pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/physics/Shape.hh

89 lines
2.6 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef _SHAPE_HH_
#define _SHAPE_HH_
#ifdef _WIN32
// Ensure that Winsock2.h is included before Windows.h, which can get
// pulled in by anybody (e.g., Boost).
#include <Winsock2.h>
#endif
#include <string>
#include "gazebo/msgs/msgs.hh"
#include "gazebo/common/CommonTypes.hh"
#include "gazebo/physics/PhysicsTypes.hh"
#include "gazebo/physics/Inertial.hh"
#include "gazebo/physics/Base.hh"
#include "gazebo/util/system.hh"
namespace gazebo
{
namespace physics
{
/// \addtogroup gazebo_physics
/// \{
/// \class Shape Shape.hh physics/physics.hh
/// \brief Base class for all shapes.
class GZ_PHYSICS_VISIBLE Shape : public Base
{
/// \brief Constructor.
/// \param[in] _parent Parent of the shape.
public: explicit Shape(CollisionPtr _parent);
/// \brief Destructor.
public: virtual ~Shape();
/// \brief Initialize the shape.
public: virtual void Init() = 0;
/// \brief Set the scale of the shape.
/// \param[in] _scale Scale to set the shape to.
public: virtual void SetScale(const math::Vector3 &_scale) = 0;
/// \brief Get the scale of the shape.
/// \return Scale of the shape.
public: virtual math::Vector3 GetScale() const;
/// \brief Fill in the values for a geometry message.
/// \param[out] _msg The geometry message to fill.
public: virtual void FillMsg(msgs::Geometry &_msg) = 0;
/// \brief Process a geometry message.
/// \param[in] _msg The message to set values from.
public: virtual void ProcessMsg(const msgs::Geometry &_msg) = 0;
/// \brief Get the volume of this shape. Implemented accurately for
/// simple shapes; an approximation is used for meshes, polylines, etc.
/// \return The shape volume in kg/m^3.
public: virtual double ComputeVolume() const;
/// \brief This shape's collision parent.
protected: CollisionPtr collisionParent;
/// \brief This shape's scale;
protected: math::Vector3 scale;
};
/// \}
}
}
#endif