65 lines
1.9 KiB
C++
65 lines
1.9 KiB
C++
/*
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* Copyright (C) 2015 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#include "gazebo/common/Color.hh"
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#include "gazebo/gui/qt.h"
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#include "gazebo/gui/Conversions.hh"
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using namespace gazebo;
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using namespace gui;
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//////////////////////////////////////////////////
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QColor Conversions::Convert(const common::Color &_color)
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{
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return QColor(_color.r*255.0, _color.g*255.0, _color.b*255.0, _color.a*255.0);
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}
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//////////////////////////////////////////////////
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common::Color Conversions::Convert(const QColor &_color)
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{
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return common::Color(_color.red() / 255.0,
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_color.green() / 255.0,
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_color.blue() / 255.0,
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_color.alpha() / 255.0);
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}
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//////////////////////////////////////////////////
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QPointF Conversions::Convert(const ignition::math::Vector2d &_pt)
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{
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return QPointF(_pt.X(), _pt.Y());
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}
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//////////////////////////////////////////////////
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ignition::math::Vector2d Conversions::Convert(const QPointF &_pt)
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{
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return ignition::math::Vector2d(_pt.x(), _pt.y());
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}
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//////////////////////////////////////////////////
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QVector3D Conversions::Convert(const ignition::math::Vector3d &_vec)
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{
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return QVector3D(_vec.X(), _vec.Y(), _vec.Z());
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}
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//////////////////////////////////////////////////
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ignition::math::Vector3d Conversions::Convert(const QVector3D &_vec)
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{
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return ignition::math::Vector3d(_vec.x(), _vec.y(), _vec.z());
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}
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