178 lines
4.7 KiB
C++
178 lines
4.7 KiB
C++
/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifdef _WIN32
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// Ensure that Winsock2.h is included before Windows.h, which can get
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// pulled in by anybody (e.g., Boost).
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#include <Winsock2.h>
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#endif
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#include "gazebo/msgs/msgs.hh"
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#include "gazebo/transport/transport.hh"
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#include "gazebo/physics/World.hh"
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#include "gazebo/physics/Entity.hh"
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#include "gazebo/sensors/RFIDTag.hh"
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#include "gazebo/sensors/SensorFactory.hh"
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#include "gazebo/sensors/RFIDSensorPrivate.hh"
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#include "gazebo/sensors/RFIDSensor.hh"
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using namespace gazebo;
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using namespace sensors;
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GZ_REGISTER_STATIC_SENSOR("rfid", RFIDSensor)
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/////////////////////////////////////////////////
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RFIDSensor::RFIDSensor()
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: Sensor(sensors::OTHER),
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dataPtr(new RFIDSensorPrivate)
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{
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this->active = false;
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}
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/////////////////////////////////////////////////
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RFIDSensor::~RFIDSensor()
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{
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// this->link.reset();
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}
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/////////////////////////////////////////////////
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void RFIDSensor::Load(const std::string &_worldName, sdf::ElementPtr _sdf )
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{
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Sensor::Load(_worldName, _sdf);
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}
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/////////////////////////////////////////////////
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void RFIDSensor::Load(const std::string &_worldName)
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{
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Sensor::Load(_worldName);
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// std::cout << "load rfid sensor" << std::endl;
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if (this->sdf->GetElement("topic"))
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{
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this->dataPtr->scanPub = this->node->Advertise<msgs::Pose>(
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this->sdf->GetElement("topic")->Get<std::string>());
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}
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this->dataPtr->entity = this->world->GetEntity(this->ParentName());
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// this->sdf->PrintDescription("something");
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/*std::cout << " setup ray" << std::endl;
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physics::PhysicsEnginePtr physicsEngine = world->GetPhysicsEngine();
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//trying to use just "ray" gives a seg fault
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this->laserCollision = physicsEngine->CreateCollision("multiray",
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this->parentName);
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this->laserCollision->SetName("rfid_sensor_collision");
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this->laserCollision->SetRelativePose(this->pose);
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this->laserShape = boost::dynamic_pointer_cast<physics::RayShape>(
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this->laserCollision->GetShape());
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this->laserShape->Load(this->sdf);
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this->laserShape->Init();
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*/
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/*** Tried to use rendering, but says rendering engine isnt initialized
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which is understandable */
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/**
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rendering::ScenePtr scene = rendering::get_scene(this->world->GetName());
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if (!scene)
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{
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scene = rendering::create_scene(this->world->GetName(), false);
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}
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manager = rendering::get_scene(this->world->GetName())->OgreSceneManager();
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query = manager->createRayQuery(Ogre::Ray());
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*/
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}
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/////////////////////////////////////////////////
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void RFIDSensor::Fini()
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{
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Sensor::Fini();
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}
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//////////////////////////////////////////////////
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void RFIDSensor::Init()
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{
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Sensor::Init();
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}
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//////////////////////////////////////////////////
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bool RFIDSensor::UpdateImpl(const bool /*_force*/)
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{
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this->EvaluateTags();
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this->lastMeasurementTime = this->world->GetSimTime();
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if (this->dataPtr->scanPub)
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{
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msgs::Pose msg;
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msgs::Set(&msg, this->dataPtr->entity->GetWorldPose().Ign());
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this->dataPtr->scanPub->Publish(msg);
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}
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return true;
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}
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//////////////////////////////////////////////////
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void RFIDSensor::EvaluateTags()
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{
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std::vector<RFIDTag*>::const_iterator ci;
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// iterate through the tags contained given rfid tag manager
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for (ci = this->dataPtr->tags.begin(); ci != this->dataPtr->tags.end(); ++ci)
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{
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ignition::math::Pose3d pos = (*ci)->TagPose();
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// std::cout << "link: " << tagModelPtr->GetName() << std::endl;
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// std::cout << "link pos: x" << pos.pos.x
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// << " y:" << pos.pos.y
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// << " z:" << pos.pos.z << std::endl;
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this->CheckTagRange(pos);
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}
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}
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//////////////////////////////////////////////////
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bool RFIDSensor::CheckTagRange(const ignition::math::Pose3d &_pose)
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{
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// copy sensor vector pos into a temp var
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ignition::math::Vector3d v;
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v = _pose.Pos() - this->dataPtr->entity->GetWorldPose().Ign().Pos();
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// std::cout << v.GetLength() << std::endl;
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if (v.Length() <= 5.0)
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{
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// std::cout << "detected " << v.GetLength() << std::endl;
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return true;
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}
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// this->CheckRayIntersection(link);
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return false;
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}
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//////////////////////////////////////////////////
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void RFIDSensor::AddTag(RFIDTag *_tag)
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{
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this->dataPtr->tags.push_back(_tag);
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}
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