pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/common/Time.cc

841 lines
20 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifdef _WIN32
#include <Windows.h>
#include <Winsock2.h>
#include <cstdint>
struct timespec
{
int64_t tv_sec;
int64_t tv_nsec;
};
#else
#include <unistd.h>
#include <sys/time.h>
#endif
#include <time.h>
#include <math.h>
#include <boost/date_time.hpp>
#ifdef __MACH__
#include <mach/clock.h>
#include <mach/mach.h>
#endif
#include "gazebo/common/Time.hh"
#include "gazebo/common/Console.hh"
using namespace gazebo;
using namespace common;
Time Time::wallTime;
std::string Time::wallTimeISO;
struct timespec Time::clockResolution;
const Time Time::Zero = common::Time(0, 0);
const Time Time::Second = common::Time(1, 0);
const Time Time::Hour = common::Time(3600, 0);
const int32_t Time::nsInSec = 1000000000L;
const int32_t Time::nsInMs = 1000000;
/////////////////////////////////////////////////
Time::Time()
{
this->sec = 0;
this->nsec = 0;
#ifdef __MACH__
clockResolution.tv_sec = 1 / sysconf(_SC_CLK_TCK);
#elif defined(_WIN32)
LARGE_INTEGER freq;
QueryPerformanceFrequency(&freq);
double period = 1.0/freq.QuadPart;
clockResolution.tv_sec = static_cast<int64_t>(floor(period));
clockResolution.tv_nsec =
static_cast<int64_t>((period - floor(period)) * nsInSec);
#else
// get clock resolution, skip sleep if resolution is larger then
// requested sleep time
clock_getres(CLOCK_REALTIME, &clockResolution);
#endif
}
/////////////////////////////////////////////////
Time::Time(const Time &_time)
: sec(_time.sec), nsec(_time.nsec)
{
}
/////////////////////////////////////////////////
Time::Time(const struct timeval &_tv)
{
this->sec = _tv.tv_sec;
this->nsec = _tv.tv_usec*1000;
}
/////////////////////////////////////////////////
Time::Time(const struct timespec &_tv)
{
this->sec = _tv.tv_sec;
this->nsec = _tv.tv_nsec;
}
/////////////////////////////////////////////////
Time::Time(int32_t _sec, int32_t _nsec)
: sec(_sec), nsec(_nsec)
{
this->Correct();
}
/////////////////////////////////////////////////
Time::Time(double _time)
{
this->Set(_time);
}
/////////////////////////////////////////////////
Time::~Time()
{
}
/////////////////////////////////////////////////
Time Time::Maximum()
{
// We do not maximize the nanoseconds, because then the Correct() function
// will overflow the seconds member data, which will make the seconds field
// negative. Instead, we set the nanoseconds field to one nanosecond beneath
// one second, so that it's as high as it can be without spilling into
// seconds.
return Time(std::numeric_limits<int32_t>::max(),
static_cast<int32_t>(1e9) - 1);
}
/////////////////////////////////////////////////
const Time &Time::GetWallTime()
{
struct timespec tv;
// OS X does not have clock_gettime, use clock_get_time
#ifdef __MACH__
clock_serv_t cclock;
mach_timespec_t mts;
host_get_clock_service(mach_host_self(), CALENDAR_CLOCK, &cclock);
clock_get_time(cclock, &mts);
mach_port_deallocate(mach_task_self(), cclock);
tv.tv_sec = mts.tv_sec;
tv.tv_nsec = mts.tv_nsec;
#elif defined(_WIN32)
// Borrowed from roscpp_core/rostime/src/time.cpp
// Win32 implementation
// unless I've missed something obvious, the only way to get high-precision
// time on Windows is via the QueryPerformanceCounter() call. However,
// this is somewhat problematic in Windows XP on some processors, especially
// AMD, because the Windows implementation can freak out when the CPU clocks
// down to save power. Time can jump or even go backwards. Microsoft has
// fixed this bug for most systems now, but it can still show up if you have
// not installed the latest CPU drivers (an oxymoron). They fixed all these
// problems in Windows Vista, and this API is by far the most accurate that
// I know of in Windows, so I'll use it here despite all these caveats
static LARGE_INTEGER cpuFreq, initCpuTime;
static uint32_t startSec = 0;
static uint32_t startNSec = 0;
if ((startSec == 0) && (startNSec == 0))
{
QueryPerformanceFrequency(&cpuFreq);
QueryPerformanceCounter(&initCpuTime);
// compute an offset from the Epoch using the lower-performance timer API
FILETIME ft;
GetSystemTimeAsFileTime(&ft);
LARGE_INTEGER startLi;
startLi.LowPart = ft.dwLowDateTime;
startLi.HighPart = ft.dwHighDateTime;
// why did they choose 1601 as the time zero, instead of 1970?
