pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/common/MeshCSG.cc

345 lines
11 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <string>
#include <gts.h>
#include "gazebo/common/Assert.hh"
#include "gazebo/common/CommonIface.hh"
#include "gazebo/common/Console.hh"
#include "gazebo/common/Exception.hh"
#include "gazebo/common/Mesh.hh"
#include "gazebo/common/MeshCSG.hh"
#include "gazebo/common/MeshManager.hh"
using namespace gazebo;
using namespace common;
//////////////////////////////////////////////////
MeshCSG::MeshCSG()
{
}
//////////////////////////////////////////////////
MeshCSG::~MeshCSG()
{
}
//////////////////////////////////////////////////
void MeshCSG::MergeVertices(GPtrArray * _vertices, double _epsilon)
{
GPtrArray *array;
GNode *kdtree;
GtsVertex **verticesData = reinterpret_cast<GtsVertex **>(_vertices->pdata);
array = g_ptr_array_new();
for (unsigned int i = 0; i < _vertices->len; ++i)
g_ptr_array_add(array, verticesData[i]);
kdtree = gts_kdtree_new(array, NULL);
g_ptr_array_free(array, true);
// for each vertex, do a bbox kdtree search to find nearby vertices within
// _epsilon, merge vertices if they are within the bbox
for (unsigned int i = 0; i < _vertices->len; ++i)
{
GtsVertex *v = reinterpret_cast<GtsVertex *>(verticesData[i]);
// make sure vertex v is active (because they could be marked inactive
// due to previous merge operation)
if (!GTS_OBJECT (v)->reserved)
{
GtsBBox *bbox;
GSList *selected, *j;
// build bounding box
bbox = gts_bbox_new(gts_bbox_class(),
v,
GTS_POINT(v)->x - _epsilon,
GTS_POINT(v)->y - _epsilon,
GTS_POINT(v)->z - _epsilon,
GTS_POINT(v)->x + _epsilon,
GTS_POINT(v)->y + _epsilon,
GTS_POINT(v)->z + _epsilon);
// select vertices which are inside bbox using kdtree
j = selected = gts_kdtree_range(kdtree, bbox, NULL);
while (j)
{
GtsVertex *sv = reinterpret_cast<GtsVertex *>(j->data);
// mark sv as inactive (merged)
if (sv != v && !GTS_OBJECT(sv)->reserved)
GTS_OBJECT(sv)->reserved = v;
j = j->next;
}
g_slist_free(selected);
gts_object_destroy(GTS_OBJECT(bbox));
}
}
gts_kdtree_destroy(kdtree);
// destroy inactive vertices
// we want to control vertex destruction
gts_allow_floating_vertices = true;
for (unsigned int i = 0; i < _vertices->len; ++i)
{
GtsVertex * v = reinterpret_cast<GtsVertex *>(verticesData[i]);
// v is inactive
if (GTS_OBJECT(v)->reserved)
{
verticesData[i] =
reinterpret_cast<GtsVertex *>(GTS_OBJECT(v)->reserved);
gts_object_destroy(GTS_OBJECT(v));
}
}
gts_allow_floating_vertices = false;
}
//////////////////////////////////////////////////
static void FillVertex(GtsPoint *_p, gpointer *_data)
{
// create a Gazebo vertex from GTS_POINT and add it to the submesh
SubMesh *subMesh = reinterpret_cast<SubMesh *>(_data[0]);
GHashTable* vIndex = reinterpret_cast<GHashTable *>(_data[2]);
subMesh->AddVertex(GTS_POINT(_p)->x, GTS_POINT(_p)->y, GTS_POINT(_p)->z);
// fill the hash table which will later be used for adding indices to the
// submesh in the FillFace function.
