pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/rendering/VideoVisual.cc

157 lines
4.6 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <boost/bind.hpp>
#include "gazebo/common/Video.hh"
#include "gazebo/common/Events.hh"
#include "gazebo/rendering/ogre_gazebo.h"
#include "gazebo/rendering/VideoVisualPrivate.hh"
#include "gazebo/rendering/VideoVisual.hh"
using namespace gazebo;
using namespace rendering;
/////////////////////////////////////////////////
VideoVisual::VideoVisual(const std::string &_name, VisualPtr _parent)
: Visual(*new VideoVisualPrivate, _name, _parent)
{
VideoVisualPrivate *dPtr =
reinterpret_cast<VideoVisualPrivate *>(this->dataPtr);
dPtr->type = VT_GUI;
dPtr->video = new common::Video();
dPtr->video->Load("/home/nkoenig/Videos/pr2_risotto/risotto_robot.mp4");
dPtr->width = dPtr->video->GetWidth();
dPtr->height = dPtr->video->GetHeight();
double ratio = dPtr->width / static_cast<double>(dPtr->height);
dPtr->imageBuffer = new unsigned char[dPtr->height * dPtr->width * 3];
dPtr->connections.push_back(event::Events::ConnectPreRender(
boost::bind(&VideoVisual::PreRender, this)));
// Create the texture
dPtr->texture = Ogre::TextureManager::getSingleton().createManual(
_name + "__VideoTexture__",
Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
Ogre::TEX_TYPE_2D,
dPtr->width, dPtr->height,
0,
Ogre::PF_BYTE_BGR,
Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE);
Ogre::MaterialPtr material =
Ogre::MaterialManager::getSingleton().create(
_name + "__VideoMaterial__", "General");
material->getTechnique(0)->getPass(0)->createTextureUnitState(
_name + "__VideoTexture__");
material->setReceiveShadows(false);
double factor = 1.0;
Ogre::ManualObject mo(_name + "__VideoObject__");
mo.begin(_name + "__VideoMaterial__",
Ogre::RenderOperation::OT_TRIANGLE_LIST);
mo.position(0, factor * ratio, factor);
mo.textureCoord(0, 0);
mo.position(0, 0, factor);
mo.textureCoord(1, 0);
mo.position(0, 0, 0);
mo.textureCoord(1, 1);
mo.position(0, ratio * factor, 0);
mo.textureCoord(0, 1);
mo.triangle(0, 3, 2);
mo.triangle(2, 1, 0);
mo.end();
mo.convertToMesh(_name + "__VideoMesh__");
Ogre::MovableObject *obj = (Ogre::MovableObject*)
dPtr->sceneNode->getCreator()->createEntity(_name + "__VideoEntity__",
_name + "__VideoMesh__");
obj->setCastShadows(false);
this->AttachObject(obj);
}
/////////////////////////////////////////////////
VideoVisual::~VideoVisual()
{
VideoVisualPrivate *dPtr =
reinterpret_cast<VideoVisualPrivate *>(this->dataPtr);
delete dPtr->video;
dPtr->video = NULL;
delete [] dPtr->imageBuffer;
dPtr->imageBuffer = NULL;
}
/////////////////////////////////////////////////
void VideoVisual::PreRender()
{
VideoVisualPrivate *dPtr =
reinterpret_cast<VideoVisualPrivate *>(this->dataPtr);
dPtr->video->GetNextFrame(&dPtr->imageBuffer);
// Get the pixel buffer
Ogre::HardwarePixelBufferSharedPtr pixelBuffer = dPtr->texture->getBuffer();
// Lock the pixel buffer and get a pixel box
pixelBuffer->lock(Ogre::HardwareBuffer::HBL_DISCARD);
const Ogre::PixelBox& pixelBox = pixelBuffer->getCurrentLock();
uint8_t* pDest = static_cast<uint8_t*>(pixelBox.data);
// The request pixel format of the texture is not always the one that OGRE
// creates.
bool unusedAlpha = Ogre::PixelUtil::getNumElemBytes(
dPtr->texture->getFormat()) > 3 ? true : false;
// If OGRE actually created a texture with no alpha channel, then we
// can use memcpy
if (!unusedAlpha)
{
memcpy(pDest, dPtr->imageBuffer, dPtr->height*dPtr->width*3);
}
else
{
int index;
for (int j = 0; j < dPtr->height; ++j)
{
for (int i = 0; i < dPtr->width; ++i)
{
index = j*(dPtr->width*3) + (i*3);
*pDest++ = dPtr->imageBuffer[index + 2]; // B
*pDest++ = dPtr->imageBuffer[index + 1]; // G
*pDest++ = dPtr->imageBuffer[index + 0]; // R
*pDest++ = 255; // Alpha
}
}
}
// Unlock the pixel buffer
pixelBuffer->unlock();
}