pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/gui/building/WindowItem.cc

236 lines
7.8 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include "gazebo/gui/Conversions.hh"
#include "gazebo/gui/building/BuildingMaker.hh"
#include "gazebo/gui/building/EditorView.hh"
#include "gazebo/gui/building/WindowDoorInspectorDialog.hh"
#include "gazebo/gui/building/WindowItem.hh"
#include "gazebo/gui/building/WindowItemPrivate.hh"
using namespace gazebo;
using namespace gui;
/////////////////////////////////////////////////
WindowItem::WindowItem() : RectItem(), dataPtr(new WindowItemPrivate())
{
this->editorType = "Window";
this->itemScale = BuildingMaker::conversionScale;
this->level = 0;
this->levelBaseHeight = 0;
this->dataPtr->windowDepth = 17;
this->dataPtr->windowHeight = 80;
this->dataPtr->windowWidth = 80;
this->dataPtr->windowSideBar = 10;
this->dataPtr->windowPos = Conversions::Convert(this->scenePos());
this->dataPtr->windowElevation = 50;
this->width = this->dataPtr->windowWidth;
this->height = this->dataPtr->windowDepth;
this->drawingWidth = this->width;
this->drawingHeight = this->height;
this->UpdateCornerPositions();
this->UpdateMeasures();
this->zValueIdle = 3;
this->setZValue(this->zValueIdle);
this->dataPtr->inspector = new WindowDoorInspectorDialog(
WindowDoorInspectorDialog::WINDOW);
this->dataPtr->inspector->setModal(false);
connect(this->dataPtr->inspector, SIGNAL(Applied()), this, SLOT(OnApply()));
this->openInspectorAct =
new QAction(tr("&Open Window Inspector"), this);
this->openInspectorAct->setStatusTip(tr("Open Window Inspector"));
connect(this->openInspectorAct, SIGNAL(triggered()),
this, SLOT(OnOpenInspector()));
this->deleteItemAct = new QAction(tr("&Delete"), this);
this->deleteItemAct->setStatusTip(tr("Delete"));
connect(this->deleteItemAct, SIGNAL(triggered()),
this, SLOT(OnDeleteItem()));
this->SetResizeFlag(ITEM_WIDTH);
}
/////////////////////////////////////////////////
WindowItem::~WindowItem()
{
delete this->dataPtr->inspector;
}
/////////////////////////////////////////////////
ignition::math::Vector3d WindowItem::Size() const
{
return ignition::math::Vector3d(this->dataPtr->windowWidth,
this->dataPtr->windowDepth,
this->dataPtr->windowHeight);
}
/////////////////////////////////////////////////
ignition::math::Vector3d WindowItem::ScenePosition() const
{
return ignition::math::Vector3d(this->scenePos().x(), this->scenePos().y(),
this->dataPtr->windowElevation);
}
/////////////////////////////////////////////////
double WindowItem::SceneRotation() const
{
return this->rotationAngle;
}
/////////////////////////////////////////////////
void WindowItem::paint(QPainter *_painter,
const QStyleOptionGraphicsItem * /*_option*/, QWidget * /*_widget*/)
{
QPointF topLeft(this->drawingOriginX - this->drawingWidth/2,
this->drawingOriginY - this->drawingHeight/2);
QPointF topRight(
this->drawingOriginX + this->drawingWidth/2,
this->drawingOriginY - this->drawingHeight/2);
QPointF bottomLeft(
this->drawingOriginX - this->drawingWidth/2,
this->drawingOriginY + this->drawingHeight/2);
QPointF bottomRight(
this->drawingOriginX + this->drawingWidth/2,
this->drawingOriginY + this->drawingHeight/2);
QPointF midLeft(this->drawingOriginX - this->drawingWidth/2,
this->drawingOriginY);
QPointF midRight(
this->drawingOriginX + this->drawingWidth/2,
this->drawingOriginY);
_painter->save();
if (this->isSelected())
this->DrawBoundingBox(_painter);
this->ShowHandles(this->isSelected());
QPen windowPen;
windowPen.setStyle(Qt::SolidLine);
