191 lines
5.5 KiB
C++
191 lines
5.5 KiB
C++
/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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/* Desc: The Bullet physics engine wrapper
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* Author: Nate Koenig
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* Date: 11 June 2009
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*/
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#ifndef BULLETPHYSICS_HH
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#define BULLETPHYSICS_HH
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#include <string>
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#include <boost/thread/thread.hpp>
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#include <boost/thread/mutex.hpp>
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#include "gazebo/physics/bullet/bullet_inc.h"
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#include "gazebo/physics/PhysicsEngine.hh"
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#include "gazebo/physics/Collision.hh"
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#include "gazebo/physics/Shape.hh"
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#include "gazebo/util/system.hh"
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namespace gazebo
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{
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namespace physics
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{
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class Entity;
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class XMLConfigNode;
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class Mass;
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/// \ingroup gazebo_physics
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/// \addtogroup gazebo_physics_bullet Bullet Physics
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/// \brief Bullet physics engine wrapper
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/// \{
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/// \brief Bullet physics engine
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class GZ_PHYSICS_VISIBLE BulletPhysics : public PhysicsEngine
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{
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/// \enum BulletParam
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/// \brief Bullet physics parameter types.
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public: enum BulletParam
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{
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/// \brief Solve type
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SOLVER_TYPE,
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/// \brief Constraint force mixing
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GLOBAL_CFM,
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/// \brief Error reduction parameter
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GLOBAL_ERP,
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/// \brief Number of iterations
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PGS_ITERS,
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/// \brief SOR over-relaxation parameter
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SOR,
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/// \brief Surface layer depth
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CONTACT_SURFACE_LAYER,
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/// \brief Maximum number of contacts
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MAX_CONTACTS,
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/// \brief Minimum step size
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MIN_STEP_SIZE
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};
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/// \brief Constructor
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public: BulletPhysics(WorldPtr _world);
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/// \brief Destructor
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public: virtual ~BulletPhysics();
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// Documentation inherited
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public: virtual void Load(sdf::ElementPtr _sdf);
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// Documentation inherited
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public: virtual void Init();
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// Documentation inherited
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public: virtual void Reset();
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// Documentation inherited
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public: virtual void InitForThread();
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// Documentation inherited
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public: virtual void UpdateCollision();
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// Documentation inherited
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public: virtual void UpdatePhysics();
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// Documentation inherited
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public: virtual void Fini();
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// Documentation inherited
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public: virtual std::string GetType() const
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{ return "bullet"; }
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// Documentation inherited
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public: virtual LinkPtr CreateLink(ModelPtr _parent);
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// Documentation inherited
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public: virtual CollisionPtr CreateCollision(const std::string &_type,
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LinkPtr _body);
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// Documentation inherited
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public: virtual JointPtr CreateJoint(const std::string &_type,
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ModelPtr _parent);
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// Documentation inherited
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public: virtual ShapePtr CreateShape(const std::string &_shapeType,
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CollisionPtr _collision);
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/// \brief Create a physics based ray sensor
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// public: virtual PhysicsRaySensor *CreateRaySensor(Link *body);
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// Documentation inherited
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protected: virtual void OnRequest(ConstRequestPtr &_msg);
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// Documentation inherited
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protected: virtual void OnPhysicsMsg(ConstPhysicsPtr &_msg);
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/// \brief Convert a bullet mass to a gazebo Mass
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public: virtual void ConvertMass(InertialPtr _inertial,
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void *_engineMass);
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/// \brief Convert a gazebo Mass to a bullet Mass
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public: virtual void ConvertMass(void *_engineMass,
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InertialPtr _inertial);
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// Documentation inherited
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public: virtual void SetGravity(const gazebo::math::Vector3 &_gravity);
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// Documentation inherited
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public: virtual void SetWorldCFM(double _cfm);
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// Documentation inherited
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public: virtual double GetWorldCFM();
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// Documentation inherited
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public: virtual void SetSeed(uint32_t _seed);
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/// \brief Register a joint with the dynamics world
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public: btDynamicsWorld *GetDynamicsWorld() const
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{return this->dynamicsWorld;}
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public: virtual void DebugPrint() const;
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/// Documentation inherited
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public: virtual bool SetParam(const std::string &_key,
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const boost::any &_value);
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/// Documentation inherited
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public: virtual boost::any GetParam(const std::string &_key) const;
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/// Documentation inherited
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public: virtual bool GetParam(const std::string &_key,
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boost::any &_value) const;
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// Documentation inherited
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public: virtual void SetSORPGSIters(unsigned int iters);
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private: btBroadphaseInterface *broadPhase;
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private: btDefaultCollisionConfiguration *collisionConfig;
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private: btCollisionDispatcher *dispatcher;
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private: btSequentialImpulseConstraintSolver *solver;
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private: btDiscreteDynamicsWorld *dynamicsWorld;
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private: common::Time lastUpdateTime;
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/// \brief The type of the solver.
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private: std::string solverType;
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};
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/// \}
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}
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}
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#endif
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