235 lines
6.2 KiB
C++
235 lines
6.2 KiB
C++
/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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/* Desc: Gripper Interface for Player
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* Author: Nate Koenig
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* Date: 2 March 2006
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*/
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/**
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@addtogroup player
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@par Gripper Interface
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- PLAYER_GRIPPER_CMD_STATE
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*/
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/* TODO
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- PLAYER_GRIPPER_REQ_GET_GEOM
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*/
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#include <math.h>
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#include <iostream>
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#include <boost/thread/recursive_mutex.hpp>
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#include "GazeboDriver.hh"
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#include "GripperInterface.hh"
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using namespace libgazebo;
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boost::recursive_mutex *GripperInterface::mutex = NULL;
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/////////////////////////////////////////////////
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GripperInterface::GripperInterface(player_devaddr_t addr,
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GazeboDriver *driver, ConfigFile *cf, int section)
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: GazeboInterface(addr, driver, cf, section), iface(NULL), gz_id(NULL),
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datatime(0.0)
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{
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/*
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// Get the ID of the interface
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this->gz_id = (char*) calloc(1024, sizeof(char));
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strcat(this->gz_id, GazeboClient::prefixId);
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strcat(this->gz_id, cf->ReadString(section, "gz_id", ""));
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// Allocate a Position Interface
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this->iface = new GripperIface();
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this->datatime = -1;
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if (this->mutex == NULL)
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this->mutex = new boost::recursive_mutex();
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*/
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}
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/////////////////////////////////////////////////
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GripperInterface::~GripperInterface()
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{
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/*
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// Release this interface
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delete this->iface;
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*/
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}
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/////////////////////////////////////////////////
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int GripperInterface::ProcessMessage(QueuePointer &respQueue,
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player_msghdr_t *hdr, void *data)
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{
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/*
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boost::recursive_mutex::scoped_lock lock(*this->mutex);
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if (this->iface->Lock(1))
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{
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if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_CMD,
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PLAYER_GRIPPER_CMD_OPEN, this->device_addr))
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{
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this->iface->data->cmd = GAZEBO_GRIPPER_CMD_OPEN;
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return 0;
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}
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else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_CMD,
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PLAYER_GRIPPER_CMD_CLOSE, this->device_addr))
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{
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this->iface->data->cmd = GAZEBO_GRIPPER_CMD_CLOSE;
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return 0;
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}
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else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_CMD,
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PLAYER_GRIPPER_CMD_STOP, this->device_addr))
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{
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this->iface->data->cmd = GAZEBO_GRIPPER_CMD_STOP;
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return 0;
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}
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else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_CMD,
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PLAYER_GRIPPER_CMD_STORE, this->device_addr))
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{
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this->iface->data->cmd = GAZEBO_GRIPPER_CMD_STORE;
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return 0;
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}
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else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_CMD,
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PLAYER_GRIPPER_CMD_RETRIEVE, this->device_addr))
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{
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this->iface->data->cmd = GAZEBO_GRIPPER_CMD_RETRIEVE;
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return 0;
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}
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// is it a geometry request?
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else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ,
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PLAYER_GRIPPER_REQ_GET_GEOM,
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this->device_addr))
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{
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// TODO: implement me
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player_gripper_geom_t pgeom;
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pgeom.pose.px = 0;
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pgeom.pose.py = 0;
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pgeom.pose.pz = 0;
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pgeom.pose.proll = 0;
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pgeom.pose.ppitch = 0;
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pgeom.pose.pyaw = 0;
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pgeom.outer_size.sw = 0;
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pgeom.outer_size.sl = 0;
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pgeom.outer_size.sh = 0;
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pgeom.inner_size.sw = 0;
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pgeom.inner_size.sl = 0;
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pgeom.inner_size.sh = 0;
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pgeom.num_beams = 2;
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this->driver->Publish(this->device_addr, respQueue,
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PLAYER_MSGTYPE_RESP_ACK,
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PLAYER_GRIPPER_REQ_GET_GEOM,
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(void*)&pgeom, sizeof(pgeom), NULL);
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return 0;
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}
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this->iface->Unlock();
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}
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else
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this->Unsubscribe();
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*/
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return -1;
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}
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/////////////////////////////////////////////////
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void GripperInterface::Update()
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{
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/*
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player_gripper_data_t data;
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struct timeval ts;
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boost::recursive_mutex::scoped_lock lock(*this->mutex);
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this->iface->Lock(1);
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// Only Update when new data is present
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if (this->iface->data->head.time > this->datatime)
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{
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this->datatime = this->iface->data->head.time;
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ts.tv_sec = (int) (this->iface->data->head.time);
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ts.tv_usec = (int) (fmod(this->iface->data->head.time, 1) * 1e6);
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memset(&data, 0, sizeof(data));
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// break beams are now implemented
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data.beams = 0;
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data.beams |= this->iface->data->grip_limit_reach ? 0x01 : 0x00;
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data.beams |= this->iface->data->lift_limit_reach ? 0x02 : 0x00;
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data.beams |= this->iface->data->outer_beam_obstruct ? 0x04 : 0x00;
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data.beams |= this->iface->data->inner_beam_obstruct ? 0x08 : 0x00;
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data.beams |= this->iface->data->left_paddle_open ? 0x10 : 0x00;
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data.beams |= this->iface->data->right_paddle_open ? 0x20 : 0x00;
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// This works with player cvs.
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#ifdef PLAYER_GRIPPER_STATE_OPEN
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// set the proper state
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if (this->iface->data->state == GAZEBO_GRIPPER_STATE_OPEN)
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data.state = PLAYER_GRIPPER_STATE_OPEN;
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else if (this->iface->data->state == GAZEBO_GRIPPER_STATE_CLOSED)
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data.state = PLAYER_GRIPPER_STATE_CLOSED;
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else if (this->iface->data->state == GAZEBO_GRIPPER_STATE_MOVING)
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data.state = PLAYER_GRIPPER_STATE_MOVING;
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else if (this->iface->data->state == GAZEBO_GRIPPER_STATE_ERROR)
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data.state = PLAYER_GRIPPER_STATE_ERROR;
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#endif
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this->driver->Publish(this->device_addr,
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PLAYER_MSGTYPE_DATA,
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PLAYER_GRIPPER_DATA_STATE,
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(void*)&data, sizeof(data), &this->datatime);
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}
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this->iface->Unlock();
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*/
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}
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/////////////////////////////////////////////////
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void GripperInterface::Subscribe()
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{
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/*
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try
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{
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boost::recursive_mutex::scoped_lock lock(*this->mutex);
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this->iface->Open(GazeboClient::client, this->gz_id);
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}
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catch (std::string &e)
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{
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std::cerr << "Error subscribing to Gazebo Gripper Interface\n"
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<< e << "\n";
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exit(0);
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}
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*/
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}
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/////////////////////////////////////////////////
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void GripperInterface::Unsubscribe()
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{
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/*
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boost::recursive_mutex::scoped_lock lock(*this->mutex);
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this->iface->Close();
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*/
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}
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