222 lines
7.5 KiB
C++
222 lines
7.5 KiB
C++
/*
|
|
* Copyright (C) 2012 Open Source Robotics Foundation
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*
|
|
*/
|
|
|
|
#include "gazebo/gui/Conversions.hh"
|
|
#include "gazebo/gui/building/BuildingMaker.hh"
|
|
#include "gazebo/gui/building/DoorItem.hh"
|
|
#include "gazebo/gui/building/DoorItemPrivate.hh"
|
|
#include "gazebo/gui/building/EditorView.hh"
|
|
#include "gazebo/gui/building/WindowDoorInspectorDialog.hh"
|
|
|
|
using namespace gazebo;
|
|
using namespace gui;
|
|
|
|
/////////////////////////////////////////////////
|
|
DoorItem::DoorItem() : RectItem(), dataPtr(new DoorItemPrivate)
|
|
{
|
|
this->editorType = "Door";
|
|
this->itemScale = BuildingMaker::conversionScale;
|
|
|
|
this->level = 0;
|
|
this->levelBaseHeight = 0;
|
|
|
|
this->dataPtr->doorDepth = 17;
|
|
this->dataPtr->doorHeight = 200;
|
|
this->dataPtr->doorWidth = 90;
|
|
this->dataPtr->doorElevation = 0;
|
|
|
|
this->width = this->dataPtr->doorWidth;
|
|
this->height = this->dataPtr->doorDepth;
|
|
this->drawingWidth = this->width;
|
|
this->drawingHeight = this->height;
|
|
|
|
this->UpdateCornerPositions();
|
|
this->UpdateMeasures();
|
|
|
|
this->dataPtr->doorPos = Conversions::Convert(this->scenePos());
|
|
|
|
this->zValueIdle = 3;
|
|
this->setZValue(this->zValueIdle);
|
|
|
|
this->dataPtr->inspector = new WindowDoorInspectorDialog(
|
|
WindowDoorInspectorDialog::DOOR);
|
|
this->dataPtr->inspector->setModal(false);
|
|
connect(this->dataPtr->inspector, SIGNAL(Applied()), this, SLOT(OnApply()));
|
|
|
|
this->openInspectorAct =
|
|
new QAction(tr("&Open Door Inspector"), this);
|
|
this->openInspectorAct->setStatusTip(tr("Open Door Inspector"));
|
|
connect(this->openInspectorAct, SIGNAL(triggered()),
|
|
this, SLOT(OnOpenInspector()));
|
|
this->deleteItemAct = new QAction(tr("&Delete"), this);
|
|
this->deleteItemAct->setStatusTip(tr("Delete"));
|
|
connect(this->deleteItemAct, SIGNAL(triggered()),
|
|
this, SLOT(OnDeleteItem()));
|
|
|
|
this->SetResizeFlag(ITEM_WIDTH);
|
|
}
|
|
|
|
/////////////////////////////////////////////////
|
|
DoorItem::~DoorItem()
|
|
{
|
|
delete this->dataPtr->inspector;
|
|
}
|
|
|
|
/////////////////////////////////////////////////
|
|
ignition::math::Vector3d DoorItem::Size() const
|
|
{
|
|
return ignition::math::Vector3d(this->dataPtr->doorWidth,
|
|
this->dataPtr->doorDepth, this->dataPtr->doorHeight);
|
|
}
|
|
|
|
/////////////////////////////////////////////////
|
|
ignition::math::Vector3d DoorItem::ScenePosition() const
|
|
{
|
|
return ignition::math::Vector3d(this->scenePos().x(), this->scenePos().y(),
|
|
this->dataPtr->doorElevation);
|
|
}
|
|
|
|
/////////////////////////////////////////////////
|
|
double DoorItem::SceneRotation() const
|
|
{
|
|
return this->rotationAngle;
|
|
}
|
|
|
|
/////////////////////////////////////////////////
|
|
void DoorItem::paint(QPainter *_painter,
|
|
const QStyleOptionGraphicsItem */*_option*/, QWidget */*_widget*/)
|
|
{
|
|
if (this->isSelected())
|
|
this->DrawBoundingBox(_painter);
|
|
this->ShowHandles(this->isSelected());
|
|
|
|
QPointF topLeft(this->drawingOriginX - this->drawingWidth/2,
|
|
this->drawingOriginY - this->drawingHeight/2);
|
|
QPointF topRight(this->drawingOriginX + this->drawingWidth/2,
|
|
this->drawingOriginY - this->drawingHeight/2);
|
|
QPointF bottomLeft(this->drawingOriginX - this->drawingWidth/2,
|
|
this->drawingOriginY + this->drawingHeight/2);
|
|
QPointF bottomRight(this->drawingOriginX + this->drawingWidth/2,
|
|
this->drawingOriginY + this->drawingHeight/2);
|
|
|
|
QPen doorPen;
|
|
doorPen.setStyle(Qt::SolidLine);
|
|
doorPen.setColor(Conversions::Convert(this->borderColor));
|
|
_painter->setPen(doorPen);
|
|
|
|
_painter->drawLine(topLeft, bottomLeft + QPointF(0, this->drawingWidth));
|
|
QRect arcRect(topLeft.x() - this->drawingWidth,