// there were no outstanding hard rock bands in 1601.
#ifdef _MSC_VER
startLi.QuadPart -= 116444736000000000Ui64;
#else
startLi.QuadPart -= 116444736000000000ULL;
#endif
// 100-ns units. odd.
startSec = static_cast<uint32_t>(startLi.QuadPart / 10000000);
startNSec = (startLi.LowPart % 10000000) * 100;
}
LARGE_INTEGER curTime;
QueryPerformanceCounter(&curTime);
LARGE_INTEGER deltaCpuTime;
deltaCpuTime.QuadPart = curTime.QuadPart - initCpuTime.QuadPart;
// todo: how to handle cpu clock drift. not sure it's a big deal for us.
// also, think about clock wraparound. seems extremely unlikey, but possible
double dDeltaCpuTime = deltaCpuTime.QuadPart /
static_cast<double>(cpuFreq.QuadPart);
uint32_t deltaSec = static_cast<uint32_t>(floor(dDeltaCpuTime));
uint32_t deltaNSec = static_cast<uint32_t>(
std::round((dDeltaCpuTime-deltaSec) * nsInSec));
int64_t secSum = static_cast<int64_t>(startSec) +
static_cast<int64_t>(deltaSec);
int64_t nsecSum = static_cast<int64_t>(startNSec) +
static_cast<int64_t>(deltaNSec);
// Normalize
{
int64_t nsecPart = nsecSum % nsInSec;
int64_t secPart = secSum + nsecSum / nsInSec;
if (nsecPart < 0)
{
nsecPart += nsInSec;
--secPart;
}
if (secPart < 0 || secPart > UINT_MAX)
gzerr << "Time is out of dual 32-bit range\n";
secSum = secPart;
nsecSum = nsecPart;
}
tv.tv_sec = secSum;
tv.tv_nsec = nsecSum;
#else
clock_gettime(0, &tv);
#endif
wallTime = tv;
return wallTime;
}
/////////////////////////////////////////////////
const std::string &Time::GetWallTimeAsISOString()
{
wallTimeISO = boost::posix_time::to_iso_extended_string(
boost::posix_time::microsec_clock::local_time());
return wallTimeISO;
}
/////////////////////////////////////////////////
void Time::SetToWallTime()
{
*this = this->GetWallTime();
}
/////////////////////////////////////////////////
void Time::Set(int32_t _sec, int32_t _nsec)
{
this->sec = _sec;
this->nsec = _nsec;
this->Correct();
}
/////////////////////////////////////////////////
void Time::Set(double _seconds)
{
this->sec = (int32_t)(floor(_seconds));
this->nsec = (int32_t)(round((_seconds - this->sec) * nsInSec));
this->Correct();
}
/////////////////////////////////////////////////
double Time::Double() const
{
return (static_cast<double>(this->sec) +
static_cast<double>(this->nsec)*1e-9);
}
/////////////////////////////////////////////////
float Time::Float() const
{
return (this->sec + this->nsec * 1e-9f);
}
/////////////////////////////////////////////////
std::string Time::FormattedString(FormatOption _start, FormatOption _end) const
{
if (_start > MILLISECONDS)
{
gzwarn << "Invalid start [" << _start << "], using millisecond [4]." <<
std::endl;
_start = MILLISECONDS;
}
if (_end < _start)
{
gzwarn << "Invalid end [" << _end << "], using start [" << _start << "]."
