161 lines
6.0 KiB
C++
161 lines
6.0 KiB
C++
/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef _GAZEBO_GUI_KEYEVENTHANDLER_HH_
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#define _GAZEBO_GUI_KEYEVENTHANDLER_HH_
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#include <list>
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#include <memory>
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#include <string>
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#include <boost/function.hpp>
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#include "gazebo/common/CommonTypes.hh"
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#include "gazebo/common/SingletonT.hh"
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#include "gazebo/util/system.hh"
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namespace gazebo
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{
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namespace common
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{
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class KeyEvent;
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}
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namespace gui
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{
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class KeyEventHandlerPrivate;
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/// \class KeyEventHandler KeyEventHandler.hh gui/Gui.hh
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/// \brief Processes and filters keyboard events.
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class GZ_GUI_VISIBLE KeyEventHandler : public SingletonT<KeyEventHandler>
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{
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/// \def KeyEventFilter
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/// \brief Key event function pointer.
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public: typedef boost::function<bool (const common::KeyEvent &_event)>
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KeyEventFilter;
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/// \cond
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/// \brief a class used to store key filters.
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public: class Filter
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{
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/// \brief Constructor
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/// \param[in] _name Name associated with the key filter
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/// \param[in] _func Key callback function.
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public: Filter(const std::string &_name,
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KeyEventFilter _func)
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: name(_name), func(_func) {}
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/// \brief Equality operator
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/// \param[in] _f Filter for compare
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/// \return True if _f.name == this->name
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public: bool operator==(const Filter &_f) const
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{
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return this->name == _f.name;
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}
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/// \brief Equality operator
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/// \param[in] _f Name of a filter for comparison
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/// \return True if _f == this->name
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public: bool operator==(const std::string &_f) const
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{
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return this->name == _f;
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}
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/// \brief Name of the key filter.
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public: std::string name;
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/// \brief Event callback function.
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public: KeyEventFilter func;
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};
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/// \brief Constructor
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private: KeyEventHandler();
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/// \brief Destructor
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private: virtual ~KeyEventHandler();
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/// \brief Add a filter to a key press event.
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/// \param[in] _name Name associated with the filter.
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/// \param[in] _filter Function to call when press event occurs.
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public: void AddPressFilter(const std::string &_name,
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KeyEventFilter _filter);
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/// \brief Add a filter to a key release event.
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/// \param[in] _name Name associated with the filter.
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/// \param[in] _filter Function to call when release event occurs.
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public: void AddReleaseFilter(const std::string &_name,
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KeyEventFilter _filter);
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/// \brief Remove a filter from a key press.
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/// \param[in] _name Name associated with the filter to remove.
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public: void RemovePressFilter(const std::string &_name);
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/// \brief Remove a filter from a key release.
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/// \param[in] _name Name associated with the filter to remove.
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public: void RemoveReleaseFilter(const std::string &_name);
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/// \brief Process a key press event.
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/// \param[in] _event The key event.
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/// \return Whether or not the event was handled.
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public: bool HandlePress(const common::KeyEvent &_event);
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/// \brief Process a key release event.
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/// \param[in] _event The key event.
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/// \return Whether or not the event was handled.
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public: bool HandleRelease(const common::KeyEvent &_event);
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/// \brief Method to check if autorepeats are toggled.
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/// \return Whether or not autorepeats are toggled for key presses.
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/// \deprecated See bool AutoRepeat() const.
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public: bool GetAutoRepeat() const GAZEBO_DEPRECATED(7.0);
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/// \brief Method to check if autorepeats are toggled.
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/// \return Whether or not autorepeats are toggled for key presses.
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public: bool AutoRepeat() const;
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/// \brief Toggle the allowance of autorepeats on key presses.
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/// \param[in] _autorepeat Whether or not to allow autorepeats.
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public: void SetAutoRepeat(const bool _autorepeat);
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/// \brief Helper function to add a named filter to an event list.
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/// \param[in] _name Name associated with the _filter.
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/// \param[in] _filter Filter function callback.
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/// \param[in] _list List which receives the filter.
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private: void Add(const std::string &_name, KeyEventFilter _filter,
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std::list<Filter> &_list);
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/// \brief Helper function to remove a named filter from an event list.
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/// \param[in] _name Name associated with the filter to remove.
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/// \param[in] _list List which contains the filter to remove.
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private: void Remove(const std::string &_name, std::list<Filter> &_list);
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/// \brief Helper function to process a filters in an event list.
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/// \param[in] _event Key event to process.
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/// \param[in] _list List which contains the filters to process.
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/// \return Whether or not the event was handled.
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private: bool Handle(const common::KeyEvent &_event,
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std::list<Filter> &_list);
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/// \brief This is a singleton class.
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private: friend class SingletonT<KeyEventHandler>;
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/// \internal
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/// \brief Pointer to private data.
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private: std::unique_ptr<KeyEventHandlerPrivate> dataPtr;
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};
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}
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}
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#endif
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