pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/gui/building/LevelWidget.hh

92 lines
2.6 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef _GAZEBO_GUI_LEVEL_WIDGET_HH_
#define _GAZEBO_GUI_LEVEL_WIDGET_HH_
#include <memory>
#include <string>
#include "gazebo/gui/qt.h"
#include "gazebo/util/system.hh"
namespace gazebo
{
namespace gui
{
// Forward declare private data.
class LevelWidgetPrivate;
/// \addtogroup gazebo_gui
/// \{
/// \class LevelWidget LevelWidget.hh
/// \brief A widget for adding and changing building levels.
class GZ_GUI_VISIBLE LevelWidget : public QWidget
{
Q_OBJECT
/// \brief Constructor
/// \param[in] _parent Parent QWidget.
public: LevelWidget(QWidget *_parent = 0);
/// \brief Destructor
public: ~LevelWidget();
/// \brief Qt callback when the selection of the level combo box has been
/// changed.
/// \param[in] _level Chosen level.
public slots: void OnCurrentLevelChanged(int _level);
/// \brief Qt callback when the add level button has been pressed.
public slots: void OnAddLevel();
/// \brief Qt callback when the delete level button has been pressed.
public slots: void OnDeleteLevel();
/// \brief Qt callback when the show floorplan button has been pressed.
public slots: void OnShowFloorplan();
/// \brief Trigger show floorplan.
public slots: void OnTriggerShowFloorplan();
/// \brief Qt callback when the show elements button has been pressed.
public slots: void OnShowElements();
/// \brief Trigger show elements.
public slots: void OnTriggerShowElements();
/// \brief Callback received when levels are changed externally.
/// \param[in] _level Level number.
/// \param[in] _newName New level name.
private: void OnUpdateLevelWidget(int _level,
const std::string &_newName);
/// \brief Callback received when the widget must be reset.
private: void OnDiscard();
/// \internal
/// \brief Pointer to private data.
private: std::unique_ptr<LevelWidgetPrivate> dataPtr;
};
/// \}
}
}
#endif