229 lines
5.2 KiB
C++
229 lines
5.2 KiB
C++
/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#include <gtest/gtest.h>
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#include <boost/bind.hpp>
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#include <gazebo/common/Time.hh>
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#include <gazebo/common/Event.hh>
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#include "test/util.hh"
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using namespace gazebo;
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class EventTest : public gazebo::testing::AutoLogFixture { };
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int g_callback = 0;
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int g_callback1 = 0;
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event::EventT<void ()> g_event;
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event::ConnectionPtr g_conn;
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event::ConnectionPtr g_conn2;
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/////////////////////////////////////////////////
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void callback()
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{
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g_callback++;
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}
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/////////////////////////////////////////////////
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void callback1()
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{
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g_callback1++;
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}
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/////////////////////////////////////////////////
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// Used by the CallbackDisconnect test.
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void callbackDisconnect()
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{
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// Remove both connections in the callback, which should not cause
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// a segfault.
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g_event.Disconnect(g_conn);
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g_event.Disconnect(g_conn2);
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}
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/////////////////////////////////////////////////
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// Used by the CallbackDisconnect test.
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void callbackDisconnect2()
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{
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// This function should still be called, even though it was disconnected
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// in the callDisconnect function. The mutex in Event.hh prevents
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// a callback from deleting active connections until the event is
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// complete.
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ASSERT_TRUE(true);
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}
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/////////////////////////////////////////////////
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// Make sure that calling disconnect in an event callback does not produce
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// a segfault.
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TEST_F(EventTest, CallbackDisconnect)
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{
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// Create two connections
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g_conn = g_event.Connect(boost::bind(&callbackDisconnect));
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g_conn2 = g_event.Connect(boost::bind(&callbackDisconnect2));
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// Call the event. See the callback functions for more info.
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g_event();
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}
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/////////////////////////////////////////////////
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TEST_F(EventTest, SignalOnce)
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{
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g_callback = 0;
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event::EventT<void ()> evt;
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event::ConnectionPtr conn = evt.Connect(boost::bind(&callback));
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evt();
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EXPECT_EQ(g_callback, 1);
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}
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/////////////////////////////////////////////////
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TEST_F(EventTest, SignalTwice)
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{
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g_callback = 0;
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event::EventT<void ()> evt;
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event::ConnectionPtr conn = evt.Connect(boost::bind(&callback));
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evt();
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evt();
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EXPECT_EQ(g_callback, 2);
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}
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/////////////////////////////////////////////////
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TEST_F(EventTest, SignalN)
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{
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g_callback = 0;
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event::EventT<void ()> evt;
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event::ConnectionPtr conn = evt.Connect(boost::bind(&callback));
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for (unsigned int i = 0; i < 100; ++i)
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evt();
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EXPECT_EQ(g_callback, 100);
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}
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/////////////////////////////////////////////////
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TEST_F(EventTest, Disconnect)
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{
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g_callback = 0;
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event::EventT<void ()> evt;
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event::ConnectionPtr conn = evt.Connect(boost::bind(&callback));
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conn.reset();
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evt();
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EXPECT_EQ(g_callback, 0);
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}
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/////////////////////////////////////////////////
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TEST_F(EventTest, MultiCallback)
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{
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g_callback = 0;
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g_callback1 = 0;
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event::EventT<void ()> evt;
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event::ConnectionPtr conn = evt.Connect(boost::bind(&callback));
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event::ConnectionPtr conn1 = evt.Connect(boost::bind(&callback1));
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evt();
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EXPECT_EQ(g_callback, 1);
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EXPECT_EQ(g_callback1, 1);
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}
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/////////////////////////////////////////////////
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TEST_F(EventTest, MultiCallbackDisconnect)
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{
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g_callback = 0;
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g_callback1 = 0;
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event::EventT<void ()> evt;
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event::ConnectionPtr conn = evt.Connect(boost::bind(&callback));
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event::ConnectionPtr conn1 = evt.Connect(boost::bind(&callback1));
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conn.reset();
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evt();
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EXPECT_EQ(g_callback, 0);
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EXPECT_EQ(g_callback1, 1);
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}
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/////////////////////////////////////////////////
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TEST_F(EventTest, MultiCallbackReconnect)
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{
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g_callback = 0;
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g_callback1 = 0;
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event::EventT<void ()> evt;
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event::ConnectionPtr conn = evt.Connect(boost::bind(&callback));
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event::ConnectionPtr conn1 = evt.Connect(boost::bind(&callback1));
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conn.reset();
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conn = evt.Connect(boost::bind(&callback));
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evt();
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EXPECT_EQ(g_callback, 1);
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EXPECT_EQ(g_callback1, 1);
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}
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/////////////////////////////////////////////////
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TEST_F(EventTest, ManyChanges)
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{
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g_callback = 0;
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g_callback1 = 0;
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event::EventT<void ()> evt;
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event::ConnectionPtr conn = evt.Connect(boost::bind(&callback));
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event::ConnectionPtr conn1 = evt.Connect(boost::bind(&callback1));
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conn.reset();
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conn1.reset();
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evt();
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EXPECT_EQ(g_callback, 0);
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EXPECT_EQ(g_callback1, 0);
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conn = evt.Connect(boost::bind(&callback));
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conn1 = evt.Connect(boost::bind(&callback1));
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evt();
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EXPECT_EQ(g_callback, 1);
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EXPECT_EQ(g_callback1, 1);
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evt();
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EXPECT_EQ(g_callback, 2);
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EXPECT_EQ(g_callback1, 2);
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conn1.reset();
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evt();
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EXPECT_EQ(g_callback, 3);
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EXPECT_EQ(g_callback1, 2);
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}
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/////////////////////////////////////////////////
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int main(int argc, char **argv)
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{
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::testing::InitGoogleTest(&argc, argv);
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return RUN_ALL_TESTS();
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}
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