pxmlw6n2f/Gazebo_Distributed_TCP/plugins/ContactPlugin.cc

88 lines
3.0 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include "ContactPlugin.hh"
using namespace gazebo;
GZ_REGISTER_SENSOR_PLUGIN(ContactPlugin)
/////////////////////////////////////////////////
ContactPlugin::ContactPlugin() : SensorPlugin()
{
}
/////////////////////////////////////////////////
ContactPlugin::~ContactPlugin()
{
}
/////////////////////////////////////////////////
void ContactPlugin::Load(sensors::SensorPtr _sensor, sdf::ElementPtr /*_sdf*/)
{
// Get the parent sensor.
this->parentSensor =
std::dynamic_pointer_cast<sensors::ContactSensor>(_sensor);
// Make sure the parent sensor is valid.
if (!this->parentSensor)
{
gzerr << "ContactPlugin requires a ContactSensor.\n";
return;
}
// Connect to the sensor update event.
this->updateConnection = this->parentSensor->ConnectUpdated(
std::bind(&ContactPlugin::OnUpdate, this));
// Make sure the parent sensor is active.
this->parentSensor->SetActive(true);
}
/////////////////////////////////////////////////
void ContactPlugin::OnUpdate()
{
// Uncoment the following lines for debug output
// Get all the contacts.
/*msgs::Contacts contacts;
contacts = this->parentSensor->GetContacts();
for (int i = 0; i < contacts.contact_size(); ++i)
{
std::cout << "Collision between[" << contacts.contact(i).collision1()
<< "] and [" << contacts.contact(i).collision2() << "]\n";
for (int j = 0; j < contacts.contact(i).position_size(); ++j)
{
std::cout << j << " Position:"
<< contacts.contact(i).position(j).x() << " "
<< contacts.contact(i).position(j).y() << " "
<< contacts.contact(i).position(j).z() << "\n";
std::cout << " Normal:"
<< contacts.contact(i).normal(j).x() << " "
<< contacts.contact(i).normal(j).y() << " "
<< contacts.contact(i).normal(j).z() << "\n";
std::cout << " Depth:" << contacts.contact(i).depth(j) << "\n";
std::cout << " Normal force 1: "
<< contacts.contact(i).normal(j).x() *
contacts.contact(i).wrench(j).body_1_wrench().force().x() +
contacts.contact(i).normal(j).y() *
contacts.contact(i).wrench(j).body_1_wrench().force().y() +
contacts.contact(i).normal(j).z() *
contacts.contact(i).wrench(j).body_1_wrench().force().z()
<< "\n";
}
}*/
}