80 lines
2.3 KiB
C++
80 lines
2.3 KiB
C++
/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef _GAZEBO_GUI_BUILDING_LEVELINSPECTORDIALOG_HH_
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#define _GAZEBO_GUI_BUILDING_LEVELINSPECTORDIALOG_HH_
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#include <memory>
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#include <string>
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#include "gazebo/gui/qt.h"
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#include "gazebo/gui/building/BaseInspectorDialog.hh"
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#include "gazebo/util/system.hh"
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namespace gazebo
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{
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namespace gui
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{
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// Forward declare private data.
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class LevelInspectorDialogPrivate;
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/// \addtogroup gazebo_gui
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/// \{
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/// \class LevelInspectorDialog LevelInspectorDialog.hh
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/// \brief Dialog for configuring a building level
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class GZ_GUI_VISIBLE LevelInspectorDialog
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: public BaseInspectorDialog
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{
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Q_OBJECT
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/// \brief Constructor
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/// \param[in] _parent Parent QWidget.
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public: LevelInspectorDialog(QWidget *_parent = 0);
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/// \brief Destructor
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public: ~LevelInspectorDialog();
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/// \brief Get the name of the level.
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/// \return The level name.
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public: std::string LevelName() const;
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/// \brief Get the height of the level.
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/// \return The level height in pixels.
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public: double Height() const;
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/// \brief Set the name of the level.
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/// \param[in] _levelName New level name.
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public: void SetLevelName(const std::string &_levelName);
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/// \brief Set the height of the level.
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/// \param[in] _height Level height in pixels.
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public: void SetHeight(const double _height);
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/// \brief Show or hide the floor widget
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/// \param[in] _show True to show the widget, false to hide.
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public: void ShowFloorWidget(const bool _show);
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/// \internal
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/// \brief Pointer to private data.
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private: std::unique_ptr<LevelInspectorDialogPrivate> dataPtr;
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};
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/// \}
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}
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}
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#endif
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