166 lines
4.5 KiB
C++
166 lines
4.5 KiB
C++
/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifdef _WIN32
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// Ensure that Winsock2.h is included before Windows.h, which can get
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// pulled in by anybody (e.g., Boost).
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#include <Winsock2.h>
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#endif
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#include "gazebo/transport/TransportIface.hh"
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#include "gazebo/transport/Node.hh"
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#include "gazebo/transport/Publisher.hh"
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#include "gazebo/msgs/MsgFactory.hh"
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#include "gazebo/gui/viewers/TextView.hh"
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using namespace gazebo;
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using namespace gui;
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/////////////////////////////////////////////////
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TextView::TextView(QWidget *_parent, const std::string &_msgType)
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: TopicView(_parent, _msgType, "text")
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{
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this->setWindowTitle(tr("Gazebo: Text View"));
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this->bufferSize = 10;
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this->paused = false;
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// Create the text list
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// {
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QVBoxLayout *frameLayout = new QVBoxLayout;
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this->msgList = new QListWidget();
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this->msgList->setVerticalScrollMode(
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QAbstractItemView::ScrollPerPixel);
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this->msgList->setObjectName("topicTextList");
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QHBoxLayout *controlLayout = new QHBoxLayout;
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QSpinBox *bufferSpin = new QSpinBox();
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bufferSpin->setMinimum(1);
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bufferSpin->setValue(this->bufferSize);
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connect(bufferSpin, SIGNAL(valueChanged(int)), this, SLOT(OnBuffer(int)));
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controlLayout->addWidget(new QLabel(tr("Buffer: ")));
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controlLayout->addWidget(bufferSpin);
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QCheckBox *pauseCheck = new QCheckBox();
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pauseCheck->setChecked(this->paused);
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connect(pauseCheck, SIGNAL(clicked(bool)), this, SLOT(OnPause(bool)));
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controlLayout->addWidget(new QLabel(tr("Pause: ")));
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controlLayout->addWidget(pauseCheck);
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controlLayout->addStretch(1);
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frameLayout->addWidget(this->msgList);
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frameLayout->addLayout(controlLayout);
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connect(this, SIGNAL(AddMsg(QString)), this, SLOT(OnAddMsg(QString)),
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Qt::QueuedConnection);
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this->frame->setObjectName("blackBorderFrame");
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this->frame->setLayout(frameLayout);
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// }
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}
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/////////////////////////////////////////////////
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TextView::~TextView()
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{
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}
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/////////////////////////////////////////////////
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void TextView::UpdateImpl()
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{
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}
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/////////////////////////////////////////////////
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void TextView::SetTopic(const std::string &_topicName)
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{
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TopicView::SetTopic(_topicName);
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boost::mutex::scoped_lock lock(this->mutex);
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this->msg = msgs::MsgFactory::NewMsg(this->msgTypeName);
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this->msgList->clear();
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// Subscribe to the new topic if we have generated an appropriate message
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if (this->msg)
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{
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this->sub = this->node->Subscribe(_topicName, &TextView::OnText, this);
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}
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else
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{
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this->msgList->addItem(new QListWidgetItem(QString::fromStdString(
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std::string("Unable to parse message of type[") +
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this->msgTypeName + "]")));
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}
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}
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/////////////////////////////////////////////////
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void TextView::OnText(const std::string &_msg)
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{
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if (this->paused)
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return;
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boost::mutex::scoped_lock lock(this->mutex);
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// Update the Hz and Bandwidth info.
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this->OnMsg(common::Time::GetWallTime(), _msg.size());
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// Convert the raw data to a message.
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this->msg->ParseFromString(_msg);
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// Signal to add message to the gui list.
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this->AddMsg(QString::fromStdString(this->msg->DebugString()));
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}
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/////////////////////////////////////////////////
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void TextView::OnAddMsg(QString _msg)
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{
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boost::mutex::scoped_lock lock(this->mutex);
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// Create a new list item.
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QListWidgetItem *item = new QListWidgetItem(_msg);
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// Add the new text to the output view.
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this->msgList->addItem(item);
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// Remove items if the list is too long.
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while (this->msgList->count() > this->bufferSize)
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delete this->msgList->takeItem(0);
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}
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/////////////////////////////////////////////////
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void TextView::OnPause(bool _value)
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{
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boost::mutex::scoped_lock lock(this->mutex);
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this->paused = _value;
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}
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/////////////////////////////////////////////////
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void TextView::OnBuffer(int _value)
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{
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boost::mutex::scoped_lock lock(this->mutex);
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this->bufferSize = _value;
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// Remove and item if the list is too long.
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while (this->msgList->count() > this->bufferSize)
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delete this->msgList->takeItem(0);
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}
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