77 lines
2.0 KiB
C++
77 lines
2.0 KiB
C++
/*
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* Copyright (C) 2015 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef _GAZEBO_GUI_BUILDING_MODEL_MANIP_PRIVATE_HH_
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#define _GAZEBO_GUI_BUILDING_MODEL_MANIP_PRIVATE_HH_
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#include <string>
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#include <vector>
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#include <ignition/math/Pose3.hh>
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#include <ignition/math/Vector3.hh>
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#include "gazebo/common/Color.hh"
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#include "gazebo/common/CommonTypes.hh"
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#include "gazebo/rendering/RenderTypes.hh"
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namespace gazebo
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{
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namespace gui
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{
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// Forward declare pointers.
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class BuildingMaker;
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/// \internal
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/// \brief Private data for the BuildingModelManip class
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class BuildingModelManipPrivate
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{
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/// \brief Name of the manip.
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public: std::string name;
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/// \brief A pointer to the visual managed by the manip.
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public: rendering::VisualPtr visual;
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/// \brief Size of the manipular.
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public: ignition::math::Vector3d size;
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/// \brief Pose of the manip.
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public: ignition::math::Pose3d pose;
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/// \brief Maker that manages this manip.
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public: BuildingMaker *maker;
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/// \brief Visual's transparency.
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public: double transparency;
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/// \brief Visual's color.
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public: common::Color color;
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/// \brief Visual's texture.
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public: std::string texture;
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/// \brief Level this manipulator is on.
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public: int level;
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/// \brief A list of gui editor events connected to this view.
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public: std::vector<event::ConnectionPtr> connections;
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};
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}
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}
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#endif
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