<< std::endl;
_end = _start;
}
if (_end > MILLISECONDS)
{
gzwarn << "Invalid end [" << _end << "], using millisecond [4]." <<
std::endl;
_end = MILLISECONDS;
}
std::ostringstream stream;
unsigned int s, msec;
stream.str("");
// Get seconds
s = this->sec;
// Get milliseconds
msec = this->nsec / nsInMs;
// Get seconds from milliseconds
int seconds = msec / 1000;
msec -= seconds * 1000;
s += seconds;
// Days
if (_start <= 0)
{
unsigned int day = s / 86400;
s -= day * 86400;
stream << std::setw(2) << std::setfill('0') << day;
}
// Hours
if (_end >= 1)
{
if (_start < 1)
stream << " ";
if (_start <= 1)
{
unsigned int hour = s / 3600;
s -= hour * 3600;
stream << std::setw(2) << std::setfill('0') << hour;
}
}
// Minutes
if (_end >= 2)
{
if (_start < 2)
stream << ":";
if (_start <= 2)
{
unsigned int min = s / 60;
s -= min * 60;
stream << std::setw(2) << std::setfill('0') << min;
}
}
// Seconds
if (_end >= 3)
{
if (_start < 3)
stream << ":";
if (_start <= 3)
{
stream << std::setw(2) << std::setfill('0') << s;
}
}
// Milliseconds
if (_end >= 4)
{
if (_start < 4)
stream << ".";
else
msec = msec + s * 1000;
if (_start <= 4)
{
stream << std::setw(3) << std::setfill('0') << msec;
}
}
return stream.str();
}
/////////////////////////////////////////////////
Time Time::Sleep(const common::Time &_time)
{
Time result;
if (_time >= clockResolution)
{
struct timespec interval;
struct timespec remainder;
interval.tv_sec = _time.sec;
interval.tv_nsec = _time.nsec;
// Sleeping for negative time doesn't make sense
if (interval.tv_sec < 0)
{
gzerr << "Cannot sleep for negative time[" << _time << "]\n";
return result;
}
// This assert conforms to the manpage for nanosleep
if (interval.tv_nsec < 0 || interval.tv_nsec > 999999999)
{
gzerr << "Nanoseconds of [" << interval.tv_nsec
<< "] must be in the range0 to 999999999.\n";
return result;
}
#ifdef __MACH__
if (nanosleep(&interval, &remainder) == -1)
{
result.sec = remainder.tv_sec;
result.nsec = remainder.tv_nsec;
}
#elif defined(_WIN32)
// Borrowed from roscpp_core/rostime/src/time.cpp
HANDLE timer = NULL;
LARGE_INTEGER sleepTime;
sleepTime.QuadPart = -
static_cast<int64_t>(interval.tv_sec)*10000000LL -
static_cast<int64_t>(interval.tv_nsec) / 100LL;
timer = CreateWaitableTimer(NULL, TRUE, NULL);
if (timer == NULL)
{
gzerr << "Unable to create waitable timer. Sleep will be incorrect.\n";
return result;
}
if (!SetWaitableTimer (timer, &sleepTime, 0, NULL, NULL, 0))
{
gzerr << "Unable to use waitable timer. Sleep will be incorrect.\n";
return result;
}
if (WaitForSingleObject (timer, INFINITE) != WAIT_OBJECT_0)
{
gzerr << "Unable to wait for a single object. Sleep will be incorrect.\n";
return result;
}
result.sec = 0;
result.nsec = 0;
#else
if (clock_nanosleep(CLOCK_REALTIME, 0, &interval, &remainder) == -1)
{
result.sec = remainder.tv_sec;
result.nsec = remainder.tv_nsec;
}
#endif
}
else
{
/// \TODO Make this a gzlog
gzwarn << "Sleep time is larger than clock resolution, skipping sleep\n";
}
return result;
}
/////////////////////////////////////////////////
Time Time::MSleep(unsigned int _ms)
{
return Time::Sleep(Time(0, _ms*1000000));
}
/////////////////////////////////////////////////
Time Time::NSleep(unsigned int _ns)
{
return Time::Sleep(Time(0, _ns));
}
/////////////////////////////////////////////////
Time &Time::operator =(const struct timeval &_tv)
{
this->sec = _tv.tv_sec;
this->nsec = _tv.tv_usec*1000;
return *this;
}
/////////////////////////////////////////////////
Time &Time::operator =(const struct timespec &_tv)
{
this->sec = _tv.tv_sec;
this->nsec = _tv.tv_nsec;
return *this;
}
/////////////////////////////////////////////////
Time &Time::operator =(const Time &_time)
{
this->sec = _time.sec;
this->nsec = _time.nsec;
return *this;
}
/////////////////////////////////////////////////
