712 lines
19 KiB
C++
712 lines
19 KiB
C++
/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifdef _WIN32
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// Ensure that Winsock2.h is included before Windows.h, which can get
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// pulled in by anybody (e.g., Boost).
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#include <Winsock2.h>
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#endif
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#include <boost/bind.hpp>
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#include "gazebo/msgs/msgs.hh"
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#include "gazebo/common/Console.hh"
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#include "gazebo/common/Events.hh"
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#include "gazebo/transport/TopicManager.hh"
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#include "gazebo/transport/ConnectionManager.hh"
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#include "gazebo/gazebo_config.h"
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using namespace gazebo;
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using namespace transport;
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/// TBB task to process nodes.
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class TopicManagerProcessTask : public tbb::task
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{
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/// Implements the necessary execute function
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public: tbb::task *execute()
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{
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TopicManager::Instance()->ProcessNodes();
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return NULL;
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}
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};
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/// TBB task to establish subscriber to publisher connection.
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class TopicManagerConnectionTask : public tbb::task
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{
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/// \brief Constructor.
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/// \param[in] _pub Publish message
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public: TopicManagerConnectionTask(msgs::Publish _pub) : pub(_pub) {}
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/// Implements the necessary execute function
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public: tbb::task *execute()
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{
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TopicManager::Instance()->ConnectSubToPub(pub);
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return NULL;
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}
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/// \brief Publish message
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private: msgs::Publish pub;
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};
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//////////////////////////////////////////////////
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ConnectionManager::ConnectionManager()
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{
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this->tmpIndex = 0;
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this->initialized = false;
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this->stop = false;
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this->stopped = true;
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this->serverConn = NULL;
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this->eventConnections.push_back(
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event::Events::ConnectStop(boost::bind(&ConnectionManager::Stop, this)));
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}
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//////////////////////////////////////////////////
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ConnectionManager::~ConnectionManager()
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{
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this->eventConnections.clear();
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delete this->serverConn;
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this->serverConn = NULL;
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this->Fini();
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}
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//////////////////////////////////////////////////
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bool ConnectionManager::Init(const std::string &_masterHost,
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unsigned int _masterPort,
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uint32_t _timeoutIterations)
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{
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this->stop = false;
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this->masterConn.reset(new Connection());
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delete this->serverConn;
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this->serverConn = new Connection();
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// Create a new TCP server on a free port
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this->serverConn->Listen(0,
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boost::bind(&ConnectionManager::OnAccept, this, _1));
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gzmsg << "Waiting for master." << std::endl;
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uint32_t timeoutCount = 0;
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uint32_t waitDurationMS = 1000;
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while (!this->masterConn->Connect(_masterHost, _masterPort) &&
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this->IsRunning() && timeoutCount < _timeoutIterations)
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{
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++timeoutCount;
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if (timeoutCount < _timeoutIterations)
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common::Time::MSleep(waitDurationMS);
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}
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if (timeoutCount >= _timeoutIterations)
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{
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gzerr << "Failed to connect to master in "
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<< (timeoutCount * waitDurationMS) / 1000.0 << " seconds."
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<< std::endl;
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return false;
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}
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if (!this->IsRunning())
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{
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gzerr << "Connection Manager is not running" << std::endl;
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return false;
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}
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std::string initData, namespacesData, publishersData;
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try
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{
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this->masterConn->Read(initData);
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this->masterConn->Read(namespacesData);
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this->masterConn->Read(publishersData);
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}
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catch(...)
