223 lines
6.5 KiB
C++
223 lines
6.5 KiB
C++
/*
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* Copyright (C) 2015 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#include "gazebo/math/Helpers.hh"
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#include "gazebo/gui/Actions.hh"
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#include "gazebo/gui/MainWindow.hh"
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#include "gazebo/gui/GuiIface.hh"
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#include "gazebo/gui/ViewAngleWidget.hh"
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#include "gazebo/gui/ViewAngleWidget_TEST.hh"
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/////////////////////////////////////////////////
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void ViewAngleWidget_TEST::EmptyWorld()
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{
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this->resMaxPercentChange = 5.0;
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this->shareMaxPercentChange = 2.0;
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this->Load("worlds/empty.world", false, false, false);
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// Create the main window.
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gazebo::gui::MainWindow *mainWindow = new gazebo::gui::MainWindow();
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QVERIFY(mainWindow != NULL);
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mainWindow->Load();
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mainWindow->Init();
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mainWindow->show();
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this->ProcessEventsAndDraw(mainWindow);
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// Get camera
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gazebo::rendering::UserCameraPtr cam = gazebo::gui::get_active_camera();
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QVERIFY(cam != NULL);
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// Get camera default pose and check that's the current pose
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ignition::math::Pose3d defaultPose = cam->DefaultPose().Ign();
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QVERIFY(defaultPose == cam->WorldPose());
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// Get the camera distance from the world origin (zoom level)
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double dist = defaultPose.Pos().Length();
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// Get the view angle widget
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gazebo::gui::ViewAngleWidget *viewAngleWidget =
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mainWindow->findChild<gazebo::gui::ViewAngleWidget *>("viewAngleWidget");
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QVERIFY(viewAngleWidget != NULL);
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QApplication::postEvent(viewAngleWidget, new QShowEvent());
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this->ProcessEventsAndDraw(mainWindow);
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// Get buttons
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QList<QToolButton *> buttons =
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viewAngleWidget->findChildren<QToolButton *>();
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QVERIFY(buttons.size() == 7u);
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// Trigger the top view button
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buttons[0]->click();
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this->ProcessEventsAndDraw(mainWindow, 50);
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// Check the camera position
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double tol = 1e-6;
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ignition::math::Pose3d pose = cam->WorldPose();
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QVERIFY((pose.Pos() - ignition::math::Vector3d(0, 0, dist)).Length() < tol);
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// Trigger the front view button
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buttons[2]->click();
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this->ProcessEventsAndDraw(mainWindow, 50);
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// Check the camera position
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pose = cam->WorldPose();
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QVERIFY((pose.Pos() - ignition::math::Vector3d(dist, 0, 0)).Length() < tol);
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// Trigger the left view button
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buttons[5]->click();
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this->ProcessEventsAndDraw(mainWindow, 50);
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// Check the camera position
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pose = cam->WorldPose();
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QVERIFY((pose.Pos() - ignition::math::Vector3d(0, dist, 0)).Length() < tol);
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// Trigger the bottom view button
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buttons[1]->click();
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this->ProcessEventsAndDraw(mainWindow, 50);
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// Check the camera position
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pose = cam->WorldPose();
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QVERIFY((pose.Pos() - ignition::math::Vector3d(0, 0, -dist)).Length() < tol);
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// Trigger the back view button
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buttons[3]->click();
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this->ProcessEventsAndDraw(mainWindow, 50);
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// Check the camera position
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pose = cam->WorldPose();
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QVERIFY((pose.Pos() - ignition::math::Vector3d(-dist, 0, 0)).Length() < tol);
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// Trigger the right view button
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buttons[4]->click();
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this->ProcessEventsAndDraw(mainWindow, 50);
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// Check the camera position
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pose = cam->WorldPose();
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QVERIFY((pose.Pos() - ignition::math::Vector3d(0, -dist, 0)).Length() < tol);
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// Trigger the reset view button
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buttons[6]->click();
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this->ProcessEventsAndDraw(mainWindow, 50);
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// Check the camera position
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pose = cam->WorldPose();
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QVERIFY((pose.Pos() - defaultPose.Pos()).Length() < tol);
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// Clean up
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cam->Fini();
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mainWindow->close();
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delete mainWindow;
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}
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/////////////////////////////////////////////////
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void ViewAngleWidget_TEST::Projections()
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{
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this->resMaxPercentChange = 5.0;
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this->shareMaxPercentChange = 2.0;
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this->Load("worlds/empty.world", false, false, false);
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// Create the main window.
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gazebo::gui::MainWindow *mainWindow = new gazebo::gui::MainWindow();
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QVERIFY(mainWindow != NULL);
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mainWindow->Load();
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mainWindow->Init();
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mainWindow->show();
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this->ProcessEventsAndDraw(mainWindow);
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// Get camera
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gazebo::rendering::UserCameraPtr cam = gazebo::gui::get_active_camera();
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QVERIFY(cam != NULL);
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// Get the view angle widget
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gazebo::gui::ViewAngleWidget *viewAngleWidget =
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mainWindow->findChild<gazebo::gui::ViewAngleWidget *>("viewAngleWidget");
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QVERIFY(viewAngleWidget != NULL);
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// Get the combobox
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QList<QComboBox *> comboBoxes =
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viewAngleWidget->findChildren<QComboBox *>();
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QVERIFY(comboBoxes.size() == 1u);
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// Check that it is in perspective projection
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QVERIFY(gazebo::gui::g_cameraPerspectiveAct->isChecked());
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QVERIFY(!gazebo::gui::g_cameraOrthoAct->isChecked());
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QVERIFY(comboBoxes[0]->currentText() == "Perspective");
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// Trigger ortho and see it changed
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gazebo::gui::g_cameraOrthoAct->trigger();
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this->ProcessEventsAndDraw(mainWindow);
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// Check that it is in orthographic projection
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QVERIFY(!gazebo::gui::g_cameraPerspectiveAct->isChecked());
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QVERIFY(gazebo::gui::g_cameraOrthoAct->isChecked());
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QVERIFY(comboBoxes[0]->currentText() == "Orthographic");
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// Trigger perpective and see it changed
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gazebo::gui::g_cameraPerspectiveAct->trigger();
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this->ProcessEventsAndDraw(mainWindow);
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// Check that it is in perspective projection
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QVERIFY(gazebo::gui::g_cameraPerspectiveAct->isChecked());
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QVERIFY(!gazebo::gui::g_cameraOrthoAct->isChecked());
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QVERIFY(comboBoxes[0]->currentText() == "Perspective");
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// Change combobox
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comboBoxes[0]->setCurrentIndex(1);
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this->ProcessEventsAndDraw(mainWindow);
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// Check that it is in orthographic projection
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QVERIFY(!gazebo::gui::g_cameraPerspectiveAct->isChecked());
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QVERIFY(gazebo::gui::g_cameraOrthoAct->isChecked());
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QVERIFY(comboBoxes[0]->currentText() == "Orthographic");
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// Change combobox
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comboBoxes[0]->setCurrentIndex(0);
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this->ProcessEventsAndDraw(mainWindow);
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// Check that it is in perspective projection
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QVERIFY(gazebo::gui::g_cameraPerspectiveAct->isChecked());
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QVERIFY(!gazebo::gui::g_cameraOrthoAct->isChecked());
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QVERIFY(comboBoxes[0]->currentText() == "Perspective");
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// Clean up
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cam->Fini();
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mainWindow->close();
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delete mainWindow;
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}
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// Generate a main function for the test
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QTEST_MAIN(ViewAngleWidget_TEST)
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