unsubscribe(); private: void OnStats(ConstWorldStatisticsPtr &_msg); private: QueuePointer *responseQueue; private: player_simulation_pose3d_req_t pose3dReq; private: player_simulation_pose2d_req_t pose2dReq; private: static boost::recursive_mutex *mutex; private: gazebo::transport::SubscriberPtr statsSub; private: gazebo::transport::PublisherPtr modelPub; private: double simTime, realTime, pauseTime; private: bool paused; private: std::map entityPoses; }; /// \} /// \} #endif