169 lines
7.7 KiB
Plaintext
169 lines
7.7 KiB
Plaintext
<?xml version="1.0" encoding="utf-8"?>
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<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
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<asset><contributor><author></author><authoring_tool>FBX COLLADA exporter</authoring_tool><comments></comments></contributor><created>2014-12-03T19:17:38Z</created><keywords></keywords><modified>2014-12-03T19:17:38Z</modified><revision></revision><subject></subject><title></title><unit meter="1.000000" name="centimeter"></unit><up_axis>Z_UP</up_axis></asset>
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<library_materials>
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<material id="torso_diffuse" name="torso_diffuse">
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<instance_effect url="#torso_diffuse-fx"/>
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</material>
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<material id="drc_extremities_diffuse" name="drc_extremities_diffuse">
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<instance_effect url="#drc_extremities_diffuse-fx"/>
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</material>
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<material id="drc_head_diffuse" name="drc_head_diffuse">
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<instance_effect url="#drc_head_diffuse-fx"/>
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</material>
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</library_materials>
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<library_effects>
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<effect id="torso_diffuse-fx" name="torso_diffuse">
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<profile_COMMON>
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<technique sid="standard">
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<phong>
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<emission>
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<color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
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</emission>
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<ambient>
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<color sid="ambient">0.588235 0.588235 0.588235 1.000000</color>
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</ambient>
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<diffuse>
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<color sid="diffuse">0.588235 0.588235 0.588235 1.000000</color>
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</diffuse>
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<specular>
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<color sid="specular">0.000000 0.000000 0.000000 1.000000</color>
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</specular>
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<shininess>
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<float sid="shininess">2.000000</float>
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</shininess>
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<reflective>
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<color sid="reflective">0.000000 0.000000 0.000000 1.000000</color>
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</reflective>
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<reflectivity>
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<float sid="reflectivity">1.000000</float>
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</reflectivity>
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<transparent opaque="RGB_ZERO">
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<color sid="transparent">1.000000 1.000000 1.000000 1.000000</color>
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</transparent>
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<transparency>
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<float sid="transparency">0.000000</float>
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</transparency>
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</phong>
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</technique>
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</profile_COMMON>
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</effect>
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<effect id="drc_extremities_diffuse-fx" name="drc_extremities_diffuse">
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<profile_COMMON>
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<technique sid="standard">
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<phong>
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<emission>
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<color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
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</emission>
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<specular>
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<color sid="specular">0.000000 0.000000 0.000000 1.000000</color>
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</specular>
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<shininess>
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<float sid="shininess">2.000000</float>
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</shininess>
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<reflective>
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<color sid="reflective">0.000000 0.000000 0.000000 1.000000</color>
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</reflective>
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<reflectivity>
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<float sid="reflectivity">1.000000</float>
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</reflectivity>
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<transparent opaque="RGB_ZERO">
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<color sid="transparent">1.000000 1.000000 1.000000 1.000000</color>
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</transparent>
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<transparency>
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<float sid="transparency">0.000000</float>
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</transparency>
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</phong>
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</technique>
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</profile_COMMON>
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</effect>
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<effect id="drc_head_diffuse-fx" name="drc_head_diffuse">
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<profile_COMMON>
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<technique sid="standard">
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<phong>
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<emission>
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<color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
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</emission>
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<ambient>
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<color sid="ambient">0.588235 0.588235 0.588235 1.000000</color>
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</ambient>
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<diffuse>
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<color sid="diffuse">0.588235 0.588235 0.588235 1.000000</color>
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</diffuse>
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<specular>
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<color sid="specular">0.000000 0.000000 0.000000 1.000000</color>
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</specular>
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<shininess>
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<float sid="shininess">2.000000</float>
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</shininess>
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<reflective>
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<color sid="reflective">0.000000 0.000000 0.000000 1.000000</color>
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</reflective>
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<reflectivity>
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<float sid="reflectivity">1.000000</float>
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</reflectivity>
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<transparent opaque="RGB_ZERO">
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<color sid="transparent">1.000000 1.000000 1.000000 1.000000</color>
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</transparent>
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<transparency>
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<float sid="transparency">0.000000</float>
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</transparency>
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</phong>
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</technique>
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</profile_COMMON>
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</effect>
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</library_effects>
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<library_geometries>
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<geometry id="r_uglut-lib" name="r_uglutMesh">
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<mesh>
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<source id="r_uglut-POSITION">
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<float_array id="r_uglut-POSITION-array" count="0">
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</float_array>
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<technique_common>
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<accessor source="#r_uglut-POSITION-array" count="0" stride="3">
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<param name="X" type="float"/>
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<param name="Y" type="float"/>
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<param name="Z" type="float"/>
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</accessor>
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</technique_common>
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</source>
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<source id="r_uglut-Normal0">
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<float_array id="r_uglut-Normal0-array" count="0">
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</float_array>
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<technique_common>
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<accessor source="#r_uglut-Normal0-array" count="0" stride="3">
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<param name="X" type="float"/>
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<param name="Y" type="float"/>
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<param name="Z" type="float"/>
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</accessor>
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</technique_common>
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</source>
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<source id="r_uglut-UV0">
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<float_array id="r_uglut-UV0-array" count="0">
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</float_array>
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<technique_common>
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<accessor source="#r_uglut-UV0-array" count="0" stride="2">
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<param name="S" type="float"/>
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<param name="T" type="float"/>
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</accessor>
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</technique_common>
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</source>
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<vertices id="r_uglut-VERTEX">
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<input semantic="POSITION" source="#r_uglut-POSITION"/>
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</vertices>
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<triangles count="0" material="drc_extremities_diffuse"><input semantic="VERTEX" offset="0" source="#r_uglut-VERTEX"/><input semantic="NORMAL" offset="1" source="#r_uglut-Normal0"/><input semantic="TEXCOORD" offset="2" set="0" source="#r_uglut-UV0"/><p></p></triangles>
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<triangles count="0" material="drc_head_diffuse"><input semantic="VERTEX" offset="0" source="#r_uglut-VERTEX"/><input semantic="NORMAL" offset="1" source="#r_uglut-Normal0"/><input semantic="TEXCOORD" offset="2" set="0" source="#r_uglut-UV0"/><p></p></triangles>
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</mesh>
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</geometry>
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</library_geometries>
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<library_visual_scenes>
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<visual_scene id="r_uglut" name="r_uglut">
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<node name="r_uglut" id="r_uglut" sid="r_uglut"><matrix sid="matrix">0.010000 0.000000 0.000000 0.000000 0.000000 0.010000 0.000000 0.089000 0.000000 0.000000 0.010000 0.000000 0.000000 0.000000 0.000000 1.000000</matrix><instance_geometry url="#r_uglut-lib"><bind_material><technique_common><instance_material symbol="torso_diffuse" target="#torso_diffuse"/><instance_material symbol="drc_extremities_diffuse" target="#drc_extremities_diffuse"/><instance_material symbol="drc_head_diffuse" target="#drc_head_diffuse"/></technique_common></bind_material></instance_geometry><extra><technique profile="FCOLLADA"><visibility>1.000000</visibility></technique></extra></node>
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<extra><technique profile="MAX3D"><frame_rate>30.000000</frame_rate></technique><technique profile="FCOLLADA"><start_time>0.000000</start_time><end_time>3.333333</end_time></technique></extra>
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</visual_scene>
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</library_visual_scenes>
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<scene>
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<instance_visual_scene url="#r_uglut"></instance_visual_scene>
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</scene>
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</COLLADA>
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