windowPen.setColor(Conversions::Convert(this->borderColor));
_painter->setPen(windowPen);
_painter->drawLine(topLeft, bottomLeft);
_painter->drawLine(topRight, bottomRight);
windowPen.setWidth(this->dataPtr->windowDepth/2.0);
_painter->setPen(windowPen);
_painter->drawLine(midLeft + QPointF(this->dataPtr->windowDepth/4, 0),
midRight - QPointF(this->dataPtr->windowDepth/4, 0));
double borderSize = 1.0;
windowPen.setColor(Qt::white);
windowPen.setWidth(this->dataPtr->windowDepth/2.0 - borderSize*2);
_painter->setPen(windowPen);
_painter->drawLine(midLeft + QPointF(this->dataPtr->windowDepth/4.0, 0),
midRight - QPointF(this->dataPtr->windowDepth/4.0 - 0.5, 0) );
this->dataPtr->windowWidth = this->drawingWidth;
this->dataPtr->windowDepth = this->drawingHeight;
this->dataPtr->windowPos = Conversions::Convert(this->scenePos());
_painter->restore();
// QGraphicsPolygonItem::paint(_painter, _option, _widget);
}
/////////////////////////////////////////////////
void WindowItem::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *_event)
{
this->OnOpenInspector();
_event->setAccepted(true);
}
/////////////////////////////////////////////////
void WindowItem::OnApply()
{
WindowDoorInspectorDialog *dialog =
qobject_cast<WindowDoorInspectorDialog *>(QObject::sender());
auto itemPos = this->dataPtr->windowPos * this->itemScale;
itemPos.Y(-itemPos.Y());
this->SetSize(ignition::math::Vector2i(dialog->Width() / this->itemScale,
dialog->Depth() / this->itemScale));
this->dataPtr->windowWidth = dialog->Width() / this->itemScale;
this->dataPtr->windowHeight = dialog->Height() / this->itemScale;
this->dataPtr->windowDepth = dialog->Depth() / this->itemScale;
this->dataPtr->windowElevation = dialog->Elevation() / this->itemScale;
if ((fabs(dialog->Position().X() - itemPos.X()) >= 0.01)
|| (fabs(dialog->Position().Y() - itemPos.Y()) >= 0.01))
{
itemPos = dialog->Position() / this->itemScale;
itemPos.Y(-itemPos.Y());
this->dataPtr->windowPos = itemPos;
this->setPos(Conversions::Convert(this->dataPtr->windowPos));
// this->dataPtr->setParentItem(NULL);
}
this->WindowChanged();
}
/////////////////////////////////////////////////
void WindowItem::WindowChanged()
{
emit WidthChanged(this->dataPtr->windowWidth);
emit DepthChanged(this->dataPtr->windowDepth);
emit HeightChanged(this->dataPtr->windowHeight);
emit PositionChanged(this->dataPtr->windowPos.X(),
this->dataPtr->windowPos.Y(),
this->levelBaseHeight + this->dataPtr->windowElevation);
}
/*
/////////////////////////////////////////////////
void WindowItem::contextMenuEvent(QGraphicsSceneContextMenuEvent *_event)
{
QMenu menu;
menu.addAction(this->openInspectorAct);
menu.exec(_event->screenPos());
_event->accept();
}
*/
/////////////////////////////////////////////////
void WindowItem::OnOpenInspector()
{
this->dataPtr->inspector->SetName(this->Name());
this->dataPtr->inspector->SetWidth(
this->dataPtr->windowWidth * this->itemScale);
this->dataPtr->inspector->SetHeight(
this->dataPtr->windowHeight * this->itemScale);
this->dataPtr->inspector->SetElevation(
this->dataPtr->windowElevation * this->itemScale);
this->dataPtr->inspector->SetDepth(
this->dataPtr->windowDepth * this->itemScale);
auto itemPos = this->dataPtr->windowPos * this->itemScale;
itemPos.Y(-itemPos.Y());
this->dataPtr->inspector->SetPosition(itemPos);
this->dataPtr->inspector->move(QCursor::pos());
this->dataPtr->inspector->show();
}
/////////////////////////////////////////////////
void WindowItem::OnDeleteItem()
{
dynamic_cast<EditorView *>(this->scene()->views()[0])->DeleteItem(this);
}