163 lines
4.8 KiB
C++
163 lines
4.8 KiB
C++
/*
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* Copyright (C) 2015 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef _GAZEBO_GUI_MAINWINDOW_PRIVATE_HH_
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#define _GAZEBO_GUI_MAINWINDOW_PRIVATE_HH_
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#include <map>
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#include <string>
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#include <vector>
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#include "gazebo/gazebo_config.h"
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#include "gazebo/gui/qt.h"
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#include "gazebo/msgs/MessageTypes.hh"
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#include "gazebo/transport/TransportTypes.hh"
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#ifdef HAVE_OCULUS
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#include "gazebo/gui/OculusWindow.hh"
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#endif
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namespace gazebo
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{
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namespace gui
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{
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class DataLogger;
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class Editor;
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class InsertModelWidget;
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class ModelListWidget;
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class RenderWidget;
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class SpaceNav;
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class ToolsWidget;
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class UserCmdHistory;
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class MainWindowPrivate
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{
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/// \brief Pointer to the render widget.
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public: RenderWidget *renderWidget;
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/// \brief Pointer to the tools widget.
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public: ToolsWidget *toolsWidget;
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/// \brief Pointer to the model list widget.
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public: ModelListWidget *modelListWidget;
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/// \brief Transport node used for communication.
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public: transport::NodePtr node;
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/// \brief Publish world control messages.
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public: transport::PublisherPtr worldControlPub;
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/// \brief Publish server control messages.
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public: transport::PublisherPtr serverControlPub;
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/// \brief Publish request messages.
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public: transport::PublisherPtr requestPub;
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/// \brief Publish scene messages.
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public: transport::PublisherPtr scenePub;
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/// \brief Publish user command messages for the server to place in the
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/// undo queue.
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public: transport::PublisherPtr userCmdPub;
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/// \brief Subscribe to response messages.
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public: transport::SubscriberPtr responseSub;
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/// \brief Subscribe to response messages.
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public: transport::SubscriberPtr guiSub;
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/// \brief Subscribe to model info messages.
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public: transport::SubscriberPtr newEntitySub;
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/// \brief Subscribe to world modify messages.
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public: transport::SubscriberPtr worldModSub;
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/// \brief Subscriber to the light modify topic.
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public: transport::SubscriberPtr lightModifySub;
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/// \brief Subscriber to the light factory topic.
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public: transport::SubscriberPtr lightFactorySub;
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/// \brief Vector of event connections.
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public: std::vector<event::ConnectionPtr> connections;
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/// \brief A map that associates physics_id's with entity names
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public: std::map<std::string, unsigned int> entities;
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/// \brief Message used to field requests.
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public: msgs::Request *requestMsg;
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/// \brief The left-hand tab widget
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public: QTabWidget *tabWidget;
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/// \brief Mainwindow's menubar
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public: QMenuBar *menuBar;
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/// \brief The Edit menu.
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public: QMenu *editMenu;
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/// \brief A layout for the menu bar.
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public: QHBoxLayout *menuLayout;
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/// \brief Used to control size of each pane.
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public: QStackedWidget *leftColumn;
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/// \brief Map of names to widgets in the leftColumn QStackedWidget
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public: std::map<std::string, int> leftColumnStack;
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/// \brief The filename set via "Save As". This filename is used by
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/// the "Save" feature.
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public: std::string saveFilename;
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/// \brief User specified step size for manually stepping the world
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public: int inputStepSize;
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/// \brief Map of all the editors to their names.
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public: std::map<std::string, Editor *> editors;
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/// \brief List of all the align action groups.
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public: std::vector<QActionGroup *> alignActionGroups;
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/// \brief Space navigator interface.
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public: SpaceNav *spacenav;
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#ifdef HAVE_OCULUS
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/// \brief Window for Oculus VR set.
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public: OculusWindow *oculusWindow;
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#endif
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/// \brief Buffer of plugin messages to process.
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public: std::vector<std::shared_ptr<msgs::Plugin const> > pluginMsgs;
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/// \brief Mutex to protect plugin loading.
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public: std::mutex pluginLoadMutex;
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/// \brief Splitter for the main window.
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public: QSplitter *splitter;
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/// \brief Data logger dialog.
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public: DataLogger *dataLogger;
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/// \brief Tab to insert models.
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public: InsertModelWidget *insertModel;
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/// \brief Class which manages user commands and undoing / redoing them.
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public: UserCmdHistory *userCmdHistory;
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};
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}
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}
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#endif
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