Time Time::operator +(const struct timeval &_tv) const
{
Time t(this->sec + _tv.tv_sec, this->nsec + _tv.tv_usec*1000);
t.Correct();
return t;
}
/////////////////////////////////////////////////
Time Time::operator +(const struct timespec &_tv) const
{
Time t(this->sec + _tv.tv_sec, this->nsec + _tv.tv_nsec);
t.Correct();
return t;
}
/////////////////////////////////////////////////
const Time &Time::operator +=(const struct timeval &_tv)
{
this->sec += _tv.tv_sec;
this->nsec += _tv.tv_usec*1000;
this->Correct();
return *this;
}
/////////////////////////////////////////////////
const Time &Time::operator +=(const struct timespec &_tv)
{
this->sec += _tv.tv_sec;
this->nsec += _tv.tv_nsec;
this->Correct();
return *this;
}
/////////////////////////////////////////////////
Time Time::operator +(const Time &_time) const
{
Time t(this->sec + _time.sec, this->nsec + _time.nsec);
t.Correct();
return t;
}
/////////////////////////////////////////////////
const Time &Time::operator +=(const Time &_time)
{
this->sec += _time.sec;
this->nsec += _time.nsec;
this->Correct();
return *this;
}
/////////////////////////////////////////////////
Time Time::operator -(const struct timeval &_tv) const
{
Time t(this->sec - _tv.tv_sec, this->nsec - _tv.tv_usec*1000);
t.Correct();
return t;
}
/////////////////////////////////////////////////
const Time &Time::operator -=(const struct timeval &_tv)
{
this->sec -= _tv.tv_sec;
this->nsec -= _tv.tv_usec*1000;
this->Correct();
return *this;
}
/////////////////////////////////////////////////
Time Time::operator -(const struct timespec &_tv) const
{
Time t(this->sec - _tv.tv_sec, this->nsec - _tv.tv_nsec);
t.Correct();
return t;
}
/////////////////////////////////////////////////
const Time &Time::operator -=(const struct timespec &_tv)
{
this->sec -= _tv.tv_sec;
this->nsec -= _tv.tv_nsec;
this->Correct();
return *this;
}
/////////////////////////////////////////////////
Time Time::operator -(const Time &_time) const
{
Time t(this->sec - _time.sec, this->nsec - _time.nsec);
t.Correct();
return t;
}
/////////////////////////////////////////////////
const Time &Time::operator -=(const Time &_time)
{
this->sec -= _time.sec;
this->nsec -= _time.nsec;
this->Correct();
return *this;
}
/////////////////////////////////////////////////
Time Time::operator *(const struct timeval &_tv) const
{
Time t2(_tv.tv_sec, _tv.tv_usec*1000);
Time t(this->Double() * t2.Double());
t.Correct();
return t;
}
/////////////////////////////////////////////////
const Time &Time::operator *=(const struct timeval &_tv)
{
Time t2(_tv.tv_sec, _tv.tv_usec*1000);
this->Set(this->Double() * t2.Double());
this->Correct();
return *this;
}
/////////////////////////////////////////////////
Time Time::operator *(const struct timespec &_tv) const
{
Time t2(_tv.tv_sec, _tv.tv_nsec);
Time t(this->Double() * t2.Double());
t.Correct();
return t;
}
/////////////////////////////////////////////////
const Time &Time::operator *=(const struct timespec &_tv)
{
Time t2(_tv.tv_sec, _tv.tv_nsec);
this->Set(this->Double() * t2.Double());
this->Correct();
return *this;
}
/////////////////////////////////////////////////
Time Time::operator *(const Time &_time) const
{
Time t(this->Double() * _time.Double());
t.Correct();
return t;
}
/////////////////////////////////////////////////
const Time &Time::operator *=(const Time &_time)
{
this->Set(this->Double() * _time.Double());
this->Correct();
return *this;
}
/////////////////////////////////////////////////
Time Time::operator /(const struct timeval &_tv) const
{
return (*this) / Time(_tv);
}
/////////////////////////////////////////////////
const Time &Time::operator /=(const struct timeval &_tv)
{
*this = *this / Time(_tv);
return *this;
}
/////////////////////////////////////////////////
Time Time::operator /(const struct timespec &_tv) const
