/* * Copyright (C) 2015 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #ifndef _GAZEBO_LOGICAL_CAMERAVISUAL_HH_ #define _GAZEBO_LOGICAL_CAMERAVISUAL_HH_ #include #include "gazebo/msgs/MessageTypes.hh" #include "gazebo/rendering/Visual.hh" #include "gazebo/util/system.hh" namespace gazebo { namespace rendering { /// \addtogroup gazebo_rendering Rendering /// \{ /// \brief Logical camera visualization /// /// This class is used to visualize a logical camera generated from /// a LogicalCameraSensor. The sensor's frustum is drawn in the 3D /// environment. class GZ_RENDERING_VISIBLE LogicalCameraVisual : public Visual { /// \brief Constructor /// \param[in] _name Name of the Visual /// \param[in] _vis Pointer to the parent Visual public: LogicalCameraVisual(const std::string &_name, VisualPtr _vis); /// \brief Destructor public: virtual ~LogicalCameraVisual(); /// \brief Load the Visual /// \param[in] _msg Message describing the camera sensor. public: void Load(const msgs::LogicalCameraSensor &_msg); using Visual::Load; // Documentation inherited protected: virtual void Fini(); /// \brief Update the visual private: void Update(); }; /// \} } } #endif