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{
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gzerr << "Unable to read from master" << std::endl;
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return false;
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}
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msgs::Packet packet;
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packet.ParseFromString(initData);
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if (packet.type() == "version_init")
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{
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msgs::GzString msg;
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msg.ParseFromString(packet.serialized_data());
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if (msg.data() == std::string("gazebo ") + GAZEBO_VERSION)
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{
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// TODO: set some flag.. maybe start "serverConn" when initialized
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gzmsg << "Connected to gazebo master @ "
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<< this->masterConn->GetRemoteURI() << std::endl;
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}
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else
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{
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// TODO: MAke this a proper error
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gzerr << "Conflicting gazebo versions" << std::endl;
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}
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}
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else
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gzerr << "Didn't receive an init from the master" << std::endl;
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packet.ParseFromString(namespacesData);
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if (packet.type() == "topic_namepaces_init")
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{
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msgs::GzString_V result;
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result.ParseFromString(packet.serialized_data());
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boost::mutex::scoped_lock lock(this->namespaceMutex);
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for (int i = 0; i < result.data_size(); i++)
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{
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this->namespaces.push_back(std::string(result.data(i)));
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}
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this->namespaceCondition.notify_all();
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}
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else
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gzerr << "Did not get topic_namespaces_init msg from master" << std::endl;
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packet.ParseFromString(publishersData);
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if (packet.type() == "publishers_init")
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{
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msgs::Publishers pubs;
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pubs.ParseFromString(packet.serialized_data());
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boost::recursive_mutex::scoped_lock lock(this->listMutex);
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for (int i = 0; i < pubs.publisher_size(); i++)
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{
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const msgs::Publish &p = pubs.publisher(i);
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this->publishers.push_back(p);
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}
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}
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else
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gzerr << "Did not get publishers_init msg from master" << std::endl;
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this->masterConn->AsyncRead(
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boost::bind(&ConnectionManager::OnMasterRead, this, _1));
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this->initialized = true;
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// Tell the user what address will be publicized to other nodes.
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gzmsg << "Publicized address: "
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<< this->masterConn->GetLocalHostname() << std::endl;
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return true;
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}
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//////////////////////////////////////////////////
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bool ConnectionManager::IsInitialized() const
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{
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return this->initialized;
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}
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//////////////////////////////////////////////////
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void ConnectionManager::Fini()
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{
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if (!this->initialized)
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return;
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this->Stop();
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if (this->masterConn)
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{
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this->masterConn->ProcessWriteQueue();
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this->masterConn->Shutdown();
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this->masterConn.reset();
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}
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if (this->serverConn)
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{
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this->serverConn->ProcessWriteQueue();
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this->serverConn->Shutdown();
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delete this->serverConn;
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this->serverConn = NULL;
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}
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this->eventConnections.clear();
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this->connections.clear();
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this->publishers.clear();
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this->namespaces.clear();
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this->masterMessages.clear();
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this->initialized = false;
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}
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//////////////////////////////////////////////////
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void ConnectionManager::Stop()
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{
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this->stop = true;
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this->updateCondition.notify_all();
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if (this->initialized)
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while (this->stopped == false)
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common::Time::MSleep(100);
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}
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//////////////////////////////////////////////////
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void ConnectionManager::RunUpdate()
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{
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std::list<ConnectionPtr>::iterator iter;
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std::list<ConnectionPtr>::iterator endIter;
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unsigned int msize = 0;
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{
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boost::recursive_mutex::scoped_lock lock(this->masterMessagesMutex);
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msize = this->masterMessages.size();
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}
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while (msize > 0)
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{
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this->ProcessMessage(this->masterMessages.front());
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{
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boost::recursive_mutex::scoped_lock lock(this->masterMessagesMutex);
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this->masterMessages.pop_front();
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msize = this->masterMessages.size();
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}
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}
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if (this->masterConn)
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this->masterConn->ProcessWriteQueue();
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// Use TBB to process nodes. Need more testing to see if this makes
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// a difference.
