/* * Copyright (C) 2014 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #ifndef _GAZEBO_RENDERING_DISTORTION_PRIVATE_HH_ #define _GAZEBO_RENDERING_DISTORTION_PRIVATE_HH_ #include #include "gazebo/math/Vector2d.hh" namespace gazebo { namespace rendering { /// \brief Private data for the Distortion class class DistortionPrivate { /// \brief Radial distortion coefficient k1. public: double k1; /// \brief Radial distortion coefficient k2. public: double k2; /// \brief Radial distortion coefficient k3. public: double k3; /// \brief Tangential distortion coefficient p1. public: double p1; /// \brief Tangential distortion coefficient p2. public: double p2; /// \brief Lens center used for distortion public: ignition::math::Vector2d lensCenter; /// \brief Scale applied to distorted image. public: ignition::math::Vector2d distortionScale; /// \brief True if the distorted image will be cropped to remove the /// black pixels at the corners of the image. public: bool distortionCrop; /// \brief Lens distortion compositor public: Ogre::CompositorInstance *lensDistortionInstance; /// \brief Ogre Material that contains the distortion shader public: Ogre::MaterialPtr distortionMaterial; /// \brief Connection for the pre render event. public: event::ConnectionPtr preRenderConnection; /// \brief Mapping of distorted to undistorted normalized pixels public: std::vector distortionMap; /// \brief Width of distortion texture map public: unsigned int distortionTexWidth; /// \brief Height of distortion texture map public: unsigned int distortionTexHeight; }; } } #endif