|
|
topLeft.y() + this->drawingHeight - this->drawingWidth,
|
|
this->drawingWidth*2, this->drawingWidth*2);
|
|
_painter->drawArc(arcRect, 0, -90 * 16);
|
|
|
|
doorPen.setWidth(this->dataPtr->doorDepth);
|
|
_painter->setPen(doorPen);
|
|
_painter->drawLine(topLeft + QPointF(this->dataPtr->doorDepth/2.0,
|
|
this->dataPtr->doorDepth/2.0), topRight -
|
|
QPointF(this->dataPtr->doorDepth/2.0, - this->dataPtr->doorDepth/2.0));
|
|
|
|
double borderSize = 1.0;
|
|
doorPen.setColor(Qt::white);
|
|
doorPen.setWidth(this->dataPtr->doorDepth - borderSize*2);
|
|
_painter->setPen(doorPen);
|
|
_painter->drawLine(topLeft + QPointF(this->dataPtr->doorDepth/2.0,
|
|
this->dataPtr->doorDepth/2.0), topRight -
|
|
QPointF(this->dataPtr->doorDepth/2.0, - this->dataPtr->doorDepth/2.0));
|
|
|
|
this->dataPtr->doorWidth = this->drawingWidth;
|
|
this->dataPtr->doorDepth = this->drawingHeight;
|
|
this->dataPtr->doorPos = Conversions::Convert(this->scenePos());
|
|
}
|
|
|
|
/////////////////////////////////////////////////
|
|
void DoorItem::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *_event)
|
|
{
|
|
this->OnOpenInspector();
|
|
_event->setAccepted(true);
|
|
}
|
|
|
|
/////////////////////////////////////////////////
|
|
void DoorItem::OnApply()
|
|
{
|
|
WindowDoorInspectorDialog *dialog =
|
|
qobject_cast<WindowDoorInspectorDialog *>(QObject::sender());
|
|
|
|
QPointF itemPos = Conversions::Convert(this->dataPtr->doorPos) *
|
|
this->itemScale;
|
|
itemPos.setY(-itemPos.y());
|
|
this->SetSize(ignition::math::Vector2i(dialog->Width() / this->itemScale,
|
|
(dialog->Depth() / this->itemScale)));
|
|
this->dataPtr->doorWidth = dialog->Width() / this->itemScale;
|
|
this->dataPtr->doorHeight = dialog->Height() / this->itemScale;
|
|
this->dataPtr->doorDepth = dialog->Depth() / this->itemScale;
|
|
this->dataPtr->doorElevation = dialog->Elevation() / this->itemScale;
|
|
if ((fabs(dialog->Position().X() - itemPos.x()) >= 0.01)
|
|
|| (fabs(dialog->Position().Y() - itemPos.y()) >= 0.01))
|
|
{
|
|
itemPos = Conversions::Convert(dialog->Position()) / this->itemScale;
|
|
itemPos.setY(-itemPos.y());
|
|
this->dataPtr->doorPos = Conversions::Convert(itemPos);
|
|
this->setPos(itemPos);
|
|
// this->setParentItem(NULL);
|
|
}
|
|
this->DoorChanged();
|
|
}
|
|
|
|
/////////////////////////////////////////////////
|
|
void DoorItem::OnOpenInspector()
|
|
{
|
|
this->dataPtr->inspector->SetName(this->Name());
|
|
this->dataPtr->inspector->SetWidth(
|
|
this->dataPtr->doorWidth * this->itemScale);
|
|
this->dataPtr->inspector->SetDepth(
|
|
this->dataPtr->doorDepth * this->itemScale);
|
|
this->dataPtr->inspector->SetHeight(
|
|
this->dataPtr->doorHeight * this->itemScale);
|
|
this->dataPtr->inspector->SetElevation(
|
|
this->dataPtr->doorElevation * this->itemScale);
|
|
auto itemPos = this->dataPtr->doorPos * this->itemScale;
|
|
itemPos.Y(-itemPos.Y());
|
|
this->dataPtr->inspector->SetPosition(itemPos);
|
|
this->dataPtr->inspector->move(QCursor::pos());
|
|
this->dataPtr->inspector->show();
|
|
}
|
|
|
|
/////////////////////////////////////////////////
|
|
void DoorItem::DoorChanged()
|
|
{
|
|
emit WidthChanged(this->dataPtr->doorWidth);
|
|
emit DepthChanged(this->dataPtr->doorDepth);
|
|
emit HeightChanged(this->dataPtr->doorHeight);
|
|
emit PositionChanged(this->dataPtr->doorPos.X(), this->dataPtr->doorPos.Y(),
|
|
this->levelBaseHeight + this->dataPtr->doorElevation);
|
|
}
|
|
|
|
/////////////////////////////////////////////////
|
|
void DoorItem::SizeChanged()
|
|
{
|
|
emit WidthChanged(this->dataPtr->doorWidth);
|
|
emit DepthChanged(this->dataPtr->doorDepth);
|
|
this->UpdateMeasures();
|
|
}
|
|
|
|
/////////////////////////////////////////////////
|
|
void DoorItem::OnDeleteItem()
|
|
{
|
|
dynamic_cast<EditorView *>(this->scene()->views()[0])->DeleteItem(this);
|
|
}
|