60 lines
1.5 KiB
C++
60 lines
1.5 KiB
C++
/*
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* Copyright (C) 2016 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GAZEBO_COMMON_OBJLOADER_HH_
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#define GAZEBO_COMMON_OBJLOADER_HH_
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#include <string>
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#include <memory>
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#include "gazebo/common/MeshLoader.hh"
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#include "gazebo/util/system.hh"
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namespace gazebo
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{
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namespace common
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{
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// class Material;
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class OBJLoaderPrivate;
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/// \addtogroup gazebo_common Common
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/// \{
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/// \class OBJLoader OBJLoader.hh common/common.hh
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/// \brief Class used to load obj mesh files
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class GZ_COMMON_VISIBLE OBJLoader : public MeshLoader
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{
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/// \brief Constructor
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public: OBJLoader();
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/// \brief Destructor
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public: virtual ~OBJLoader();
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/// \brief Load a mesh
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/// \param[in] _filename OBJ file to load
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/// \return Pointer to a new Mesh
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public: virtual Mesh *Load(const std::string &_filename);
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/// \internal
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/// \brief Pointer to private data.
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private: std::unique_ptr<OBJLoaderPrivate> dataPtr;
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};
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/// \}
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}
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}
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#endif
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