pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/gui/ModelListWidget.hh

198 lines
7.6 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef _GAZEBO_GUI_MODELLISTWIDGET_HH_
#define _GAZEBO_GUI_MODELLISTWIDGET_HH_
#include <memory>
#include <string>
#include <QItemDelegate>
#include <QObject>
#include <QWidget>
#include "gazebo/msgs/msgs.hh"
#include "gazebo/util/system.hh"
class QtBrowserItem;
class QtProperty;
class QTreeView;
class QTreeWidgetItem;
namespace gazebo
{
namespace gui
{
class ModelListWidgetPrivate;
class GZ_GUI_VISIBLE ModelListWidget : public QWidget
{
Q_OBJECT
public: ModelListWidget(QWidget *_parent = 0);
public: virtual ~ModelListWidget();
private slots: void OnModelSelection(QTreeWidgetItem *item, int column);
private slots: void Update();
private slots: void OnPropertyChanged(QtProperty *_item);
private slots: void OnCustomContextMenu(const QPoint &_pt);
private slots: void OnCurrentPropertyChanged(QtBrowserItem *_item);
private: void OnSetSelectedEntity(const std::string &_name,
const std::string &_mode);
private: void OnResponse(ConstResponsePtr &_msg);
private: void OnModelUpdate(const msgs::Model &_msg);
/// \brief An event callback to handle light update msgs.
/// \param[in] _msg Light message.
private: void OnLightUpdate(const msgs::Light &_msg);
private: void OnRequest(ConstRequestPtr &_msg);
private: void OnRemoveScene(const std::string &_name);
private: void OnCreateScene(const std::string &_name);
private: void AddModelToList(const msgs::Model &_msg);
private: void FillMsgField(QtProperty *_item,
google::protobuf::Message *_message,
const google::protobuf::Reflection *_reflection,
const google::protobuf::FieldDescriptor *_field);
private: void FillMsg(QtProperty *_item,
google::protobuf::Message *_message,
const google::protobuf::Descriptor *_descriptor,
QtProperty *_changedItem);
private: void FillGeometryMsg(QtProperty *_item,
google::protobuf::Message *_message,
const google::protobuf::Descriptor *_descriptor,
QtProperty *_changedItem);
private: void FillPoseMsg(QtProperty *_item,
google::protobuf::Message *_message,
const google::protobuf::Descriptor *_descriptor);
private: void FillColorMsg(QtProperty *_item, msgs::Color *_msg);
private: void FillVector3Msg(QtProperty *_item, msgs::Vector3d *_msg);
private: QtProperty *PopChildItem(QList<QtProperty*> &_list,
const std::string &_name);
private: QtProperty *ParentItemValue(const std::string &_name);
private: QtProperty *ParentItemValue(QtProperty *_item,
const std::string &_name);
private: QtProperty *ParentItem(const std::string &_name);
private: QtProperty *ParentItem(QtProperty *_item,
const std::string &_name);
private: QtProperty *ChildItemValue(const std::string &_name);
private: QtProperty *ChildItemValue(QtProperty *_item,
const std::string &_name);
private: QtProperty *ChildItem(const std::string &_name);
private: QtProperty *ChildItem(QtProperty *_item,
const std::string &_name);
private: bool HasChildItem(QtProperty *_parent, QtProperty *_child);
private: void RemoveEntity(const std::string &_name);
private: QTreeWidgetItem *ListItem(const std::string &_name,
QTreeWidgetItem *_parent);
private: void FillPropertyTree(const msgs::Model &_msg,
QtProperty *_parent);
private: void FillPropertyTree(const msgs::Link &_msg,
QtProperty *_parent);
private: void FillPropertyTree(const msgs::Collision &_msg,
QtProperty *_parent);
private: void FillPropertyTree(const msgs::Joint &_msg,
QtProperty *_parent);
private: void FillPropertyTree(const msgs::Surface &_msg,
QtProperty *_parent);
private: void FillPropertyTree(const msgs::Visual &_msg,
QtProperty *_parent);
private: void FillPropertyTree(const msgs::Geometry &_msg,
QtProperty *_parent);
private: void FillPropertyTree(const msgs::Scene &_msg,
QtProperty *_parent);
private: void FillPropertyTree(const msgs::Physics &_msg,
QtProperty *_parent);
private: void FillPropertyTree(const msgs::Light &_msg,
QtProperty *_parent);
private: void FillVector3dProperty(const msgs::Vector3d &_msg,
QtProperty *_parent);
private: void FillPoseProperty(const msgs::Pose &_msg,
QtProperty *_parent);
/// \brief Fill the property tree with spherical coordinates info.
/// \param[in] _msg The spherical coordinates message.
/// \param[in] _parent Pointer to the qtproperty which will receive
/// the message data.
private: void FillPropertyTree(const msgs::SphericalCoordinates &_msg,
QtProperty *_parent);
/// \brief Add a property to a parent property or to the property tree.
/// \param[in] _item Pointer to the property to be added.
/// \param[in] _parent Pointer to the parent property, if applicable.
private: void AddProperty(QtProperty *_item, QtProperty *_parent);
private: void ProcessModelMsgs();
private: void ProcessLightMsgs();
private: void ProcessRemoveEntity();
public: void InitTransport(const std::string &_name ="");
private: void ResetTree();
private: void ResetScene();
/// \brief Called when a model property is changed by the user.
/// \param[in] _item The item that was changed.
private: void ModelPropertyChanged(QtProperty *_item);
/// \brief Called when a scene property is changed by the user.
/// \param[in] _item The item that was changed.
private: void ScenePropertyChanged(QtProperty *_item);
private: void LightPropertyChanged(QtProperty *_item);
/// \brief Called when a physics property is changed by the user.
/// \param[in] _item The item that was changed.
private: void PhysicsPropertyChanged(QtProperty *_item);
/// \brief Called when a GUI property is changed by the user.
/// \param[in] _item The item that was changed.
private: void GUIPropertyChanged(QtProperty *_item);
/// \internal
/// \brief Pointer to private data.
private: std::unique_ptr<ModelListWidgetPrivate> dataPtr;
};
}
}
#endif