/* * Copyright (C) 2012 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #ifndef _VIDEO_VISUAL_HH_ #define _VIDEO_VISUAL_HH_ #include #include "gazebo/rendering/Visual.hh" #include "gazebo/util/system.hh" namespace gazebo { namespace rendering { /// \addtogroup gazebo_rendering /// \{ /// \class VideoVisual VideoVisual.hh rendering/rendering.hh /// \brief A visual element that displays a video as a texture class GZ_RENDERING_VISIBLE VideoVisual : public Visual { /// \brief Constructor /// \param[in] _name Name of the video visual. /// \param[in] _parent Parent of the video visual. public: VideoVisual(const std::string &_name, VisualPtr _parent); /// \brief Destructor public: virtual ~VideoVisual(); /// \brief PreRender event callback. private: void PreRender(); }; /// \} } } #endif