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// TopicManagerProcessTask *task = new(tbb::task::allocate_root())
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// TopicManagerProcessTask();
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// tbb::task::enqueue(*task);
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TopicManager::Instance()->ProcessNodes();
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{
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boost::recursive_mutex::scoped_lock lock(this->connectionMutex);
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iter = this->connections.begin();
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endIter = this->connections.end();
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}
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while (iter != endIter)
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{
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if ((*iter)->IsOpen())
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{
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(*iter)->ProcessWriteQueue();
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++iter;
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}
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else
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{
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boost::recursive_mutex::scoped_lock lock(this->connectionMutex);
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iter = this->connections.erase(iter);
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}
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}
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}
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//////////////////////////////////////////////////
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void ConnectionManager::Run()
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{
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boost::mutex::scoped_lock lock(this->updateMutex);
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this->stopped = false;
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while (!this->stop && this->masterConn && this->masterConn->IsOpen())
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{
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this->RunUpdate();
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this->updateCondition.timed_wait(lock,
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boost::posix_time::milliseconds(100));
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}
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this->RunUpdate();
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this->stopped = true;
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this->masterConn->Shutdown();
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}
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//////////////////////////////////////////////////
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bool ConnectionManager::IsRunning() const
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{
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return !this->stop;
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}
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//////////////////////////////////////////////////
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void ConnectionManager::OnMasterRead(const std::string &_data)
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{
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if (this->masterConn && this->masterConn->IsOpen())
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this->masterConn->AsyncRead(
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boost::bind(&ConnectionManager::OnMasterRead, this, _1));
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if (!_data.empty())
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{
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boost::recursive_mutex::scoped_lock lock(this->masterMessagesMutex);
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this->masterMessages.push_back(std::string(_data));
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}
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else
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gzerr << "ConnectionManager::OnMasterRead empty data\n";
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// Tell the ourself that we need an update
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this->TriggerUpdate();
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}
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/////////////////////////////////////////////////
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void ConnectionManager::ProcessMessage(const std::string &_data)
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{
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msgs::Packet packet;
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packet.ParseFromString(_data);
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if (packet.type() == "publisher_add")
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{
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msgs::Publish result;
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result.ParseFromString(packet.serialized_data());
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this->publishers.push_back(result);
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}
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else if (packet.type() == "publisher_del")
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{
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msgs::Publish result;
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result.ParseFromString(packet.serialized_data());
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std::list<msgs::Publish>::iterator iter = this->publishers.begin();
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while (iter != this->publishers.end())
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{
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if ((*iter).topic() == result.topic() &&
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(*iter).host() == result.host() &&
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(*iter).port() == result.port())
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iter = this->publishers.erase(iter);
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else
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++iter;
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}
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}
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else if (packet.type() == "topic_namespace_add")
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{
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msgs::GzString result;
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result.ParseFromString(packet.serialized_data());
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boost::mutex::scoped_lock lock(this->namespaceMutex);
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this->namespaces.push_back(std::string(result.data()));
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this->namespaceCondition.notify_all();
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}
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// FIXME "publisher_update" is currently not used and have been separated out
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// into "publisher_subscribe" and "publisher_advertise". This is implemented
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// as a workaround to address transport blocking issue when gzclient connects
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// to gzserver, see issue #714. "publisher_advertise", intended
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// for gzserver when gzclient connects, is parallelized and made non-blocking.
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else if (packet.type() == "publisher_update")
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{
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msgs::Publish pub;
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pub.ParseFromString(packet.serialized_data());
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if (pub.host() != this->serverConn->GetLocalAddress() ||
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pub.port() != this->serverConn->GetLocalPort())
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{
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TopicManager::Instance()->ConnectSubToPub(pub);
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}
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}
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else if (packet.type() == "publisher_advertise")
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{
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msgs::Publish pub;
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pub.ParseFromString(packet.serialized_data());
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if (pub.host() != this->serverConn->GetLocalAddress() ||
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pub.port() != this->serverConn->GetLocalPort())
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{
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TopicManagerConnectionTask *task = new(tbb::task::allocate_root())
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TopicManagerConnectionTask(pub);
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tbb::task::enqueue(*task);
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}
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}
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// publisher_subscribe. This occurs when we try to subscribe to a topic, and
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// the master informs us of a remote host that is publishing on our
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// requested topic
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else if (packet.type() == "publisher_subscribe")
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{
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msgs::Publish pub;
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pub.ParseFromString(packet.serialized_data());
