27 lines
651 B
Plaintext
27 lines
651 B
Plaintext
compositor CameraDistortionMap/Default
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{
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technique
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{
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// Temporary textures
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texture rt0 target_width target_height PF_A8R8G8B8
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target rt0
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{
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// Render output from previous compositor (or original scene)
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input previous
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}
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target_output
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{
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// Start with clear output
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input none
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// Draw a fullscreen quad with noise
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pass render_quad
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{
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// Renders a fullscreen quad with a material
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material Gazebo/CameraDistortionMap
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input 0 rt0
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}
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}
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}
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}
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