258 lines
6.4 KiB
C++
258 lines
6.4 KiB
C++
/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#include "gazebo/common/MeshManager.hh"
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#include "gazebo/rendering/ogre_gazebo.h"
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#include "gazebo/rendering/Scene.hh"
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#include "gazebo/rendering/ArrowVisual.hh"
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#include "gazebo/rendering/AxisVisualPrivate.hh"
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#include "gazebo/rendering/AxisVisual.hh"
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using namespace gazebo;
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using namespace rendering;
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/////////////////////////////////////////////////
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AxisVisual::AxisVisual(const std::string &_name, VisualPtr _parent)
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: Visual(*new AxisVisualPrivate, _name, _parent, false)
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{
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AxisVisualPrivate *dPtr =
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reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
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dPtr->type = VT_GUI;
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}
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//////////////////////////////////////////////////
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AxisVisual::AxisVisual(VisualPrivate &_dataPtr, const std::string &_name,
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VisualPtr _parent)
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: Visual(_dataPtr, _name, _parent, false)
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{
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AxisVisualPrivate *dPtr =
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reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
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dPtr->type = VT_GUI;
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}
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/////////////////////////////////////////////////
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AxisVisual::~AxisVisual()
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{
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AxisVisualPrivate *dPtr =
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reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
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dPtr->xAxis.reset();
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dPtr->yAxis.reset();
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dPtr->zAxis.reset();
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}
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/////////////////////////////////////////////////
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void AxisVisual::Load()
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{
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AxisVisualPrivate *dPtr =
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reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
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Visual::Load();
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dPtr->xAxis.reset(new ArrowVisual(this->GetName() +
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"_X_AXIS", shared_from_this()));
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dPtr->xAxis->Load();
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dPtr->xAxis->SetMaterial("Gazebo/RedTransparent");
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dPtr->yAxis.reset(new ArrowVisual(this->GetName() +
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"_Y_AXIS", shared_from_this()));
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dPtr->yAxis->Load();
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dPtr->yAxis->SetMaterial("Gazebo/GreenTransparent");
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dPtr->zAxis.reset(new ArrowVisual(this->GetName() +
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"_Z_AXIS", shared_from_this()));
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dPtr->zAxis->Load();
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dPtr->zAxis->SetMaterial("Gazebo/BlueTransparent");
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dPtr->xAxis->SetRotation(
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ignition::math::Quaterniond(ignition::math::Vector3d(0, 1, 0),
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IGN_DTOR(90)));
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dPtr->yAxis->SetRotation(
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ignition::math::Quaterniond(ignition::math::Vector3d(1, 0, 0),
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IGN_DTOR(-90)));
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this->SetVisibilityFlags(GZ_VISIBILITY_GUI);
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}
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/////////////////////////////////////////////////
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void AxisVisual::ScaleXAxis(const math::Vector3 &_scale)
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{
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this->ScaleXAxis(_scale.Ign());
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}
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/////////////////////////////////////////////////
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void AxisVisual::ScaleXAxis(const ignition::math::Vector3d &_scale)
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{
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AxisVisualPrivate *dPtr =
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reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
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dPtr->xAxis->SetScale(_scale);
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}
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/////////////////////////////////////////////////
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void AxisVisual::ScaleYAxis(const math::Vector3 &_scale)
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{
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this->ScaleYAxis(_scale.Ign());
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}
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/////////////////////////////////////////////////
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void AxisVisual::ScaleYAxis(const ignition::math::Vector3d &_scale)
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{
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AxisVisualPrivate *dPtr =
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reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
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dPtr->yAxis->SetScale(_scale);
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}
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/////////////////////////////////////////////////
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void AxisVisual::ScaleZAxis(const math::Vector3 &_scale)
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{
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this->ScaleZAxis(_scale.Ign());
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}
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/////////////////////////////////////////////////
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void AxisVisual::ScaleZAxis(const ignition::math::Vector3d &_scale)
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{
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AxisVisualPrivate *dPtr =
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reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
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dPtr->zAxis->SetScale(_scale);
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}
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/////////////////////////////////////////////////
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void AxisVisual::SetAxisMaterial(unsigned int _axis,
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const std::string &_material)
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{
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AxisVisualPrivate *dPtr =
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reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
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switch (_axis)
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{
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case 0:
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dPtr->xAxis->SetMaterial(_material);
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break;
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case 1:
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dPtr->yAxis->SetMaterial(_material);
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break;
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case 2:
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dPtr->zAxis->SetMaterial(_material);
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break;
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default:
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gzerr << "Invalid axis index[" << _axis << "]\n";
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break;
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};
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}
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/////////////////////////////////////////////////
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void AxisVisual::ShowAxisRotation(unsigned int _axis, bool _show)
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{
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AxisVisualPrivate *dPtr =
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reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
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switch (_axis)
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{
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case 0:
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dPtr->xAxis->ShowRotation(_show);
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break;
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case 1:
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dPtr->yAxis->ShowRotation(_show);
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break;
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case 2:
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dPtr->zAxis->ShowRotation(_show);
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break;
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default:
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gzerr << "Invalid axis index[" << _axis << "]\n";
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break;
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};
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}
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/////////////////////////////////////////////////
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void AxisVisual::ShowAxisShaft(unsigned int _axis, bool _show)
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{
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AxisVisualPrivate *dPtr =
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reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
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switch (_axis)
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{
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case 0:
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dPtr->xAxis->ShowShaft(_show);
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break;
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case 1:
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dPtr->yAxis->ShowShaft(_show);
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break;
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case 2:
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dPtr->zAxis->ShowShaft(_show);
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break;
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default:
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gzerr << "Invalid axis index[" << _axis << "]\n";
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break;
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};
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}
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/////////////////////////////////////////////////
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void AxisVisual::ShowAxisHead(unsigned int _axis, bool _show)
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{
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AxisVisualPrivate *dPtr =
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reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
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switch (_axis)
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{
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case 0:
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dPtr->xAxis->ShowHead(_show);
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break;
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case 1:
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dPtr->yAxis->ShowHead(_show);
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break;
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case 2:
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dPtr->zAxis->ShowHead(_show);
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break;
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default:
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gzerr << "Invalid axis index[" << _axis << "]\n";
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break;
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};
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}
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/////////////////////////////////////////////////
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void AxisVisual::SetAxisVisible(unsigned int _axis, bool _visible)
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{
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AxisVisualPrivate *dPtr =
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reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
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VisualPtr axis;
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switch (_axis)
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{
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case 0:
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axis = dPtr->xAxis;
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break;
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case 1:
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axis = dPtr->yAxis;
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break;
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case 2:
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axis = dPtr->zAxis;
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break;
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default:
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gzerr << "Invalid axis index[" << _axis << "]" << std::endl;
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return;
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};
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axis->SetVisible(_visible);
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}
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