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if (pub.host() != this->serverConn->GetLocalAddress() ||
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pub.port() != this->serverConn->GetLocalPort())
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{
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TopicManager::Instance()->ConnectSubToPub(pub);
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}
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}
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else if (packet.type() == "unsubscribe")
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{
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msgs::Subscribe sub;
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sub.ParseFromString(packet.serialized_data());
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// Disconnect a local publisher from a remote subscriber
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TopicManager::Instance()->DisconnectPubFromSub(sub.topic(),
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sub.host(), sub.port());
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}
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else if (packet.type() == "unadvertise")
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{
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msgs::Publish pub;
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pub.ParseFromString(packet.serialized_data());
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// Disconnection all local subscribers from a remote publisher
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TopicManager::Instance()->DisconnectSubFromPub(pub.topic(),
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pub.host(), pub.port());
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}
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else
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{
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gzerr << "ConnectionManager::OnMasterRead unknown type["
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<< packet.type() << "][" << packet.serialized_data()
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<< "] Data[" << _data << "]\n";
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}
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}
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//////////////////////////////////////////////////
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void ConnectionManager::OnAccept(ConnectionPtr _newConnection)
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{
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_newConnection->AsyncRead(
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boost::bind(&ConnectionManager::OnRead, this, _newConnection, _1));
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// Add the connection to the list of connections
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boost::recursive_mutex::scoped_lock lock(this->connectionMutex);
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this->connections.push_back(_newConnection);
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}
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//////////////////////////////////////////////////
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void ConnectionManager::OnRead(ConnectionPtr _connection,
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const std::string &_data)
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{
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if (_data.empty())
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{
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gzerr << "Data was empty, try again\n";
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_connection->AsyncRead(
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boost::bind(&ConnectionManager::OnRead, this, _connection, _1));
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return;
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}
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msgs::Packet packet;
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packet.ParseFromString(_data);
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// If we have an incoming (remote) subscription
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if (packet.type() == "sub")
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{
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msgs::Subscribe sub;
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sub.ParseFromString(packet.serialized_data());
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// Create a transport link for the publisher to the remote subscriber
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// via the connection
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SubscriptionTransportPtr subLink(new SubscriptionTransport());
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subLink->Init(_connection, sub.latching());
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// Connect the publisher to this transport mechanism
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TopicManager::Instance()->ConnectPubToSub(sub.topic(), subLink);
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}
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else
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gzerr << "Error est here\n";
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}
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//////////////////////////////////////////////////
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void ConnectionManager::Advertise(const std::string &topic,
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const std::string &msgType)
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{
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if (!this->initialized)
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return;
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msgs::Publish msg;
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msg.set_topic(topic);
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msg.set_msg_type(msgType);
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msg.set_host(this->serverConn->GetLocalAddress());
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msg.set_port(this->serverConn->GetLocalPort());
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this->masterConn->EnqueueMsg(msgs::Package("advertise", msg));
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}
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//////////////////////////////////////////////////
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void ConnectionManager::RegisterTopicNamespace(const std::string &_name)
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{
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if (!this->initialized)
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return;
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msgs::GzString msg;
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msg.set_data(_name);
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this->masterConn->EnqueueMsg(msgs::Package("register_topic_namespace", msg));
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}
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//////////////////////////////////////////////////
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void ConnectionManager::Unadvertise(const std::string &_topic)
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{
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msgs::Publish msg;
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msg.set_topic(_topic);
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msg.set_msg_type("");
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if (this->serverConn)
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{
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msg.set_host(this->serverConn->GetLocalAddress());
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msg.set_port(this->serverConn->GetLocalPort());
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}
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if (this->masterConn)
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{
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this->masterConn->EnqueueMsg(msgs::Package("unadvertise", msg), true);
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}
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}
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//////////////////////////////////////////////////
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void ConnectionManager::GetAllPublishers(std::list<msgs::Publish> &_publishers)
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{
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_publishers.clear();
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std::list<msgs::Publish>::iterator iter;
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boost::recursive_mutex::scoped_lock lock(this->listMutex);
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for (iter = this->publishers.begin(); iter != this->publishers.end(); ++iter)
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_publishers.push_back(*iter);
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}
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//////////////////////////////////////////////////
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void ConnectionManager::GetTopicNamespaces(std::list<std::string> &_namespaces)
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{
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if (!this->initialized)
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{
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gzerr << "Not initialized\n";
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return;
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}
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_namespaces.clear();
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boost::mutex::scoped_lock lock(this->namespaceMutex);
|
|
|
|
for (std::list<std::string>::iterator iter = this->namespaces.begin();
|
|
iter != this->namespaces.end(); ++iter)
|
|
{
|
|
_namespaces.push_back(*iter);
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////
|
|
void ConnectionManager::Unsubscribe(const msgs::Subscribe &_sub)
|
|
{
|
|
// Inform the master that we want to unsubscribe from a topic.
