pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/gui/building/BuildingEditorWidget.cc

97 lines
3.6 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include "gazebo/gui/qt.h"
#include "gazebo/gui/building/BuildingEditorWidget.hh"
#include "gazebo/gui/building/BuildingEditorWidgetPrivate.hh"
#include "gazebo/gui/building/EditorView.hh"
#include "gazebo/gui/building/LevelWidget.hh"
#include "gazebo/gui/building/ScaleWidget.hh"
using namespace gazebo;
using namespace gui;
QCursor BuildingEditorWidget::rotateCursor;
/////////////////////////////////////////////////
BuildingEditorWidget::BuildingEditorWidget(QWidget *_parent)
: QWidget(_parent), dataPtr(new BuildingEditorWidgetPrivate)
{
this->setObjectName("buildingEditorWidget");
QPixmap rotatePixmap(":/images/rotate_object.png");
rotateCursor = QCursor(rotatePixmap);
EditorView *view = new EditorView();
this->dataPtr->scene = new QGraphicsScene();
QColor c(250, 250, 250);
QBrush brush(c, Qt::SolidPattern);
this->dataPtr->scene->setBackgroundBrush(brush);
this->dataPtr->minimumWidth = 1240*2;
this->dataPtr->minimumHeight = 1024*2;
this->dataPtr->scene->setSceneRect(-this->dataPtr->minimumWidth/2,
-this->dataPtr->minimumHeight/2,
this->dataPtr->minimumWidth,
this->dataPtr->minimumHeight);
QHBoxLayout *canvasLayout = new QHBoxLayout(this);
canvasLayout->addWidget(view);
canvasLayout->setAlignment(Qt::AlignHCenter);
view->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
view->setScene(this->dataPtr->scene);
view->centerOn(QPointF(0, 0));
view->setViewportUpdateMode(QGraphicsView::FullViewportUpdate);
view->setDragMode(QGraphicsView::ScrollHandDrag);
this->dataPtr->levelWidget = new LevelWidget(this);
this->dataPtr->levelWidget->resize(250, 50);
// QGraphicsProxyWidget* proxyWidget = scene->addWidget(levelWidget);
// proxyWidget->setFlag(QGraphicsItem::ItemIgnoresTransformations);
// proxyWidget->setPos(QPointF(-levelWidget->width() / 2, 0));
this->dataPtr->scaleWidget = new ScaleWidget(this);
this->dataPtr->scaleWidget->resize(150, 50);
canvasLayout->setContentsMargins(0, 0, 0, 0);
canvasLayout->setSpacing(0);
this->setLayout(canvasLayout);
}
/////////////////////////////////////////////////
void BuildingEditorWidget::resizeEvent(QResizeEvent *_event)
{
qreal boundingWidth =
std::max(this->dataPtr->minimumWidth, _event->size().width());
boundingWidth =
std::max(boundingWidth, this->dataPtr->scene->sceneRect().width());
qreal boundingHeight = std::max(this->dataPtr->minimumHeight,
_event->size().height());
boundingHeight =
std::max(boundingHeight, this->dataPtr->scene->sceneRect().height());
this->dataPtr->scene->setSceneRect(-boundingWidth/2, -boundingHeight/2,
boundingWidth, boundingHeight);
this->dataPtr->levelWidget->move(_event->size().width()/2
- this->dataPtr->levelWidget->size().width()/2, 0);
this->dataPtr->scaleWidget->move(20, _event->size().height()
- this->dataPtr->scaleWidget->size().height() - 20);
}