/* * Copyright (C) 2012 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include // Include Rand.hh first to avoid osx compilation errors #include "gazebo/math/Rand.hh" #include "gazebo/common/Plugin.hh" #include "gazebo/rendering/rendering.hh" #include "gazebo/util/system.hh" namespace gazebo { /// \brief This plugin will generate 5 pictures of a model: perspective, /// top, front, side, back. class GAZEBO_VISIBLE ModelPropShop : public SystemPlugin { /// \brief Destructor public: virtual ~ModelPropShop(); /// \brief Load the plugin. /// \param[in] _argc Number of command line arguments. /// \param[in] _argv Array of command line arguments. public: void Load(int _argc, char **_argv); /// \brief Initialize the plugin. private: void Init(); /// \brief Callback triggered when the world has been created. private: void OnWorldCreated(); /// \brief Update the plugin. private: void Update(); /// \brief The update connection. private: event::ConnectionPtr updateConn; /// \brief The world created connection. private: event::ConnectionPtr worldCreatedConn; /// \brief Node for communication. private: transport::NodePtr node; /// \brief Publisher used to stop the server. private: transport::PublisherPtr pub; /// \brief Publisher used to spawn the model. private: transport::PublisherPtr factoryPub; /// \brief Pointer to the scene. private: rendering::ScenePtr scene; /// \brief Pointer to the camera. private: rendering::CameraPtr camera; /// \brief Pointer to the light. private: rendering::LightPtr light; /// \brief Pointer to the sdf document. private: sdf::SDFPtr sdf; /// \brief Name of the model. private: std::string modelName; /// \brief Path in which to save the output images. private: boost::filesystem::path savePath; }; }