/* * Copyright (C) 2012 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include #include "gazebo/sensors/Noise.hh" #include "RaySensorNoisePlugin.hh" using namespace gazebo; // Register this plugin with the simulator GZ_REGISTER_SENSOR_PLUGIN(RaySensorNoisePlugin) ///////////////////////////////////////////////// RaySensorNoisePlugin::RaySensorNoisePlugin() { this->fixedNoiseRate = 0.005; this->sign = 1; } ///////////////////////////////////////////////// RaySensorNoisePlugin::~RaySensorNoisePlugin() { } ///////////////////////////////////////////////// void RaySensorNoisePlugin::Load(sensors::SensorPtr _parent, sdf::ElementPtr /*_sdf*/) { if (!_parent) { gzerr << "RaySensorNoisePlugin requires a ray sensor as its parent.\n"; return; } sensors::NoisePtr noise = _parent->Noise(sensors::RAY_NOISE); if (noise) { noise->SetCustomNoiseCallback( std::bind(&RaySensorNoisePlugin::OnApplyNoise, this, std::placeholders::_1)); } else { gzwarn << "No noise found. Please add noise element to you ray sensor sdf " << "and set noise type to \"custom\"" << std::endl; } } ///////////////////////////////////////////////// double RaySensorNoisePlugin::OnApplyNoise(double _in) { // Apply alternating random noise. double randNoise = math::Rand::GetDblUniform(0, this->fixedNoiseRate); this->sign *= -1; return _in + this->sign*randNoise*_in; }