{
return (*this) / Time(_tv);
}
/////////////////////////////////////////////////
const Time &Time::operator /=(const struct timespec &_tv)
{
*this = *this / Time(_tv);
return *this;
}
/////////////////////////////////////////////////
Time Time::operator /(const Time &_time) const
{
Time result(*this);
if (_time.sec == 0 && _time.nsec == 0)
gzerr << "Time divide by zero\n";
else
result.Set(this->Double() / _time.Double());
return result;
}
/////////////////////////////////////////////////
const Time &Time::operator /=(const Time &_time)
{
*this = *this / _time;
return *this;
}
/////////////////////////////////////////////////
bool Time::operator ==(const struct timeval &_tv) const
{
return *this == Time(_tv);
}
/////////////////////////////////////////////////
bool Time::operator ==(const struct timespec &_tv) const
{
return *this == Time(_tv);
}
/////////////////////////////////////////////////
bool Time::operator ==(const Time &_time) const
{
return this->sec == _time.sec && this->nsec == _time.nsec;
}
/////////////////////////////////////////////////
bool Time::operator ==(double _time) const
{
return *this == Time(_time);
}
/////////////////////////////////////////////////
bool Time::operator!=(const struct timeval &_tv) const
{
return !(*this == _tv);
}
/////////////////////////////////////////////////
bool Time::operator!=(const struct timespec &_tv) const
{
return !(*this == _tv);
}
/////////////////////////////////////////////////
bool Time::operator!=(const Time &_time) const
{
return !(*this == _time);
}
/////////////////////////////////////////////////
bool Time::operator!=(double _time) const
{
return !(*this == _time);
}
/////////////////////////////////////////////////
bool Time::operator<(const struct timeval &_tv) const
{
return *this < Time(_tv);
}
/////////////////////////////////////////////////
bool Time::operator<(const struct timespec &_tv) const
{
return *this < Time(_tv);
}
/////////////////////////////////////////////////
bool Time::operator<(const Time &_time) const
{
return this->sec < _time.sec ||
(this->sec == _time.sec && this->nsec < _time.nsec);
}
/////////////////////////////////////////////////
bool Time::operator<(double _time) const
{
return *this < Time(_time);
}
/////////////////////////////////////////////////
bool Time::operator<=(const struct timeval &_tv) const
{
return *this <= Time(_tv);
}
/////////////////////////////////////////////////
bool Time::operator<=(const struct timespec &_tv) const
{
return *this <= Time(_tv);
}
/////////////////////////////////////////////////
bool Time::operator<=(const Time &_time) const
{
return !(_time < *this);
}
/////////////////////////////////////////////////
bool Time::operator<=(double _time) const
{
return *this <= Time(_time);
}
/////////////////////////////////////////////////
bool Time::operator>(const struct timeval &_tv) const
{
return *this > Time(_tv);
}
/////////////////////////////////////////////////
bool Time::operator>(const struct timespec &_tv) const
{
return *this > Time(_tv);
}
/////////////////////////////////////////////////
bool Time::operator>(const Time &_time) const
{
return _time < *this;
}
/////////////////////////////////////////////////
bool Time::operator>(double _time) const
{
return *this > Time(_time);
}
/////////////////////////////////////////////////
bool Time::operator>=(const struct timeval &_tv) const
{
return *this >= Time(_tv);
}
/////////////////////////////////////////////////
bool Time::operator>=(const struct timespec &_tv) const
{
return *this >= Time(_tv);
}
/////////////////////////////////////////////////
bool Time::operator>=(const Time &_time) const
{
return !(*this < _time);
}
/////////////////////////////////////////////////
bool Time::operator>=(double _time) const
{
return *this >= Time(_time);
}