g_hash_table_insert(vIndex, _p,
GUINT_TO_POINTER((*(reinterpret_cast<guint *>(_data[1])))++));
}
//////////////////////////////////////////////////
static void FillFace(GtsTriangle *_t, gpointer *_data)
{
SubMesh *subMesh = reinterpret_cast<SubMesh *>(_data[0]);
GHashTable* vIndex = reinterpret_cast<GHashTable *>(_data[2]);
GtsVertex * v1, * v2, * v3;
gts_triangle_vertices(_t, &v1, &v2, &v3);
subMesh->AddIndex(GPOINTER_TO_UINT(g_hash_table_lookup(vIndex, v1)));
subMesh->AddIndex(GPOINTER_TO_UINT(g_hash_table_lookup(vIndex, v2)));
subMesh->AddIndex(GPOINTER_TO_UINT(g_hash_table_lookup(vIndex, v3)));
}
//////////////////////////////////////////////////
Mesh *MeshCSG::CreateBoolean(const Mesh *_m1, const Mesh *_m2, int _operation,
const ignition::math::Pose3d &_offset)
{
GtsSurface *s1, *s2, *s3;
GtsSurfaceInter *si;
GNode *tree1, *tree2;
gboolean closed = true;
bool isOpen1 = false;
bool isOpen2 = false;
s1 = gts_surface_new(gts_surface_class(), gts_face_class(), gts_edge_class(),
gts_vertex_class());
s2 = gts_surface_new(gts_surface_class(), gts_face_class(), gts_edge_class(),
gts_vertex_class());
s3 = gts_surface_new(gts_surface_class(), gts_face_class(), gts_edge_class(),
gts_vertex_class());
this->ConvertMeshToGTS(_m1, s1);
if (_offset != ignition::math::Pose3d::Zero)
{
Mesh *m2 = new Mesh();
for (unsigned int i = 0; i < _m2->GetSubMeshCount(); ++i)
{
SubMesh *m2SubMesh = new SubMesh();
m2->AddSubMesh(m2SubMesh);
const SubMesh *subMesh = _m2->GetSubMesh(i);
if (subMesh->GetVertexCount() <= 2)
continue;
for (unsigned int j = 0; j < subMesh->GetVertexCount(); ++j)
{
m2SubMesh->AddVertex(_offset.Pos() +
_offset.Rot()*subMesh->Vertex(j));
}
for (unsigned int j = 0; j < subMesh->GetIndexCount(); ++j)
{
m2SubMesh->AddIndex(subMesh->GetIndex(j));
}
}
this->ConvertMeshToGTS(m2, s2);
delete m2;
}
else
{
this->ConvertMeshToGTS(_m2, s2);
}
// build bounding box tree for first surface
tree1 = gts_bb_tree_surface(s1);
isOpen1 = gts_surface_volume(s1) < 0. ? true : false;
// build bounding box tree for second surface
tree2 = gts_bb_tree_surface(s2);
isOpen2 = gts_surface_volume(s2) < 0. ? true : false;
si = gts_surface_inter_new(gts_surface_inter_class(), s1, s2, tree1, tree2,
isOpen1, isOpen2);
GZ_ASSERT(gts_surface_inter_check(si, &closed),
"si is not an orientable manifold");
if (!closed)
{
gzerr << "the intersection of " << _m1->GetName() << " and "
<< _m2->GetName() << " is not a closed curve\n";
return NULL;
}
// FILE *output1 = fopen("output3.gts", "w");
// gts_surface_write(s1, output1);
// fclose(output1);
// FILE *output2 = fopen("output4.gts", "w");
// gts_surface_write(s2, output2);
// fclose(output2);
if (_operation == MeshCSG::UNION)
{
gts_surface_inter_boolean(si, s3, GTS_1_OUT_2);
gts_surface_inter_boolean(si, s3, GTS_2_OUT_1);
}
else if (_operation == MeshCSG::INTERSECTION)
{
gts_surface_inter_boolean(si, s3, GTS_1_IN_2);
gts_surface_inter_boolean(si, s3, GTS_2_IN_1);
}
else if (_operation == MeshCSG::DIFFERENCE)
{
gts_surface_inter_boolean(si, s3, GTS_1_OUT_2);
gts_surface_inter_boolean(si, s3, GTS_2_IN_1);
gts_surface_foreach_face(si->s2, (GtsFunc) gts_triangle_revert, NULL);
gts_surface_foreach_face(s2, (GtsFunc) gts_triangle_revert, NULL);
