/* * Copyright (C) 2017 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #ifndef GAZEBO_PLUGINS_LENSFLARESENSORPLUGIN_HH_ #define GAZEBO_PLUGINS_LENSFLARESENSORPLUGIN_HH_ #include #include namespace gazebo { // Forward declare private data class. class LensFlareSensorPluginPrivate; /// \brief Plugin that adds lens flare effect to a camera or multicamera /// sensor /// The plugin has the following optional parameter: /// Scale of lens flare. Must be greater than 0 class GAZEBO_VISIBLE LensFlareSensorPlugin : public SensorPlugin { /// \brief Constructor. public: LensFlareSensorPlugin(); /// \brief Destructor. public: ~LensFlareSensorPlugin(); // Documentation inherited public: virtual void Load(sensors::SensorPtr _sensor, sdf::ElementPtr _sdf); /// \brief Add lens flare effect to a camera /// \param[in] _camera Camera to add the lens flare effect to. private: void AddLensFlare(rendering::CameraPtr _camera); /// \internal /// \brief Private data pointer private: std::unique_ptr dataPtr; }; } #endif