The material of the visual element.
Name of material from an installed script file. This will override the color element if the script exists.
URI of the material script file
Name of the script within the script file
vertex, pixel, normal_map_objectspace, normal_map_tangentspace
filename of the normal map
If false, dynamic lighting will be disabled
The ambient color of a material specified by set of four numbers representing red/green/blue, each in the range of [0,1].
The diffuse color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
The specular color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
The emissive color of a material specified by set of four numbers representing red/green/blue, each in the range of [0,1].