}
// FILE *output = fopen("output.gts", "w");
// gts_surface_write(s3, output);
// fclose(output);
// create the boolean mesh
Mesh *mesh = new Mesh();
SubMesh *subMesh = new SubMesh();
mesh->AddSubMesh(subMesh);
// fill the submesh with data generated by GTS
unsigned int n = 0;
gpointer data[3];
GHashTable *vIndex = g_hash_table_new(NULL, NULL);
data[0] = subMesh;
data[1] = &n;
data[2] = vIndex;
gts_surface_foreach_vertex(s3, (GtsFunc)FillVertex, data);
n = 0;
gts_surface_foreach_face(s3, (GtsFunc)FillFace, data);
g_hash_table_destroy(vIndex);
mesh->RecalculateNormals();
// destroy surfaces
gts_object_destroy(GTS_OBJECT(s1));
gts_object_destroy(GTS_OBJECT(s2));
gts_object_destroy(GTS_OBJECT(s3));
gts_object_destroy(GTS_OBJECT(si));
// destroy bounding box trees (including bounding boxes)
gts_bb_tree_destroy(tree1, true);
gts_bb_tree_destroy(tree2, true);
return mesh;
}
//////////////////////////////////////////////////
void MeshCSG::ConvertMeshToGTS(const Mesh *_mesh, GtsSurface *_surface)
{
if (!_surface)
{
gzerr << _mesh->GetName() << ": Surface is NULL\n";
// _surface = gts_surface_new(gts_surface_class(), gts_face_class(),
// gts_edge_class(), gts_vertex_class());
return;
}
GPtrArray *vertices = g_ptr_array_new();
for (unsigned int i = 0; i < _mesh->GetSubMeshCount(); ++i)
{
const SubMesh *subMesh = _mesh->GetSubMesh(i);
unsigned int indexCount = subMesh->GetIndexCount();
if (subMesh->GetVertexCount() <= 2)
continue;
for (unsigned int j = 0; j < subMesh->GetVertexCount(); ++j)
{
ignition::math::Vector3d vertex = subMesh->Vertex(j);
g_ptr_array_add(vertices, gts_vertex_new(gts_vertex_class(), vertex.X(),
vertex.Y(), vertex.Z()));
}
// merge duplicate vertices, otherwise gts produces undesirable results
this->MergeVertices(vertices, 0.01);
GtsVertex **verticesData =
reinterpret_cast<GtsVertex **>(vertices->pdata);
for (unsigned int j = 0; j < indexCount/3; ++j)
{
GtsEdge *e1 = GTS_EDGE(gts_vertices_are_connected(
verticesData[subMesh->GetIndex(3*j)],
verticesData[subMesh->GetIndex(3*j+1)]));
GtsEdge *e2 = GTS_EDGE(gts_vertices_are_connected(
verticesData[subMesh->GetIndex(3*j+1)],
verticesData[subMesh->GetIndex(3*j+2)]));
GtsEdge *e3 = GTS_EDGE(gts_vertices_are_connected(
verticesData[subMesh->GetIndex(3*j+2)],
verticesData[subMesh->GetIndex(3*j)]));
if (e1 == NULL && verticesData[subMesh->GetIndex(3*j)]
!= verticesData[subMesh->GetIndex(3*j+1)])
{
e1 = gts_edge_new(_surface->edge_class,
verticesData[subMesh->GetIndex(3*j)],
verticesData[subMesh->GetIndex(3*j+1)]);
}
if (e2 == NULL && verticesData[subMesh->GetIndex(3*j+1)]
!= verticesData[subMesh->GetIndex(3*j+2)])
{
e2 = gts_edge_new(_surface->edge_class,
verticesData[subMesh->GetIndex(3*j+1)],
verticesData[subMesh->GetIndex(3*j+2)]);
}
if (e3 == NULL && verticesData[subMesh->GetIndex(3*j+2)]
!= verticesData[subMesh->GetIndex(3*j)])
{
e3 = gts_edge_new(_surface->edge_class,
verticesData[subMesh->GetIndex(3*j+2)],
verticesData[subMesh->GetIndex(3*j)]);
}
if (e1 != NULL && e2 != NULL && e3 != NULL)
{
gts_surface_add_face(_surface, gts_face_new(_surface->face_class, e1,
e2, e3));
}
else
{
gzwarn << _mesh->GetName() << ": Ignoring degenerate facet!";
}
}
}
}