/* * Copyright (C) 2014 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include #include "gazebo/gui/Actions.hh" #include "gazebo/gui/GuiIface.hh" #include "gazebo/gui/MainWindow.hh" #include "gazebo/gui/building/BuildingEditorEvents.hh" #include "gazebo/gui/BuildingEditor_TEST.hh" #include "test_config.h" ///////////////////////////////////////////////// void BuildingEditor_TEST::ExitBuildingEditor() { this->resMaxPercentChange = 5.0; this->shareMaxPercentChange = 2.0; this->Load("worlds/empty.world", false, false, false); gazebo::gui::MainWindow *mainWindow = new gazebo::gui::MainWindow(); QVERIFY(mainWindow != NULL); // Create the main window. mainWindow->Load(); mainWindow->Init(); mainWindow->show(); this->ProcessEventsAndDraw(mainWindow); // Get the user camera and scene gazebo::rendering::UserCameraPtr cam = gazebo::gui::get_active_camera(); QVERIFY(cam != NULL); gazebo::rendering::ScenePtr scene = cam->GetScene(); QVERIFY(scene != NULL); gazebo::gui::g_editBuildingAct->trigger(); this->ProcessEventsAndDraw(mainWindow); // simulate events to discard model and exit the building editor gazebo::gui::editor::Events::newBuildingModel(); gazebo::gui::editor::Events::finishBuildingModel(); this->ProcessEventsAndDraw(mainWindow); cam->Fini(); mainWindow->close(); delete mainWindow; } // Generate a main function for the test QTEST_MAIN(BuildingEditor_TEST)