|
|
this->masterConn->EnqueueMsg(msgs::Package("unsubscribe", _sub), true);
|
|
}
|
|
|
|
//////////////////////////////////////////////////
|
|
void ConnectionManager::Unsubscribe(const std::string &_topic,
|
|
const std::string &_msgType)
|
|
{
|
|
if (this->serverConn)
|
|
{
|
|
msgs::Subscribe msg;
|
|
msg.set_topic(_topic);
|
|
msg.set_msg_type(_msgType);
|
|
msg.set_host(this->serverConn->GetLocalAddress());
|
|
msg.set_port(this->serverConn->GetLocalPort());
|
|
|
|
// Inform the master that we want to unsubscribe from a topic.
|
|
this->masterConn->EnqueueMsg(msgs::Package("unsubscribe", msg), true);
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////
|
|
void ConnectionManager::Subscribe(const std::string &_topic,
|
|
const std::string &_msgType,
|
|
bool _latching)
|
|
{
|
|
if (!this->initialized)
|
|
{
|
|
gzerr << "ConnectionManager is not initialized\n";
|
|
return;
|
|
}
|
|
|
|
// TODO:
|
|
// Find a current connection on the topic
|
|
// ConnectionPtr conn = this->FindConnection(topic);
|
|
|
|
// If the connection to a remote publisher does not exist, then we need
|
|
// to establish a connection.
|
|
// if (!conn)
|
|
{
|
|
msgs::Subscribe msg;
|
|
msg.set_topic(_topic);
|
|
msg.set_msg_type(_msgType);
|
|
msg.set_host(this->serverConn->GetLocalAddress());
|
|
msg.set_port(this->serverConn->GetLocalPort());
|
|
msg.set_latching(_latching);
|
|
|
|
// Inform the master that we want to subscribe to a topic.
|
|
// This will result in Connection::OnMasterRead getting called with a
|
|
// packet type of "publisher_update"
|
|
this->masterConn->EnqueueMsg(msgs::Package("subscribe", msg));
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////
|
|
ConnectionPtr ConnectionManager::ConnectToRemoteHost(const std::string &_host,
|
|
unsigned int _port)
|
|
{
|
|
ConnectionPtr conn;
|
|
|
|
if (!this->initialized)
|
|
return conn;
|
|
|
|
// Sharing connections is broken
|
|
// conn = this->FindConnection(_host, _port);
|
|
// if (!conn)
|
|
{
|
|
// Connect to the remote host
|
|
conn.reset(new Connection());
|
|
if (conn->Connect(_host, _port))
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(this->connectionMutex);
|
|
this->connections.push_back(conn);
|
|
}
|
|
else
|
|
{
|
|
conn.reset();
|
|
return ConnectionPtr();
|
|
}
|
|
}
|
|
|
|
return conn;
|
|
}
|
|
|
|
//////////////////////////////////////////////////
|
|
void ConnectionManager::RemoveConnection(ConnectionPtr &_conn)
|
|
{
|
|
std::list<ConnectionPtr>::iterator iter;
|
|
|
|
boost::recursive_mutex::scoped_lock lock(this->connectionMutex);
|
|
iter = this->connections.begin();
|
|
while (iter != this->connections.end())
|
|
{
|
|
if ((*iter) == _conn)
|
|
{
|
|
iter = this->connections.erase(iter);
|
|
}
|
|
else
|
|
++iter;
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////
|
|
ConnectionPtr ConnectionManager::FindConnection(const std::string &_host,
|
|
unsigned int _port)
|
|
{
|
|
ConnectionPtr conn;
|
|
|
|
std::list<ConnectionPtr>::iterator iter;
|
|
|
|
boost::recursive_mutex::scoped_lock lock(this->connectionMutex);
|
|
|
|
// Check to see if we are already connected to the remote publisher
|
|
for (iter = this->connections.begin();
|
|
iter != this->connections.end(); ++iter)
|
|
{
|
|
if ((*iter)->IsOpen() && (*iter)->GetRemoteAddress() == _host &&
|
|
(*iter)->GetRemotePort() == _port)
|
|
conn = *iter;
|
|
}
|
|
|
|
return conn;
|
|
}
|
|
|
|
//////////////////////////////////////////////////
|
|
void ConnectionManager::TriggerUpdate()
|
|
{
|
|
this->updateCondition.notify_all();
|
|
}
|