/* * Copyright (C) 2012 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #ifndef _GAZEBO_GPU_LASER_PLUGIN_HH_ #define _GAZEBO_GPU_LASER_PLUGIN_HH_ #include #include "gazebo/common/Plugin.hh" #include "gazebo/sensors/CameraSensor.hh" #include "gazebo/rendering/RenderTypes.hh" #include "gazebo/util/system.hh" namespace gazebo { class GAZEBO_VISIBLE GpuRayPlugin : public SensorPlugin { public: GpuRayPlugin(); public: void Load(sensors::SensorPtr _sensor, sdf::ElementPtr _sdf); public: virtual void OnNewLaserFrame(const float *_image, unsigned int _width, unsigned int _height, unsigned int _depth, const std::string &_format); protected: unsigned int width, height/*, depth*/; protected: sensors::GpuRaySensorPtr parentSensor; private: event::ConnectionPtr newLaserFrameConnection; }; } #endif