pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/transport/Publisher.cc

301 lines
7.5 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
/* Desc: Handles pushing messages out on a named topic
* Author: Nate Koenig
*/
#ifdef _WIN32
// Ensure that Winsock2.h is included before Windows.h, which can get
// pulled in by anybody (e.g., Boost).
#include <Winsock2.h>
#endif
#include <boost/bind.hpp>
#include <ignition/math/Helpers.hh>
#include "gazebo/common/Exception.hh"
#include "gazebo/transport/Node.hh"
#include "gazebo/transport/TopicManager.hh"
#include "gazebo/transport/Publisher.hh"
using namespace gazebo;
using namespace transport;
uint32_t Publisher::idCounter = 0;
//////////////////////////////////////////////////
Publisher::Publisher(const std::string &_topic, const std::string &_msgType,
unsigned int _limit, double _hzRate)
: topic(_topic), msgType(_msgType), queueLimit(_limit),
updatePeriod(0)
{
if (!ignition::math::equal(_hzRate, 0.0))
this->updatePeriod = 1.0 / _hzRate;
this->queueLimitWarned = false;
this->pubId = 0;
this->id = ++idCounter;
}
//////////////////////////////////////////////////
Publisher::~Publisher()
{
this->Fini();
}
//////////////////////////////////////////////////
bool Publisher::HasConnections() const
{
return (this->publication &&
(this->publication->GetCallbackCount() > 0 ||
this->publication->GetNodeCount() > 0));
}
//////////////////////////////////////////////////
void Publisher::WaitForConnection() const
{
while (!this->HasConnections())
common::Time::MSleep(100);
}
//////////////////////////////////////////////////
bool Publisher::WaitForConnection(const common::Time &_timeout) const
{
common::Time start = common::Time::GetWallTime();
common::Time curr = common::Time::GetWallTime();
while (!this->HasConnections() &&
(_timeout <= 0.0 || curr - start < _timeout))
{
common::Time::MSleep(100);
curr = common::Time::GetWallTime();
}
return this->HasConnections();
}
//////////////////////////////////////////////////
void Publisher::PublishImpl(const google::protobuf::Message &_message,
bool _block)
{
if (_message.GetTypeName() != this->msgType)
gzthrow("Invalid message type\n");
if (!_message.IsInitialized())
{
gzerr << "Publishing an uninitialized message on topic[" <<
this->topic << "]. Required field [" <<
_message.InitializationErrorString() << "] missing.\n";
return;
}
// Check if a throttling rate has been set
if (this->updatePeriod > 0)
{
// Get the current time
this->currentTime = common::Time::GetWallTime();
// Skip publication if the time difference is less than the update period.
if (this->prevPublishTime != common::Time(0, 0) &&
(this->currentTime - this->prevPublishTime).Double() <
this->updatePeriod)
{
return;
}
// Set the previous time a message was published
this->prevPublishTime = this->currentTime;
}
// Save the latest message
MessagePtr msgPtr(_message.New());
msgPtr->CopyFrom(_message);
this->publication->SetPrevMsg(this->id, msgPtr);
{
boost::mutex::scoped_lock lock(this->mutex);
this->messages.push_back(msgPtr);
if (this->messages.size() > this->queueLimit)
{
this->messages.pop_front();
if (!queueLimitWarned)
{
gzwarn << "Queue limit reached for topic "
<< this->topic
<< ", deleting message. "
<< "This warning is printed only once." << std::endl;
queueLimitWarned = true;
}
}
}
TopicManager::Instance()->AddNodeToProcess(this->node);
if (_block)
{
this->SendMessage();
}
else
{
// Tell the connection manager that it needs to update
ConnectionManager::Instance()->TriggerUpdate();
}
}
//////////////////////////////////////////////////
void Publisher::SendMessage()
{
std::list<MessagePtr> localBuffer;
std::list<uint32_t> localIds;
{
boost::mutex::scoped_lock lock(this->mutex);
if (!this->pubIds.empty() || this->messages.empty())
return;
for (unsigned int i = 0; i < this->messages.size(); ++i)
{
this->pubId = (this->pubId + 1) % 10000;
this->pubIds[this->pubId] = 0;
localIds.push_back(this->pubId);
}
std::copy(this->messages.begin(), this->messages.end(),
std::back_inserter(localBuffer));
this->messages.clear();
}
// Only send messages if there is something to send
if (!localBuffer.empty())
{
std::list<uint32_t>::iterator pubIter = localIds.begin();
// Send all the current messages
for (std::list<MessagePtr>::iterator iter = localBuffer.begin();
iter != localBuffer.end(); ++iter, ++pubIter)
{
// Send the latest message.
int result = this->publication->Publish(*iter,
boost::bind(&Publisher::OnPublishComplete, this, _1), *pubIter);
if (result > 0)
this->pubIds[*pubIter] = result;
else
this->pubIds.erase(*pubIter);
}
// Clear the local buffer.
localBuffer.clear();
localIds.clear();
}
}
//////////////////////////////////////////////////
void Publisher::SetNode(NodePtr _node)
{
this->node = _node;
}
//////////////////////////////////////////////////
unsigned int Publisher::GetOutgoingCount() const
{
boost::mutex::scoped_lock lock(this->mutex);
return this->messages.size();
}
//////////////////////////////////////////////////
std::string Publisher::GetTopic() const
{
return this->topic;
}
//////////////////////////////////////////////////
std::string Publisher::GetMsgType() const
{
return this->msgType;
}
//////////////////////////////////////////////////
void Publisher::OnPublishComplete(uint32_t _id)
{
boost::mutex::scoped_lock lock(this->mutex);
std::map<uint32_t, int>::iterator iter = this->pubIds.find(_id);
if (iter != this->pubIds.end() && (--iter->second) <= 0)
this->pubIds.erase(iter);
}
//////////////////////////////////////////////////
void Publisher::SetPublication(PublicationPtr _publication)
{
this->publication = _publication;
}
//////////////////////////////////////////////////
void Publisher::Fini()
{
if (!this->messages.empty())
this->SendMessage();
if (!this->topic.empty())
TopicManager::Instance()->Unadvertise(this->topic, this->id);
common::Time slept;
// Wait for the message to be published
while (!this->pubIds.empty() && slept < common::Time(1, 0))
{
common::Time::MSleep(10);
slept += common::Time(0, 10000000);
}
this->node.reset();
}
//////////////////////////////////////////////////
std::string Publisher::GetPrevMsg() const
{
std::string result;
if (this->publication)
{
MessagePtr msg = this->publication->GetPrevMsg(this->id);
if (msg)
msg->SerializeToString(&result);
}
return result;
}
//////////////////////////////////////////////////
MessagePtr Publisher::GetPrevMsgPtr() const
{
if (this->publication)
return this->publication->GetPrevMsg(this->id);
else
return MessagePtr();
}
//////////////////////////////////////////////////
uint32_t Publisher::Id() const
{
return this->id;
}