pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/gui/ViewAngleWidget_TEST.cc

223 lines
6.5 KiB
C++

/*
* Copyright (C) 2015 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include "gazebo/math/Helpers.hh"
#include "gazebo/gui/Actions.hh"
#include "gazebo/gui/MainWindow.hh"
#include "gazebo/gui/GuiIface.hh"
#include "gazebo/gui/ViewAngleWidget.hh"
#include "gazebo/gui/ViewAngleWidget_TEST.hh"
/////////////////////////////////////////////////
void ViewAngleWidget_TEST::EmptyWorld()
{
this->resMaxPercentChange = 5.0;
this->shareMaxPercentChange = 2.0;
this->Load("worlds/empty.world", false, false, false);
// Create the main window.
gazebo::gui::MainWindow *mainWindow = new gazebo::gui::MainWindow();
QVERIFY(mainWindow != NULL);
mainWindow->Load();
mainWindow->Init();
mainWindow->show();
this->ProcessEventsAndDraw(mainWindow);
// Get camera
gazebo::rendering::UserCameraPtr cam = gazebo::gui::get_active_camera();
QVERIFY(cam != NULL);
// Get camera default pose and check that's the current pose
ignition::math::Pose3d defaultPose = cam->DefaultPose().Ign();
QVERIFY(defaultPose == cam->WorldPose());
// Get the camera distance from the world origin (zoom level)
double dist = defaultPose.Pos().Length();
// Get the view angle widget
gazebo::gui::ViewAngleWidget *viewAngleWidget =
mainWindow->findChild<gazebo::gui::ViewAngleWidget *>("viewAngleWidget");
QVERIFY(viewAngleWidget != NULL);
QApplication::postEvent(viewAngleWidget, new QShowEvent());
this->ProcessEventsAndDraw(mainWindow);
// Get buttons
QList<QToolButton *> buttons =
viewAngleWidget->findChildren<QToolButton *>();
QVERIFY(buttons.size() == 7u);
// Trigger the top view button
buttons[0]->click();
this->ProcessEventsAndDraw(mainWindow, 50);
// Check the camera position
double tol = 1e-6;
ignition::math::Pose3d pose = cam->WorldPose();
QVERIFY((pose.Pos() - ignition::math::Vector3d(0, 0, dist)).Length() < tol);
// Trigger the front view button
buttons[2]->click();
this->ProcessEventsAndDraw(mainWindow, 50);
// Check the camera position
pose = cam->WorldPose();
QVERIFY((pose.Pos() - ignition::math::Vector3d(dist, 0, 0)).Length() < tol);
// Trigger the left view button
buttons[5]->click();
this->ProcessEventsAndDraw(mainWindow, 50);
// Check the camera position
pose = cam->WorldPose();
QVERIFY((pose.Pos() - ignition::math::Vector3d(0, dist, 0)).Length() < tol);
// Trigger the bottom view button
buttons[1]->click();
this->ProcessEventsAndDraw(mainWindow, 50);
// Check the camera position
pose = cam->WorldPose();
QVERIFY((pose.Pos() - ignition::math::Vector3d(0, 0, -dist)).Length() < tol);
// Trigger the back view button
buttons[3]->click();
this->ProcessEventsAndDraw(mainWindow, 50);
// Check the camera position
pose = cam->WorldPose();
QVERIFY((pose.Pos() - ignition::math::Vector3d(-dist, 0, 0)).Length() < tol);
// Trigger the right view button
buttons[4]->click();
this->ProcessEventsAndDraw(mainWindow, 50);
// Check the camera position
pose = cam->WorldPose();
QVERIFY((pose.Pos() - ignition::math::Vector3d(0, -dist, 0)).Length() < tol);
// Trigger the reset view button
buttons[6]->click();
this->ProcessEventsAndDraw(mainWindow, 50);
// Check the camera position
pose = cam->WorldPose();
QVERIFY((pose.Pos() - defaultPose.Pos()).Length() < tol);
// Clean up
cam->Fini();
mainWindow->close();
delete mainWindow;
}
/////////////////////////////////////////////////
void ViewAngleWidget_TEST::Projections()
{
this->resMaxPercentChange = 5.0;
this->shareMaxPercentChange = 2.0;
this->Load("worlds/empty.world", false, false, false);
// Create the main window.
gazebo::gui::MainWindow *mainWindow = new gazebo::gui::MainWindow();
QVERIFY(mainWindow != NULL);
mainWindow->Load();
mainWindow->Init();
mainWindow->show();
this->ProcessEventsAndDraw(mainWindow);
// Get camera
gazebo::rendering::UserCameraPtr cam = gazebo::gui::get_active_camera();
QVERIFY(cam != NULL);
// Get the view angle widget
gazebo::gui::ViewAngleWidget *viewAngleWidget =
mainWindow->findChild<gazebo::gui::ViewAngleWidget *>("viewAngleWidget");
QVERIFY(viewAngleWidget != NULL);
// Get the combobox
QList<QComboBox *> comboBoxes =
viewAngleWidget->findChildren<QComboBox *>();
QVERIFY(comboBoxes.size() == 1u);
// Check that it is in perspective projection
QVERIFY(gazebo::gui::g_cameraPerspectiveAct->isChecked());
QVERIFY(!gazebo::gui::g_cameraOrthoAct->isChecked());
QVERIFY(comboBoxes[0]->currentText() == "Perspective");
// Trigger ortho and see it changed
gazebo::gui::g_cameraOrthoAct->trigger();
this->ProcessEventsAndDraw(mainWindow);
// Check that it is in orthographic projection
QVERIFY(!gazebo::gui::g_cameraPerspectiveAct->isChecked());
QVERIFY(gazebo::gui::g_cameraOrthoAct->isChecked());
QVERIFY(comboBoxes[0]->currentText() == "Orthographic");
// Trigger perpective and see it changed
gazebo::gui::g_cameraPerspectiveAct->trigger();
this->ProcessEventsAndDraw(mainWindow);
// Check that it is in perspective projection
QVERIFY(gazebo::gui::g_cameraPerspectiveAct->isChecked());
QVERIFY(!gazebo::gui::g_cameraOrthoAct->isChecked());
QVERIFY(comboBoxes[0]->currentText() == "Perspective");
// Change combobox
comboBoxes[0]->setCurrentIndex(1);
this->ProcessEventsAndDraw(mainWindow);
// Check that it is in orthographic projection
QVERIFY(!gazebo::gui::g_cameraPerspectiveAct->isChecked());
QVERIFY(gazebo::gui::g_cameraOrthoAct->isChecked());
QVERIFY(comboBoxes[0]->currentText() == "Orthographic");
// Change combobox
comboBoxes[0]->setCurrentIndex(0);
this->ProcessEventsAndDraw(mainWindow);
// Check that it is in perspective projection
QVERIFY(gazebo::gui::g_cameraPerspectiveAct->isChecked());
QVERIFY(!gazebo::gui::g_cameraOrthoAct->isChecked());
QVERIFY(comboBoxes[0]->currentText() == "Perspective");
// Clean up
cam->Fini();
mainWindow->close();
delete mainWindow;
}
// Generate a main function for the test
QTEST_MAIN(ViewAngleWidget_TEST)